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odyssey-old/Actors/Objects/Computer/UI/ControlComp.gd

12 lines
344 B
GDScript

extends Control
onready var scene = $"/root/scene" as GameInstance
func _ready():
pass
func _ship_velocity_changed(value):
scene.process_command(UICommand.new(UICommand.CommandType.SetShipSpeed, [value]))
func _ship_direction_changed(value):
scene.process_command(UICommand.new(UICommand.CommandType.SetShipDirection, [deg2rad(value)]))