12 lines
344 B
GDScript
12 lines
344 B
GDScript
extends Control
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onready var scene = $"/root/scene" as GameInstance
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func _ready():
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pass
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func _ship_velocity_changed(value):
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scene.process_command(UICommand.new(UICommand.CommandType.SetShipSpeed, [value]))
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func _ship_direction_changed(value):
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scene.process_command(UICommand.new(UICommand.CommandType.SetShipDirection, [deg2rad(value)]))
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