65 lines
2.7 KiB
GDScript
65 lines
2.7 KiB
GDScript
# MIT License
|
|
#
|
|
# Copyright (c) 2020-2020 Macaroni Studios AB
|
|
#
|
|
# Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
# of this software and associated documentation files (the "Software"), to deal
|
|
# in the Software without restriction, including without limitation the rights
|
|
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
# copies of the Software, and to permit persons to whom the Software is
|
|
# furnished to do so, subject to the following conditions:
|
|
#
|
|
# The above copyright notice and this permission notice shall be included in all
|
|
# copies or substantial portions of the Software.
|
|
#
|
|
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
# SOFTWARE.
|
|
|
|
class_name GotmDebug
|
|
#warnings-disable
|
|
|
|
# Helper library for testing against the API locally, as if it would be live.
|
|
#
|
|
# These functions do not make real API calls. They fake operations and
|
|
# trigger relevant signals as if they happened live.
|
|
#
|
|
# These functions do nothing when the game is running live on gotm.io.
|
|
# Running the game in the web player (gotm.io/web-player) also counts as live.
|
|
|
|
# Host a lobby without joining it.
|
|
# Note that the lobby is hidden by default and not fetchable with
|
|
# 'GotmLobbyFetch'. To make it fetchable, set 'hidden' to false.
|
|
# The lobby is only fetchable and joinable in this game process.
|
|
# Returns added lobby.
|
|
static func add_lobby() -> GotmLobby:
|
|
return _GotmDebugImpl._add_lobby(GotmLobby.new())
|
|
|
|
|
|
# Remove a lobby created with 'add_lobby', as if its host (you) disconnected from it.
|
|
# Triggers 'lobby_changed' if you are in that lobby.
|
|
static func remove_lobby(lobby: GotmLobby) -> void:
|
|
_GotmDebugImpl._remove_lobby(lobby)
|
|
|
|
|
|
# Remove all lobbies.
|
|
static func clear_lobbies() -> void:
|
|
_GotmDebugImpl._clear_lobbies()
|
|
|
|
|
|
# Add yourself to the lobby, without joining it.
|
|
# Triggers 'peer_joined' if you are in that lobby.
|
|
# Returns joined peer.
|
|
static func add_lobby_peer(lobby: GotmLobby) -> GotmUser:
|
|
return _GotmDebugImpl._add_lobby_player(lobby, GotmUser.new())
|
|
|
|
|
|
# Remove a peer created with 'add_lobby_peer' from the lobby, as if the peer (you) disconnected
|
|
# from the lobby.
|
|
# Triggers 'peer_left' if you are in that lobby.
|
|
static func remove_lobby_peer(lobby: GotmLobby, peer: GotmUser) -> void:
|
|
_GotmDebugImpl._remove_lobby_player(lobby, peer)
|