14 lines
501 B
GDScript
14 lines
501 B
GDScript
extends Control
|
|
|
|
onready var scene = $"/root/scene" as GameInstance
|
|
|
|
func set_current_charge(val: float):
|
|
$Container/CurrentBox/HBoxContainer/CurrentChargeLabel.text = "(%.2fMJ)" % (val / 1000.0)
|
|
$Container/CurrentBox/ProgressBar.value = val
|
|
|
|
func set_max_charge(val: float):
|
|
$Container/CurrentBox/ProgressBar.max_value = val
|
|
|
|
func init_values(max_charge: float, max_discharge: float):
|
|
$Container/ChargeBox/SpinBox.value = int(max_charge)
|
|
$Container/ChargeBox/SpinBox2.value = int(max_discharge)
|