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odyssey-old/gotm/_impl/_GotmImplUtility.gd

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GDScript

# MIT License
#
# Copyright (c) 2020-2020 Macaroni Studios AB
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in all
# copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
# SOFTWARE.
class_name _GotmImplUtility
#warnings-disable
static func _fuzzy_compare(a, b, compare_less: bool) -> bool:
if typeof(a) == typeof(b):
return a < b if compare_less else a > b
# GDScript doesn't handle comparison of different types very well.
# Abuse Array's min and max functions instead.
var m = [a, b].min() if compare_less else [a, b].max()
if m != null or a == null or b == null:
return m == a
# Array method failed. Go with strings instead.
a = String(a)
b = String(b)
return a < b if compare_less else a > b
static func is_less(a, b) -> bool:
return _fuzzy_compare(a, b, true)
static func is_greater(a, b) -> bool:
return _fuzzy_compare(a, b, false)