2019-05-31 12:21:50 +00:00
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package mlp_test
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import (
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"testing"
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"git.fromouter.space/mcg/draft"
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"git.fromouter.space/mcg/draft/mlp"
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)
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// TestDraftI8PCube sets up a I8PCube and drafts 3 packs from it
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func TestDraftI8PCube(t *testing.T) {
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pool := mlp.I8PPool{
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mlp.I8PTypeBlue: mockCards("b1", "b2", "b3"),
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mlp.I8PTypeOrange: mockCards("o1", "o2", "o3"),
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mlp.I8PTypePink: mockCards("p1", "p2", "p3"),
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mlp.I8PTypePurple: mockCards("u1", "u2", "u3"),
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mlp.I8PTypeWhite: mockCards("w1", "w2", "w3"),
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mlp.I8PTypeYellow: mockCards("y1", "y2", "y3"),
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mlp.I8PTypeNone: mockCards("n1", "n2", "n3"),
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2019-05-31 13:13:13 +00:00
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mlp.I8PTypeMulti: mockCards("m1", "m2", "m3", "m4", "m5"),
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mlp.I8PTypeEntry: mockCards("e1", "e2", "e3", "e4", "e5"),
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2019-05-31 12:21:50 +00:00
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mlp.I8PTypeProblem: mockCards("P1", "P2"),
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}
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2019-06-03 07:24:42 +00:00
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cube := mlp.MakeI8PCube(pool, mlp.DefaultI8PSchema())
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2019-05-31 12:21:50 +00:00
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pack1 := draft.MakePack(cube.Main)
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pack2 := draft.MakePack(cube.Main)
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pack3 := draft.MakePack(cube.Problems)
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if len(pack1) != 12 {
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t.Errorf("Expected 12 cards in pack 1 but got %d", len(pack1))
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}
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if len(pack2) != 12 {
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t.Errorf("Expected 12 cards in pack 2 but got %d", len(pack2))
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}
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if len(pack3) != 2 {
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t.Errorf("Expected 2 cards in pack 3 but got %d", len(pack3))
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}
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2019-06-12 13:40:21 +00:00
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t.Logf("Cards in pack1: %s\n", pack1)
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t.Logf("Cards in pack2: %s\n", pack2)
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t.Logf("Cards in pack3: %s\n", pack3)
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2019-05-31 12:21:50 +00:00
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}
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// TestDryCube tries drying up the cube to make the "OtherProvider" not able to pick a card
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// Expected behavior is to have a 11 card pack generate and not crash.
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// This should **never** happen! If it does, please go fix your cube!
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func TestDryCube(t *testing.T) {
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pool := mlp.I8PPool{
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mlp.I8PTypeBlue: mockCards("b1"),
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mlp.I8PTypeOrange: mockCards("o1"),
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mlp.I8PTypePink: mockCards("p1"),
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mlp.I8PTypePurple: mockCards("u1"),
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mlp.I8PTypeWhite: mockCards("w1"),
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mlp.I8PTypeYellow: mockCards("y1"),
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mlp.I8PTypeNone: mockCards("n1"),
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mlp.I8PTypeMulti: mockCards("m1", "m4"),
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mlp.I8PTypeEntry: mockCards("e1", "e4"),
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}
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2019-06-03 07:24:42 +00:00
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cube := mlp.MakeI8PCube(pool, mlp.DefaultI8PSchema())
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2019-05-31 12:21:50 +00:00
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pack := draft.MakePack(cube.Main)
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if len(pack) != 11 {
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t.Errorf("Expected 11 cards in pack but got %d", len(pack))
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}
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}
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2019-06-12 14:06:52 +00:00
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// TestPodI8PCube sets up a pod for drafting a I8PCube
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func TestPodI8PCube(t *testing.T) {
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const PlayerCount = 2
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const CardsPerPack = 12
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const MainPacks = 1
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const ProblemPacks = 1
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const CardsDrafted = PlayerCount * CardsPerPack * (MainPacks + ProblemPacks)
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// Should be barely enough cards to always draft something
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pool := mlp.I8PPool{
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mlp.I8PTypeBlue: mockCards("b1", "b2", "b3"),
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mlp.I8PTypeOrange: mockCards("o1", "o2", "o3"),
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mlp.I8PTypePink: mockCards("p1", "p2", "p3"),
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mlp.I8PTypePurple: mockCards("u1", "u2", "u3"),
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mlp.I8PTypeWhite: mockCards("w1", "w2", "w3"),
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mlp.I8PTypeYellow: mockCards("y1", "y2", "y3"),
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mlp.I8PTypeNone: mockCards("n1", "n2", "n3"),
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mlp.I8PTypeMulti: mockCards("m1", "m2", "m3", "m4", "m5"),
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mlp.I8PTypeEntry: mockCards("e1", "e2", "e3", "e4", "e5"),
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mlp.I8PTypeProblem: mockCards(
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"P1", "P2", "P3", "P4",
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"P5", "P6", "P7", "P8",
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"P9", "P10", "P11", "P12",
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"Q1", "Q2", "Q3", "Q4",
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"P5", "P6", "Q7", "Q8",
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"Q9", "Q10", "Q11", "Q12",
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),
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}
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cube := mlp.MakeI8PCube(pool, mlp.DefaultI8PSchema())
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remainingStart := i8pCountRemaining(cube)
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// Every players get a main pack and a problem pack
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provider := cube.PackProvider(MainPacks, ProblemPacks)
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// Create pod with 2 players
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pod := draft.MakePod(PlayerCount, provider)
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for i, player := range pod.Players {
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// Get and print packs
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t.Logf("Player %d\n", i)
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for packi, pack := range player.Packs {
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t.Logf(" - Pack #%d: %s\n", packi, pack)
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if len(pack) != CardsPerPack {
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t.Fatalf("Expected %d cards in pack but only got %d\n", CardsPerPack, len(pack))
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}
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}
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}
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remainingEnd := i8pCountRemaining(cube)
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t.Logf("Remaining cards: %d\n", remainingEnd)
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if remainingEnd != remainingStart-CardsDrafted {
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t.Fatalf("Expected %d to be left in the cube but found %d\n", remainingStart-CardsDrafted, remainingEnd)
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}
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}
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// Counts remaining cards in a I8PCube
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func i8pCountRemaining(cube *mlp.I8PCube) int {
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total := 0
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// Count all cards in main pool
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for _, pool := range cube.Main.Cards {
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total += len(pool)
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}
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// Count all cards in problem pool
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for _, pool := range cube.Problems.Cards {
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total += len(pool)
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}
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return total
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}
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// Creates multiple cards from given IDs
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2019-05-31 12:21:50 +00:00
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func mockCards(ids ...string) []mlp.Card {
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out := make([]mlp.Card, len(ids))
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for i, id := range ids {
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out[i] = mlp.Card{ID: id}
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}
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return out
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}
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