draft/pod_test.go
2019-06-17 23:01:25 +02:00

119 lines
3.2 KiB
Go

package draft_test
import (
"testing"
"git.fromouter.space/mcg/draft"
)
// Tests that a pod can be created and seeded correctly
func TestCreatePod(t *testing.T) {
const PacksPerPlayer = 3
const PlayersPerPod = 5
// Get provider for test set
testProvider := draft.PacksFromSet(PacksPerPlayer, testSet)
// Create pod
pod := draft.MakePod(PlayersPerPod, testProvider)
if len(pod.Players) != PlayersPerPod {
t.Fatalf("Expected %d players in pod but got %d", PlayersPerPod, len(pod.Players))
}
for i, player := range pod.Players {
t.Logf("Player #%d:", i)
for packi, pack := range player.Packs {
t.Logf(" - Pack #%d: %s", packi, pack)
}
if len(player.Packs) != PacksPerPlayer {
t.Fatalf("Player #%d has %d packs but should have %d", i, PacksPerPlayer, len(player.Packs))
}
}
}
func TestPick(t *testing.T) {
const PacksPerPlayer = 3
const PlayersPerPod = 5
// Get provider for test set
testProvider := draft.PacksFromSet(PacksPerPlayer, testSet)
// Create pod
pod := draft.MakePod(PlayersPerPod, testProvider)
// Simulate a round of drafting
// Each player will always pick their first card
// Repeat until all packs are gone
// Channels are tested when they should trigger
for packnum := 0; packnum < PacksPerPlayer; packnum++ {
// Open new packs!
err := pod.OpenPacks()
if err != nil {
t.Fatalf("Got an error while opening packs #%d: %s", packnum, err.Error())
}
for picknum := 0; picknum < PACKSIZE; picknum++ {
for _, player := range pod.Players {
// Pick first card for each player
err := player.Pick(player.CurrentPack[0])
if err != nil {
t.Fatalf("Tried picking first card in pack but couldn't: %s", err.Error())
}
}
// Make sure either ReadyNextPick or ReadyNextPack triggers
select {
case <-pod.ReadyNextPick:
// Pass packs around
err := pod.NextPacks()
if err != nil {
t.Fatalf("Got an error while passing packs: %s", err.Error())
}
case <-pod.ReadyNextPack:
break
default:
t.Fatal("Either ReadyNextPick/ReadyNextPack should trigger but neither has")
}
}
}
}
func TestPodErrors(t *testing.T) {
const PacksPerPlayer = 3
const PlayersPerPod = 5
// Get provider for test set
testProvider := draft.PacksFromSet(PacksPerPlayer, testSet)
// Create pod
pod := draft.MakePod(PlayersPerPod, testProvider)
pod.OpenPacks()
// Pick a card that doesn't exist
err := pod.Players[0].Pick(draft.Card{ID: "nana"})
if err == nil {
t.Fatal("Tried picking inexistant card but it succeeded")
} else if err != draft.ErrNotInPack {
t.Fatalf("Got error for wrong pick but not the right one: %s", err.Error())
}
// Try getting packs from nearby players when no one is passing them
err = pod.NextPacks()
if err == nil {
t.Fatal("Tried getting inexistant packs from nearby players but it succeeded")
} else if err != draft.ErrNoPendingPack {
t.Fatalf("Got error for non existant pack but not the right one: %s", err.Error())
}
// Try opening more packs than each player has
for i := 0; i < PacksPerPlayer; i++ {
err = pod.OpenPacks()
}
if err == nil {
t.Fatal("Tried opening too many packs but it succeeded")
} else if err != draft.ErrNoPacksLeft {
t.Fatalf("Got error for too many packs but not the right one: %s", err.Error())
}
}