mlpcardgame/MLPAssets/Placeholders/CardMat.tres

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[gd_resource type="SpatialMaterial" load_steps=2 format=2]
[ext_resource path="res://MLPAssets/Placeholders/unknowncard.jpg" type="Texture" id=1]
[resource]
flags_unshaded = true
albedo_texture = ExtResource( 1 )
uv1_scale = Vector3( 0.9, 0.9, 1 )
uv1_offset = Vector3( 0.05, 0.05, 0 )