mlpcardgame/Scenes/Components/Stack.gd

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GDScript3
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extends Area
class_name Stack
signal hover()
signal blur()
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export var title: String
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export var zoneName: String
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func _ready():
set_title(title)
func set_title(title: String):
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$LabelViewport/Label.text = title
func _mouse_entered():
emit_signal("hover")
func _mouse_exited():
emit_signal("blur")