Add basic draft screen (#20)
All checks were successful
continuous-integration/drone/push Build is passing
All checks were successful
continuous-integration/drone/push Build is passing
Full of mock code right now, needs to be removed when the real code will settle in
This commit is contained in:
parent
eade73f9f5
commit
77f146625c
4 changed files with 201 additions and 11 deletions
|
@ -15,17 +15,23 @@
|
|||
$padding: 10px;
|
||||
|
||||
.cardpicker {
|
||||
height: 100%;
|
||||
max-height: 100%;
|
||||
display: grid;
|
||||
gap: $padding;
|
||||
padding: ($padding * 4) $padding;
|
||||
row-gap: $padding * 4;
|
||||
padding: $padding;
|
||||
place-items: stretch;
|
||||
}
|
||||
|
||||
.ccgcard {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
transition: 100ms all;
|
||||
cursor: pointer;
|
||||
img {
|
||||
max-width: 100%;
|
||||
max-height: 100%;
|
||||
transition: box-shadow 60ms;
|
||||
}
|
||||
&.available:hover img {
|
||||
box-shadow: 0 0 15px 5px rgba(200, 210, 255, 0.5);
|
||||
}
|
||||
|
|
|
@ -78,7 +78,7 @@
|
|||
font-weight: bold;
|
||||
font-size: 13pt;
|
||||
&:after {
|
||||
content: " ×";
|
||||
content: "×";
|
||||
font-weight: 300;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -103,6 +103,7 @@
|
|||
.cards {
|
||||
display: grid;
|
||||
grid-template-columns: 5% 1fr 5%;
|
||||
column-gap: 10px;
|
||||
}
|
||||
|
||||
.decklist {
|
||||
|
|
|
@ -1,27 +1,118 @@
|
|||
<template>
|
||||
<section class="draftview">
|
||||
<section class="playerlist">
|
||||
<b>Players</b>
|
||||
<header>
|
||||
<h2>Players</h2>
|
||||
</header>
|
||||
<section class="players">
|
||||
<article
|
||||
v-for="(player, i) in playerStatus"
|
||||
:key="player.name + i"
|
||||
:class="playerClass(player)"
|
||||
>
|
||||
<div class="icon">
|
||||
<b-icon v-if="player.isBot" icon="robot" size="is-small" />
|
||||
<b-icon v-else icon="account-box" size="is-small" />
|
||||
</div>
|
||||
<div class="name">{{ player.name }}</div>
|
||||
</article>
|
||||
</section>
|
||||
</section>
|
||||
<section class="pool">
|
||||
<b>Card pool</b>
|
||||
<header>
|
||||
<h2>
|
||||
Available picks (Pack
|
||||
<span class="pack-number">{{ packNumber }}</span> of
|
||||
<span class="pack-count">{{ packCount }}</span
|
||||
>)
|
||||
</h2>
|
||||
</header>
|
||||
<CardPicker
|
||||
@picked="cardPicked"
|
||||
:columns="columns"
|
||||
:rows="rows"
|
||||
:cards="currentPicks"
|
||||
class="picker"
|
||||
/>
|
||||
</section>
|
||||
<section class="cardlist">
|
||||
<b>Cards</b>
|
||||
<header>
|
||||
<h2>Cards</h2>
|
||||
</header>
|
||||
<DeckList :cards="pickedCards" />
|
||||
</section>
|
||||
</section>
|
||||
</template>
|
||||
|
||||
<style lang="scss" scoped>
|
||||
@import "@/assets/scss/_variables.scss";
|
||||
|
||||
$player-not-picked: $red;
|
||||
$player-picked: $green;
|
||||
$player-me: $purple;
|
||||
$border-opacity: 0.6;
|
||||
|
||||
.draftview {
|
||||
background: url("../assets/images/backgrounds/draftbg.webp") center;
|
||||
display: grid;
|
||||
height: 100vh;
|
||||
gap: 10px;
|
||||
grid-template-columns: minmax(200px, 1fr) 3fr minmax(250px, 1fr);
|
||||
section {
|
||||
& > section {
|
||||
padding: 10px 20px;
|
||||
grid-row: 1;
|
||||
border: 1px solid #555;
|
||||
}
|
||||
|
||||
header > h2 {
|
||||
font-family: $fantasy;
|
||||
font-weight: 600;
|
||||
font-size: 2.5vh;
|
||||
padding: 1vh;
|
||||
}
|
||||
}
|
||||
|
||||
.playerlist {
|
||||
.players {
|
||||
display: flex;
|
||||
flex-flow: column wrap;
|
||||
max-height: 100%;
|
||||
}
|
||||
.player {
|
||||
border-radius: 3px;
|
||||
margin: 2px;
|
||||
padding: 2px;
|
||||
border: 2px solid rgba($player-not-picked, $border-opacity);
|
||||
display: flex;
|
||||
color: $red;
|
||||
align-items: center;
|
||||
user-select: all;
|
||||
&.picked,
|
||||
&.bot {
|
||||
color: $player-picked;
|
||||
border-color: rgba($player-picked, $border-opacity);
|
||||
}
|
||||
&.me {
|
||||
border-color: rgba($player-me, $border-opacity);
|
||||
}
|
||||
&.me::after {
|
||||
content: " (me)";
|
||||
font-size: 10pt;
|
||||
margin-left: 5px;
|
||||
color: $player-me;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.pool {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
.picker {
|
||||
flex: 1;
|
||||
}
|
||||
}
|
||||
|
||||
.pack-number {
|
||||
color: $primary;
|
||||
}
|
||||
|
||||
@media (max-width: 800px) {
|
||||
|
@ -58,9 +149,101 @@
|
|||
|
||||
<script lang="ts">
|
||||
import { Component, Vue } from "vue-property-decorator";
|
||||
import { getCards, CardSlot, cardLimit, Card } from "@/mlpccg";
|
||||
import CardPicker from "@/components/DeckBuilder/CardPicker.vue";
|
||||
import DeckList from "@/components/DeckBuilder/DeckList.vue";
|
||||
|
||||
interface PlayerStatus {
|
||||
name: string;
|
||||
isBot: boolean;
|
||||
isMe: boolean;
|
||||
picked: boolean;
|
||||
}
|
||||
|
||||
@Component({
|
||||
components: {}
|
||||
components: {
|
||||
CardPicker,
|
||||
DeckList
|
||||
}
|
||||
})
|
||||
export default class DraftView extends Vue {}
|
||||
export default class DraftView extends Vue {
|
||||
// Card picker size
|
||||
private rows!: number;
|
||||
private columns!: number;
|
||||
|
||||
// Draft data
|
||||
private packNumber!: number;
|
||||
private packCount!: number;
|
||||
private currentPicks!: CardSlot[];
|
||||
private pickedCards!: CardSlot[];
|
||||
|
||||
private data() {
|
||||
return {
|
||||
packNumber: 1,
|
||||
packCount: 4,
|
||||
rows: 3,
|
||||
columns: 4,
|
||||
currentPicks: [],
|
||||
pickedCards: []
|
||||
};
|
||||
}
|
||||
|
||||
private mounted() {
|
||||
this.fillcards();
|
||||
}
|
||||
|
||||
private async fillcards() {
|
||||
const cards = await getCards({ Sets: ["FF"] });
|
||||
this.currentPicks = cards.slice(0, 12).map(c => ({
|
||||
data: c,
|
||||
howmany: 1,
|
||||
limit: 0
|
||||
}));
|
||||
}
|
||||
|
||||
private cardPicked(card: Card) {
|
||||
// Check if card is already in
|
||||
const idx = this.pickedCards.findIndex(c => c.data.ID == card.ID);
|
||||
if (idx >= 0) {
|
||||
const deckitem = this.pickedCards[idx];
|
||||
deckitem.howmany += 1;
|
||||
Vue.set(this.pickedCards, idx, deckitem);
|
||||
} else {
|
||||
this.pickedCards.push({
|
||||
data: card,
|
||||
limit: cardLimit(card.Type),
|
||||
howmany: 1
|
||||
});
|
||||
}
|
||||
const origIdx = this.currentPicks.findIndex(c => c.data.ID == card.ID);
|
||||
this.currentPicks.splice(origIdx, 1);
|
||||
}
|
||||
|
||||
private get playerStatus(): PlayerStatus[] {
|
||||
return [
|
||||
"Player1",
|
||||
"bot",
|
||||
"bot",
|
||||
"Player2",
|
||||
"bot",
|
||||
"bot",
|
||||
"Hamcha",
|
||||
"bot"
|
||||
].map(s => ({
|
||||
name: s,
|
||||
isBot: s == "bot",
|
||||
isMe: s == "Hamcha",
|
||||
picked: s == "b" || s == "Player2"
|
||||
}));
|
||||
}
|
||||
|
||||
private playerClass(player: PlayerStatus) {
|
||||
return {
|
||||
player: true,
|
||||
me: player.isMe,
|
||||
bot: player.isBot,
|
||||
picked: player.picked
|
||||
};
|
||||
}
|
||||
}
|
||||
</script>
|
||||
|
|
Loading…
Reference in a new issue