More work on draft page

This commit is contained in:
Hamcha 2019-06-13 00:36:35 +02:00
parent 64eb3a8995
commit c8cc26cbce
Signed by: hamcha
GPG Key ID: A40413D21021EAEE
19 changed files with 486 additions and 170 deletions

View File

@ -2,26 +2,23 @@
importer="texture"
type="StreamTexture"
path.s3tc="res://.import/boardbg.jpg-892d674dbade1effb8d6d07916c18ae8.s3tc.stex"
path.etc2="res://.import/boardbg.jpg-892d674dbade1effb8d6d07916c18ae8.etc2.stex"
path.etc="res://.import/boardbg.jpg-892d674dbade1effb8d6d07916c18ae8.etc.stex"
path="res://.import/boardbg.jpg-892d674dbade1effb8d6d07916c18ae8.stex"
metadata={
"imported_formats": [ "bptc", "s3tc", "etc2", "etc" ],
"vram_texture": true
"vram_texture": false
}
[deps]
source_file="res://MLPAssets/Background/boardbg.jpg"
dest_files=[ "res://.import/boardbg.jpg-892d674dbade1effb8d6d07916c18ae8.s3tc.stex", "res://.import/boardbg.jpg-892d674dbade1effb8d6d07916c18ae8.etc2.stex", "res://.import/boardbg.jpg-892d674dbade1effb8d6d07916c18ae8.etc.stex" ]
dest_files=[ "res://.import/boardbg.jpg-892d674dbade1effb8d6d07916c18ae8.stex" ]
[params]
compress/mode=2
compress/mode=1
compress/lossy_quality=0.8
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
compress/normal_map=2
flags/repeat=0
flags/filter=true
flags/mipmaps=false

View File

@ -14,11 +14,11 @@ dest_files=[ "res://.import/deckbuilderbg.png-68f7a3ffd5ce19875a051fc28635d04a.s
[params]
compress/mode=0
compress/mode=1
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
compress/normal_map=2
flags/repeat=0
flags/filter=true
flags/mipmaps=false

View File

@ -14,11 +14,11 @@ dest_files=[ "res://.import/hall.png-ab06c7a881e71434043816d73db7a17c.stex" ]
[params]
compress/mode=0
compress/mode=1
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
compress/normal_map=2
flags/repeat=0
flags/filter=true
flags/mipmaps=false

View File

@ -14,11 +14,11 @@ dest_files=[ "res://.import/library.webp-ce7da1a8796349bdd0765298e794a99f.stex"
[params]
compress/mode=0
compress/mode=1
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
compress/normal_map=2
flags/repeat=0
flags/filter=true
flags/mipmaps=false

View File

@ -14,11 +14,11 @@ dest_files=[ "res://.import/menubg.webp-efa045427b363071ed65b7b82df60ac9.stex" ]
[params]
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compress/mode=1
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
compress/normal_map=2
flags/repeat=0
flags/filter=true
flags/mipmaps=false

View File

@ -2,22 +2,19 @@
importer="texture"
type="StreamTexture"
path.s3tc="res://.import/unknowncard.jpg-ff165d2aeb957f4e1010ac777150182d.s3tc.stex"
path.etc2="res://.import/unknowncard.jpg-ff165d2aeb957f4e1010ac777150182d.etc2.stex"
path.etc="res://.import/unknowncard.jpg-ff165d2aeb957f4e1010ac777150182d.etc.stex"
path="res://.import/unknowncard.jpg-ff165d2aeb957f4e1010ac777150182d.stex"
metadata={
"imported_formats": [ "bptc", "s3tc", "etc2", "etc" ],
"vram_texture": true
"vram_texture": false
}
[deps]
source_file="res://MLPAssets/Placeholders/unknowncard.jpg"
dest_files=[ "res://.import/unknowncard.jpg-ff165d2aeb957f4e1010ac777150182d.s3tc.stex", "res://.import/unknowncard.jpg-ff165d2aeb957f4e1010ac777150182d.etc2.stex", "res://.import/unknowncard.jpg-ff165d2aeb957f4e1010ac777150182d.etc.stex" ]
dest_files=[ "res://.import/unknowncard.jpg-ff165d2aeb957f4e1010ac777150182d.stex" ]
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compress/lossy_quality=0.7
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View File

@ -2,29 +2,26 @@
importer="texture"
type="StreamTexture"
path.s3tc="res://.import/CardBack.png-c3e28c09100eabc5562ed76709826ce0.s3tc.stex"
path.etc2="res://.import/CardBack.png-c3e28c09100eabc5562ed76709826ce0.etc2.stex"
path.etc="res://.import/CardBack.png-c3e28c09100eabc5562ed76709826ce0.etc.stex"
path="res://.import/CardBack.png-c3e28c09100eabc5562ed76709826ce0.stex"
metadata={
"imported_formats": [ "bptc", "s3tc", "etc2", "etc" ],
"vram_texture": true
"vram_texture": false
}
[deps]
source_file="res://MLPAssets/Textures/CardBack.png"
dest_files=[ "res://.import/CardBack.png-c3e28c09100eabc5562ed76709826ce0.s3tc.stex", "res://.import/CardBack.png-c3e28c09100eabc5562ed76709826ce0.etc2.stex", "res://.import/CardBack.png-c3e28c09100eabc5562ed76709826ce0.etc.stex" ]
dest_files=[ "res://.import/CardBack.png-c3e28c09100eabc5562ed76709826ce0.stex" ]
[params]
compress/mode=2
compress/mode=1
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
compress/normal_map=2
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/mipmaps=true
flags/anisotropic=false
flags/srgb=1
process/fix_alpha_border=true

View File

@ -32,11 +32,12 @@ onready var texture: Texture = cardImage.get_surface_material(0)
func set_cardid(val: String):
cardID = val
if ready:
if ready and cardID != "":
Resources.get_card(val, self, "_card_fetched")
func _ready():
Resources.get_card(cardID, self, "_card_fetched")
if cardID != "":
Resources.get_card(cardID, self, "_card_fetched")
ready = true
func _mouse_hover():

View File

@ -263,7 +263,6 @@ transform = Transform( 1, 0, 0, 0, 1.17955, 0, 0, 0, 1, 0, 0.000197917, 0 )
shape = SubResource( 1 )
[node name="CardModel" type="Spatial" parent="."]
transform = Transform( 0.999409, 0.0343663, 0, -0.0343663, 0.999409, 0, 0, 0, 1, 0, 0.0986242, 0 )
[node name="Border" type="MeshInstance" parent="CardModel"]
mesh = ExtResource( 2 )

View File

@ -1,10 +1,11 @@
[gd_scene load_steps=8 format=2]
[ext_resource path="res://Scenes/Draft/CardListItem.gd" type="Script" id=1]
[ext_resource path="res://Scenes/DeckBuilder/CardListItem.gd" type="Script" id=1]
[ext_resource path="res://UIAssets/Fonts/Catamaran-Bold.ttf" type="DynamicFontData" id=2]
[ext_resource path="res://UIAssets/Fonts/Catamaran-Light.ttf" type="DynamicFontData" id=3]
[ext_resource path="res://MLPAssets/Icons/flat-cost.png" type="Texture" id=4]
[sub_resource type="DynamicFont" id=1]
size = 12
use_mipmaps = true

View File

@ -0,0 +1,31 @@
extends Control
var cardID := "" setget set_cardid
var ready = false
func set_cardid(val: String):
cardID = val
if cardID != "":
Resources.get_card(val, self, "_card_fetched")
# warning-ignore:unused_argument
func _card_fetched(result: int, response_code: int, headers: PoolStringArray, body: PoolByteArray):
assert(result == HTTPRequest.RESULT_SUCCESS)
var img = Image.new()
var err = img.load_webp_from_buffer(body)
assert(err == OK)
if img.get_width() > img.get_height():
rect_min_size = Vector2(480,344)
rect_size = Vector2(480,344)
else:
rect_min_size = Vector2(344,480)
rect_size = Vector2(344,480)
var texture := ImageTexture.new()
texture.create_from_image(img)
$TextureRect.texture = texture
func fadein():
$AnimationPlayer.play("zoom-fadein")
func fadeout():
$AnimationPlayer.play("zoom-fadeout")

View File

@ -0,0 +1,156 @@
[gd_scene load_steps=7 format=2]
[ext_resource path="res://Scenes/DeckBuilder/CardZoom.gd" type="Script" id=1]
[ext_resource path="res://UIAssets/Effects/FadeBorder.shader" type="Shader" id=2]
[ext_resource path="res://MLPAssets/Placeholders/unknowncard.jpg" type="Texture" id=3]
[sub_resource type="ShaderMaterial" id=1]
resource_local_to_scene = true
shader = ExtResource( 2 )
shader_param/effect_color = Color( 0.262745, 0.72549, 0.976471, 0.537255 )
shader_param/effect_width = 0.05
shader_param/effect_offset = 0.01
[sub_resource type="Animation" id=2]
resource_name = "zoom-fadein"
length = 0.2
step = 0.05
tracks/0/type = "value"
tracks/0/path = NodePath(".:modulate")
tracks/0/interp = 2
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0.05, 0.15 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 1 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:visible")
tracks/1/interp = 2
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0, 0.05 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 1,
"values": [ false, true ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("TextureRect:rect_position")
tracks/2/interp = 2
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0.05, 0.15 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Vector2( 38.9606, 101.817 ), Vector2( 0, 0 ) ]
}
tracks/3/type = "value"
tracks/3/path = NodePath("TextureRect:rect_scale")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/keys = {
"times": PoolRealArray( 0.05, 0.15 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Vector2( 0.9, 0.9 ), Vector2( 1, 1 ) ]
}
[sub_resource type="Animation" id=3]
resource_name = "zoom-fadeout"
length = 0.2
step = 0.05
tracks/0/type = "value"
tracks/0/path = NodePath(".:modulate")
tracks/0/interp = 2
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.1 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 0 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:visible")
tracks/1/interp = 2
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0.1, 0.15 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 1,
"values": [ true, false ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("TextureRect:rect_position")
tracks/2/interp = 2
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0, 0.1 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Vector2( 0, 0 ), Vector2( 30, 0 ) ]
}
tracks/3/type = "value"
tracks/3/path = NodePath("TextureRect:rect_scale")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector2( 1, 1 ) ]
}
[node name="CardZoom" type="Control"]
visible = false
modulate = Color( 1, 1, 1, 0 )
anchor_right = 1.0
anchor_bottom = 1.0
margin_right = -936.0
margin_bottom = -320.0
rect_min_size = Vector2( 344, 480 )
mouse_filter = 2
script = ExtResource( 1 )
[node name="ColorRect" type="ColorRect" parent="."]
material = SubResource( 1 )
anchor_right = 1.0
anchor_bottom = 1.0
margin_left = -20.0
margin_top = -20.0
margin_right = 20.0
margin_bottom = 20.0
grow_horizontal = 2
grow_vertical = 2
mouse_filter = 2
[node name="TextureRect" type="TextureRect" parent="."]
anchor_right = 1.0
anchor_bottom = 1.0
margin_left = 30.0
margin_right = 30.0
margin_bottom = -0.00012207
mouse_filter = 2
texture = ExtResource( 3 )
expand = true
stretch_mode = 6
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
anims/zoom-fadein = SubResource( 2 )
anims/zoom-fadeout = SubResource( 3 )

View File

@ -0,0 +1,46 @@
extends Control
signal card_selected()
signal card_unselected()
signal card_hover(position)
signal card_clicked()
signal loaded()
var cardID := "" setget set_cardid
var ready = false
func set_cardid(val: String):
cardID = val
if ready and cardID != "":
Resources.get_card(val, self, "_card_fetched")
func _ready():
if cardID != "":
Resources.get_card(cardID, self, "_card_fetched")
ready = true
func _gui_input(event):
# Left click
if event is InputEventMouseButton and event.button_index == BUTTON_LEFT:
emit_signal("card_clicked")
if event is InputEventMouseMotion:
emit_signal("card_hover", event.position)
func _mouse_entered():
$AnimationPlayer.play("glow")
emit_signal("card_selected")
func _mouse_exited():
$AnimationPlayer.play_backwards("glow")
emit_signal("card_unselected")
# warning-ignore:unused_argument
func _card_fetched(result: int, response_code: int, headers: PoolStringArray, body: PoolByteArray):
assert(result == HTTPRequest.RESULT_SUCCESS)
var img = Image.new()
var err = img.load_webp_from_buffer(body)
assert(err == OK)
var texture := ImageTexture.new()
texture.create_from_image(img)
$TextureRect.texture = texture
emit_signal("loaded")

View File

@ -0,0 +1,70 @@
[gd_scene load_steps=6 format=2]
[ext_resource path="res://Scenes/DeckBuilder/UICard.gd" type="Script" id=1]
[ext_resource path="res://UIAssets/Effects/FadeBorder.shader" type="Shader" id=2]
[ext_resource path="res://MLPAssets/Placeholders/unknowncard.jpg" type="Texture" id=3]
[sub_resource type="ShaderMaterial" id=4]
resource_local_to_scene = true
shader = ExtResource( 2 )
shader_param/effect_color = Color( 0.0117647, 0.768627, 1, 0 )
shader_param/effect_width = 0.1
shader_param/effect_offset = 0.0
[sub_resource type="Animation" id=3]
resource_name = "glow"
length = 0.1
step = 0.05
tracks/0/type = "value"
tracks/0/path = NodePath("ColorRect:material:shader_param/effect_color")
tracks/0/interp = 2
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.1 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Color( 0.0117647, 0.768627, 1, 0 ), Color( 0.0117647, 0.768627, 1, 1 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("ColorRect:material:shader_param/effect_width")
tracks/1/interp = 2
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0, 0.1 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ 0.1, 0.05 ]
}
[node name="UICard" type="Control"]
margin_right = 344.0
margin_bottom = 480.0
rect_min_size = Vector2( 344, 480 )
rect_pivot_offset = Vector2( 172, 240 )
script = ExtResource( 1 )
[node name="ColorRect" type="ColorRect" parent="."]
material = SubResource( 4 )
anchor_right = 1.0
anchor_bottom = 1.0
margin_left = -20.0
margin_top = -20.0
margin_right = 20.0
margin_bottom = 20.0
[node name="TextureRect" type="TextureRect" parent="."]
anchor_right = 1.0
anchor_bottom = 1.0
texture = ExtResource( 3 )
expand = true
stretch_mode = 6
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
anims/glow = SubResource( 3 )
[connection signal="gui_input" from="." to="." method="_gui_input"]
[connection signal="mouse_entered" from="." to="." method="_mouse_entered"]
[connection signal="mouse_exited" from="." to="." method="_mouse_exited"]

View File

@ -2,11 +2,16 @@
[ext_resource path="res://Scenes/Scripts/Draft.gd" type="Script" id=1]
[ext_resource path="res://MLPAssets/Background/hall.png" type="Texture" id=2]
[ext_resource path="res://MLPAssets/Placeholders/unknowncard.jpg" type="Texture" id=3]
[ext_resource path="res://Scenes/DeckBuilder/CardZoom.tscn" type="PackedScene" id=3]
[node name="Control" type="Control"]
anchor_right = 1.0
anchor_bottom = 1.0
margin_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
size_flags_horizontal = 3
size_flags_vertical = 3
script = ExtResource( 1 )
[node name="hall" type="TextureRect" parent="."]
@ -18,6 +23,7 @@ expand = true
stretch_mode = 6
[node name="PickedCardListScroll" type="ScrollContainer" parent="."]
editor/display_folded = true
anchor_left = 1.0
anchor_right = 1.0
anchor_bottom = 1.0
@ -30,7 +36,7 @@ scroll_horizontal_enabled = false
[node name="PickedCardList" type="VBoxContainer" parent="PickedCardListScroll"]
margin_right = 220.0
margin_bottom = 760.0
margin_bottom = 761.0
rect_min_size = Vector2( 220, 0 )
size_flags_vertical = 3
@ -47,9 +53,9 @@ margin_right = 220.0
[node name="EntryLabel" type="Label" parent="PickedCardListScroll/PickedCardList"]
visible = false
margin_top = 31.0
margin_top = 4.0
margin_right = 220.0
margin_bottom = 54.0
margin_bottom = 27.0
rect_min_size = Vector2( 0, 23 )
text = "Entry"
valign = 1
@ -61,9 +67,9 @@ margin_bottom = 4.0
[node name="FriendsLabel" type="Label" parent="PickedCardListScroll/PickedCardList"]
visible = false
margin_top = 62.0
margin_top = 8.0
margin_right = 220.0
margin_bottom = 85.0
margin_bottom = 31.0
rect_min_size = Vector2( 0, 23 )
text = "Friends"
valign = 1
@ -75,9 +81,9 @@ margin_bottom = 8.0
[node name="ResourcesLabel" type="Label" parent="PickedCardListScroll/PickedCardList"]
visible = false
margin_top = 93.0
margin_top = 12.0
margin_right = 220.0
margin_bottom = 116.0
margin_bottom = 35.0
rect_min_size = Vector2( 0, 23 )
text = "Resources"
valign = 1
@ -89,9 +95,9 @@ margin_bottom = 12.0
[node name="EventsLabel" type="Label" parent="PickedCardListScroll/PickedCardList"]
visible = false
margin_top = 124.0
margin_top = 16.0
margin_right = 220.0
margin_bottom = 147.0
margin_bottom = 39.0
rect_min_size = Vector2( 0, 23 )
text = "Events"
valign = 1
@ -103,9 +109,9 @@ margin_bottom = 16.0
[node name="TroublemakersLabel" type="Label" parent="PickedCardListScroll/PickedCardList"]
visible = false
margin_top = 155.0
margin_top = 20.0
margin_right = 220.0
margin_bottom = 178.0
margin_bottom = 43.0
rect_min_size = Vector2( 0, 23 )
text = "Troublemakers"
valign = 1
@ -117,9 +123,9 @@ margin_bottom = 20.0
[node name="ProblemsLabel" type="Label" parent="PickedCardListScroll/PickedCardList"]
visible = false
margin_top = 186.0
margin_top = 24.0
margin_right = 220.0
margin_bottom = 209.0
margin_bottom = 47.0
rect_min_size = Vector2( 0, 23 )
text = "Problems"
valign = 1
@ -130,127 +136,20 @@ margin_right = 220.0
margin_bottom = 24.0
[node name="Cards" type="GridContainer" parent="."]
editor/display_folded = true
anchor_right = 1.0
anchor_bottom = 1.0
margin_left = 234.076
margin_top = 40.1522
margin_right = 400.0
margin_bottom = 688.152
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
margin_left = -350.0
margin_top = -376.0
margin_right = 1056.0
margin_bottom = 1084.0
grow_horizontal = 2
grow_vertical = 2
rect_scale = Vector2( 0.5, 0.5 )
custom_constants/vseparation = 10
custom_constants/hseparation = 10
columns = 4
[node name="unknowncard" type="TextureRect" parent="Cards"]
margin_right = 344.0
margin_bottom = 480.0
rect_min_size = Vector2( 344, 480 )
texture = ExtResource( 3 )
expand = true
stretch_mode = 6
[node name="unknowncard8" type="TextureRect" parent="Cards"]
margin_left = 348.0
margin_right = 692.0
margin_bottom = 480.0
rect_min_size = Vector2( 344, 480 )
texture = ExtResource( 3 )
expand = true
stretch_mode = 6
[node name="unknowncard4" type="TextureRect" parent="Cards"]
margin_left = 696.0
margin_right = 1040.0
margin_bottom = 480.0
rect_min_size = Vector2( 344, 480 )
texture = ExtResource( 3 )
expand = true
stretch_mode = 6
[node name="unknowncard10" type="TextureRect" parent="Cards"]
margin_left = 1044.0
margin_right = 1388.0
margin_bottom = 480.0
rect_min_size = Vector2( 344, 480 )
texture = ExtResource( 3 )
expand = true
stretch_mode = 6
[node name="unknowncard2" type="TextureRect" parent="Cards"]
margin_top = 484.0
margin_right = 344.0
margin_bottom = 964.0
rect_min_size = Vector2( 344, 480 )
texture = ExtResource( 3 )
expand = true
stretch_mode = 6
[node name="unknowncard7" type="TextureRect" parent="Cards"]
margin_left = 348.0
margin_top = 484.0
margin_right = 692.0
margin_bottom = 964.0
rect_min_size = Vector2( 344, 480 )
texture = ExtResource( 3 )
expand = true
stretch_mode = 6
[node name="unknowncard5" type="TextureRect" parent="Cards"]
margin_left = 696.0
margin_top = 484.0
margin_right = 1040.0
margin_bottom = 964.0
rect_min_size = Vector2( 344, 480 )
texture = ExtResource( 3 )
expand = true
stretch_mode = 6
[node name="unknowncard12" type="TextureRect" parent="Cards"]
margin_left = 1044.0
margin_top = 484.0
margin_right = 1388.0
margin_bottom = 964.0
rect_min_size = Vector2( 344, 480 )
texture = ExtResource( 3 )
expand = true
stretch_mode = 6
[node name="unknowncard3" type="TextureRect" parent="Cards"]
margin_top = 968.0
margin_right = 344.0
margin_bottom = 1448.0
rect_min_size = Vector2( 344, 480 )
texture = ExtResource( 3 )
expand = true
stretch_mode = 6
[node name="unknowncard9" type="TextureRect" parent="Cards"]
margin_left = 348.0
margin_top = 968.0
margin_right = 692.0
margin_bottom = 1448.0
rect_min_size = Vector2( 344, 480 )
texture = ExtResource( 3 )
expand = true
stretch_mode = 6
[node name="unknowncard6" type="TextureRect" parent="Cards"]
margin_left = 696.0
margin_top = 968.0
margin_right = 1040.0
margin_bottom = 1448.0
rect_min_size = Vector2( 344, 480 )
texture = ExtResource( 3 )
expand = true
stretch_mode = 6
[node name="unknowncard11" type="TextureRect" parent="Cards"]
margin_left = 1044.0
margin_top = 968.0
margin_right = 1388.0
margin_bottom = 1448.0
rect_min_size = Vector2( 344, 480 )
texture = ExtResource( 3 )
expand = true
stretch_mode = 6
[node name="CardZoom" parent="." instance=ExtResource( 3 )]
rect_scale = Vector2( 0.8, 0.8 )

View File

@ -18,4 +18,56 @@ var labels = {
"event": $PickedCardListScroll/PickedCardList/EventsLabel,
"troublemaker": $PickedCardListScroll/PickedCardList/TroublemakersLabel,
"problem": $PickedCardListScroll/PickedCardList/ProblemsLabel
}
}
var CardUI := preload("res://Scenes/DeckBuilder/UICard.tscn")
func _ready():
add_card("pr1")
add_card("pr10")
add_card("pr20")
add_card("pr30")
add_card("pr166")
add_card("pr171")
add_card("pr16")
add_card("pr171")
add_card("pr1")
add_card("pr10")
add_card("pr20")
add_card("pr30")
func add_card(cardID: String):
var card := CardUI.instance()
card.cardID = cardID
card.connect("card_selected", self, "_card_selected", [cardID])
card.connect("card_unselected", self, "_card_unselected")
card.connect("card_hover", self, "_mouse_on_card", [card])
$Cards.add_child(card)
func _card_selected(cardID: String):
$CardZoom.cardID = cardID
$CardZoom.fadein()
func _card_unselected():
$CardZoom.fadeout()
const yMargin = 5
const xEdge = 200
const yEdge = 10
func _mouse_on_card(position: Vector2, card: Control):
# THIS IS A MESS
# Should be cleaned but there are way too many scaling things to keep track of
# and it's midnight right now
var pos: Vector2 = card.rect_position * $Cards.rect_scale
var cardpos: Vector2 = $Cards.rect_position + card.rect_position * $Cards.rect_scale
if $CardZoom.rect_size.x > rect_size.x - cardpos.x - xEdge:
pos.x -= $CardZoom.rect_size.x * $CardZoom.rect_scale.x
else:
pos.x += card.rect_size.x * $Cards.rect_scale.x
pos.y -= ($CardZoom.rect_size.y * $CardZoom.rect_scale.y)/4
if pos.y < yMargin:
pos.y = yMargin
elif $CardZoom.rect_size.y > rect_size.y - cardpos.y - yEdge:
pos.y = rect_size.y - $CardZoom.rect_size.y - yMargin
$CardZoom.rect_position = $Cards.rect_position + pos

View File

@ -0,0 +1,34 @@
shader_type canvas_item;
render_mode blend_mix,unshaded;
uniform vec4 effect_color : hint_color = vec4(1.0, 1.0, 1.0, 1.0);
uniform float effect_width : hint_range(0, 0.5) = 0.1;
uniform float effect_offset : hint_range(0, 0.5) = 0;
void fragment() {
vec2 uv = UV;
// Apply offset
if (uv.x < 0.5) {
uv.x -= effect_offset;
} else {
uv.x += effect_offset;
}
if (uv.y < 0.5) {
uv.y -= effect_offset;
} else {
uv.y += effect_offset;
}
uv = clamp(uv, 0, 1);
COLOR = effect_color;
if (uv.x < effect_width) {
COLOR.a *= uv.x / effect_width;
} else if (uv.x > 1.0-effect_width) {
COLOR.a *= ((1.0 - uv.x) / effect_width);
}
if (uv.y < effect_width) {
COLOR.a *= uv.y / effect_width;
} else if (uv.y > 1.0-effect_width) {
COLOR.a *= ((1.0 - uv.y) / effect_width);
}
}

View File

@ -0,0 +1,36 @@
shader_type canvas_item;
render_mode blend_mix,unshaded;
uniform vec4 effect_color : hint_color = vec4(1.0, 1.0, 1.0, 1.0);
uniform float effect_strength : hint_range(0, 1) = 0.5;
uniform float effect_offset : hint_range(-0.7, 0.7) = 0;
uniform float rotation : hint_range(-90, 90) = 0;
uniform float width : hint_range(0, 0.5) = 0.2;
uniform float softness : hint_range(0, 1) = 0.5;
void fragment() {
float a, b, c, powsum;
float rad = radians(rotation);
if (rotation < 45f && rotation > -45f) {
a = 1.0;
b = tan(rad);
c = -0.5f - 0.5f * b - effect_offset / cos(rad);
} else {
b =1.0;
a = 1.0 / tan(rad);
c = -0.5 - 0.5f * a - effect_offset / sin(rad);
}
float d = abs(a * UV.x + b * UV.y + c) / sqrt(a * a + b * b);
float edge = (1.0 - softness) * width;
if ( d < edge) {
vec4 color = texture(TEXTURE, UV);
COLOR = effect_color * effect_strength + color;
COLOR.a = color.a;
} else if (d > width) {
COLOR = texture(TEXTURE, UV);
} else {
vec4 color = texture(TEXTURE, UV);
COLOR = (width - d) / (width - edge) * effect_color * effect_strength + color;
COLOR.a = color.a;
}
}