diff --git a/Scenes/Scripts/SplashScreen.gd b/Scenes/Scripts/SplashScreen.gd index abb239a..6d015e5 100644 --- a/Scenes/Scripts/SplashScreen.gd +++ b/Scenes/Scripts/SplashScreen.gd @@ -10,5 +10,5 @@ func _ready(): func _process(delta): timeout -= delta if timeout <= 0: - Loader.load_scene("res://Scenes/TitleIntro.tscn") + Loader.load_scene("res://Scenes/TitleScreen.tscn") set_process(false) \ No newline at end of file diff --git a/Scenes/TitleScreen.tscn b/Scenes/TitleScreen.tscn index 6603416..2344134 100644 --- a/Scenes/TitleScreen.tscn +++ b/Scenes/TitleScreen.tscn @@ -8,7 +8,7 @@ [sub_resource type="Animation" id=1] resource_name = "FadeIn" -length = 3.5 +length = 4.0 step = 0.05 tracks/0/type = "value" tracks/0/path = NodePath("Intro/TS:position") @@ -17,7 +17,7 @@ tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { -"times": PoolRealArray( 0, 1.5, 2.9 ), +"times": PoolRealArray( 0, 2.2, 3.6 ), "transitions": PoolRealArray( 0.450625, 0.450625, 0.999999 ), "update": 0, "values": [ Vector2( 655.393, 702.101 ), Vector2( 655.393, 702.101 ), Vector2( 656.979, 500 ) ] @@ -29,7 +29,7 @@ tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { -"times": PoolRealArray( 0, 1.5, 2.3 ), +"times": PoolRealArray( 0, 2.2, 3 ), "transitions": PoolRealArray( 1, 0.392292, 1 ), "update": 0, "values": [ Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 1 ) ] @@ -41,7 +41,7 @@ tracks/2/loop_wrap = true tracks/2/imported = false tracks/2/enabled = true tracks/2/keys = { -"times": PoolRealArray( 0, 0.85, 1.15 ), +"times": PoolRealArray( 0, 1.55, 1.85 ), "transitions": PoolRealArray( 1, 0.5, 1 ), "update": 0, "values": [ Vector2( 599.236, 504.842 ), Vector2( 599.236, 504.842 ), Vector2( 319.982, 603.216 ) ] @@ -53,7 +53,7 @@ tracks/3/loop_wrap = true tracks/3/imported = false tracks/3/enabled = true tracks/3/keys = { -"times": PoolRealArray( 0, 0.85, 1.15 ), +"times": PoolRealArray( 0, 1.55, 1.85 ), "transitions": PoolRealArray( 1, 1, 1 ), "update": 0, "values": [ Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 1 ) ] @@ -65,7 +65,7 @@ tracks/4/loop_wrap = true tracks/4/imported = false tracks/4/enabled = true tracks/4/keys = { -"times": PoolRealArray( 0, 0.3, 0.6 ), +"times": PoolRealArray( 0, 1, 1.3 ), "transitions": PoolRealArray( 1, 0.5, 1 ), "update": 0, "values": [ Vector2( 559.227, 368.769 ), Vector2( 559.227, 368.769 ), Vector2( 299.012, 292.608 ) ] @@ -77,7 +77,7 @@ tracks/5/loop_wrap = true tracks/5/imported = false tracks/5/enabled = true tracks/5/keys = { -"times": PoolRealArray( 0, 0.3, 0.6 ), +"times": PoolRealArray( 0, 1, 1.3 ), "transitions": PoolRealArray( 1, 1, 1 ), "update": 0, "values": [ Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 1 ) ] @@ -89,7 +89,7 @@ tracks/6/loop_wrap = true tracks/6/imported = false tracks/6/enabled = true tracks/6/keys = { -"times": PoolRealArray( 0, 0.65, 0.95 ), +"times": PoolRealArray( 0, 1.35, 1.65 ), "transitions": PoolRealArray( 1, 0.5, 1 ), "update": 0, "values": [ Vector2( 630.323, 392.166 ), Vector2( 630.323, 392.166 ), Vector2( 630.323, 247.779 ) ] @@ -101,7 +101,7 @@ tracks/7/loop_wrap = true tracks/7/imported = false tracks/7/enabled = true tracks/7/keys = { -"times": PoolRealArray( 0, 0.65, 0.95 ), +"times": PoolRealArray( 0, 1.35, 1.65 ), "transitions": PoolRealArray( 1, 1, 1 ), "update": 0, "values": [ Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 1 ) ] @@ -113,7 +113,7 @@ tracks/8/loop_wrap = true tracks/8/imported = false tracks/8/enabled = true tracks/8/keys = { -"times": PoolRealArray( 0, 1.1, 1.4 ), +"times": PoolRealArray( 0, 1.8, 2.1 ), "transitions": PoolRealArray( 1, 0.5, 1 ), "update": 0, "values": [ Vector2( 767.327, 325.855 ), Vector2( 767.327, 325.855 ), Vector2( 1008.5, 278.254 ) ] @@ -125,7 +125,7 @@ tracks/9/loop_wrap = true tracks/9/imported = false tracks/9/enabled = true tracks/9/keys = { -"times": PoolRealArray( 0, 1.1, 1.4 ), +"times": PoolRealArray( 0, 1.8, 2.1 ), "transitions": PoolRealArray( 1, 1, 1 ), "update": 0, "values": [ Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 1 ) ] @@ -137,7 +137,7 @@ tracks/10/loop_wrap = true tracks/10/imported = false tracks/10/enabled = true tracks/10/keys = { -"times": PoolRealArray( 0, 0.45, 0.75 ), +"times": PoolRealArray( 0, 1.15, 1.45 ), "transitions": PoolRealArray( 1, 0.5, 1 ), "update": 0, "values": [ Vector2( 744.717, 476.045 ), Vector2( 744.717, 476.045 ), Vector2( 1008.5, 598.14 ) ] @@ -149,7 +149,7 @@ tracks/11/loop_wrap = true tracks/11/imported = false tracks/11/enabled = true tracks/11/keys = { -"times": PoolRealArray( 0, 0.45, 0.75 ), +"times": PoolRealArray( 0, 1.15, 1.45 ), "transitions": PoolRealArray( 1, 1, 1 ), "update": 0, "values": [ Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 1 ) ] @@ -174,7 +174,7 @@ tracks/12/keys = { "start_offset": 0.0, "stream": ExtResource( 3 ) } ], -"times": PoolRealArray( 0.35, 0.7, 1.15 ) +"times": PoolRealArray( 1.05, 1.4, 1.85 ) } tracks/13/type = "audio" tracks/13/path = NodePath("Intro/Channel2") @@ -196,7 +196,7 @@ tracks/13/keys = { "start_offset": 0.0, "stream": ExtResource( 4 ) } ], -"times": PoolRealArray( 0.5, 0.9, 1.3 ) +"times": PoolRealArray( 1.2, 1.6, 2 ) } tracks/14/type = "value" tracks/14/path = NodePath("Intro/ColorRect:material:shader_param/effect_strength") @@ -205,7 +205,7 @@ tracks/14/loop_wrap = true tracks/14/imported = false tracks/14/enabled = true tracks/14/keys = { -"times": PoolRealArray( 0, 2.55, 3.2 ), +"times": PoolRealArray( 0, 3.25, 3.9 ), "transitions": PoolRealArray( 1, 1, 1 ), "update": 0, "values": [ 0.0, 0.0, 1.0 ] @@ -213,7 +213,7 @@ tracks/14/keys = { [sub_resource type="ShaderMaterial" id=2] shader = ExtResource( 5 ) -shader_param/effect_strength = 1.0 +shader_param/effect_strength = 0.0 [node name="TitleScreen" type="Control"] anchor_left = 0.5 @@ -229,42 +229,48 @@ script = ExtResource( 1 ) [node name="Intro" type="Node" parent="."] [node name="RD" type="Sprite" parent="Intro"] -position = Vector2( 630.323, 247.779 ) +modulate = Color( 1, 1, 1, 0 ) +position = Vector2( 630.323, 392.166 ) scale = Vector2( 0.8, 0.8 ) texture = ExtResource( 2 ) region_enabled = true region_rect = Rect2( 3.0625, -0.241745, 357.39, 576.697 ) [node name="FS" type="Sprite" parent="Intro"] -position = Vector2( 299.012, 292.608 ) +modulate = Color( 1, 1, 1, 0 ) +position = Vector2( 559.227, 368.769 ) scale = Vector2( 0.8, 0.8 ) texture = ExtResource( 2 ) region_enabled = true region_rect = Rect2( 850.711, 1.36916, 538.217, 391.606 ) [node name="AJ" type="Sprite" parent="Intro"] -position = Vector2( 1008.5, 278.254 ) +modulate = Color( 1, 1, 1, 0 ) +position = Vector2( 767.327, 325.855 ) scale = Vector2( 0.8, 0.8 ) texture = ExtResource( 2 ) region_enabled = true region_rect = Rect2( -7.22717, 592.3, 422.556, 379.131 ) [node name="RR" type="Sprite" parent="Intro"] -position = Vector2( 1008.5, 598.14 ) +modulate = Color( 1, 1, 1, 0 ) +position = Vector2( 744.717, 476.045 ) scale = Vector2( 0.8, 0.8 ) texture = ExtResource( 2 ) region_enabled = true region_rect = Rect2( 362.65, -8.27631, 466.841, 383.89 ) [node name="PP" type="Sprite" parent="Intro"] -position = Vector2( 319.982, 603.216 ) +modulate = Color( 1, 1, 1, 0 ) +position = Vector2( 599.236, 504.842 ) scale = Vector2( 0.8, 0.8 ) texture = ExtResource( 2 ) region_enabled = true region_rect = Rect2( 846.772, 430.27, 542.718, 340.81 ) [node name="TS" type="Sprite" parent="Intro"] -position = Vector2( 656.979, 500 ) +modulate = Color( 1, 1, 1, 0 ) +position = Vector2( 655.393, 702.101 ) scale = Vector2( 0.8, 0.8 ) texture = ExtResource( 2 ) region_enabled = true