Compare commits
No commits in common. "69f9cb6843605f271f94a2d76626158ebc052f72" and "9b9904adbd0b1e0f698ceac458490a798597f28a" have entirely different histories.
69f9cb6843
...
9b9904adbd
8 changed files with 15 additions and 83 deletions
|
@ -23,7 +23,6 @@ export abstract class Client extends EventEmitter {
|
|||
case "room-info":
|
||||
this.roomInfo = data.room;
|
||||
this.players = data.players;
|
||||
this.emit("handshake");
|
||||
break;
|
||||
// Someone changed name (or was forced to)
|
||||
case "rename":
|
||||
|
|
|
@ -34,12 +34,6 @@ function nextName(name: string): string {
|
|||
return name.substr(0, i) + (Number(name.slice(i)) + 1);
|
||||
}
|
||||
|
||||
function connectionOpen(conn: DataConnection): Promise<void> {
|
||||
return new Promise(resolve => {
|
||||
conn.on("open", () => resolve());
|
||||
});
|
||||
}
|
||||
|
||||
export class PeerServer extends EventEmitter {
|
||||
protected peer: Peer;
|
||||
private room: Room;
|
||||
|
@ -70,21 +64,17 @@ export class PeerServer extends EventEmitter {
|
|||
|
||||
// Setup peer
|
||||
this.peer = customPeer ? customPeer : new Peer();
|
||||
this.peer.on("open", id => {
|
||||
this.peer.on("open", function(id) {
|
||||
console.info("Peer ID assigned: %s", id);
|
||||
this.emit("open", id);
|
||||
});
|
||||
this.peer.on("connection", conn => {
|
||||
this._connection(conn);
|
||||
});
|
||||
}
|
||||
|
||||
private async _connection(conn: DataConnection) {
|
||||
private _connection(conn: DataConnection) {
|
||||
const metadata = conn.metadata as PeerMetadata;
|
||||
|
||||
// Wait for connection to be open
|
||||
await connectionOpen(conn);
|
||||
|
||||
let player: NetworkPlayer = {
|
||||
kind: "remote",
|
||||
name: metadata.name,
|
||||
|
@ -150,12 +140,6 @@ export class PeerServer extends EventEmitter {
|
|||
|
||||
private addPlayer(player: NetworkPlayer) {
|
||||
const playerName = player.name;
|
||||
|
||||
// Hacky: Give player list before this player was added, so join
|
||||
// message doesn't mess things up later
|
||||
const players = Object.keys(this.room.players);
|
||||
|
||||
// Add player to room
|
||||
this.room.players[playerName] = player;
|
||||
|
||||
// Start listening for new messages
|
||||
|
@ -164,10 +148,6 @@ export class PeerServer extends EventEmitter {
|
|||
this._received.bind(this, this.room.players[playerName])
|
||||
);
|
||||
|
||||
player.conn.on("error", err => {
|
||||
throw err;
|
||||
});
|
||||
|
||||
// Send the player info about the room
|
||||
this.send<RoomInfoMessage>(player, {
|
||||
kind: "room-info",
|
||||
|
@ -175,7 +155,7 @@ export class PeerServer extends EventEmitter {
|
|||
...this.room.info,
|
||||
password: ""
|
||||
},
|
||||
players
|
||||
players: Object.keys(this.room.players)
|
||||
});
|
||||
|
||||
// Notify other players
|
||||
|
@ -192,9 +172,6 @@ export class PeerServer extends EventEmitter {
|
|||
// Close connection with player
|
||||
player.conn.close();
|
||||
|
||||
// Remove player from player list
|
||||
delete this.room.players[player.name];
|
||||
|
||||
// Notify other players
|
||||
this.broadcast<LeaveMessage>({
|
||||
kind: "player-left",
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
import { ActionTree, Commit } from "vuex";
|
||||
import { ActionTree } from "vuex";
|
||||
import { AppState } from "../types";
|
||||
import { NetworkState, StartServerOptions, ConnectOptions } from "./types";
|
||||
import {
|
||||
|
@ -10,23 +10,10 @@ import {
|
|||
ChatMessage
|
||||
} from "@/network";
|
||||
|
||||
function bindClientEvents(commit: Commit, client: Client) {
|
||||
client.on("handshake", () => {
|
||||
commit("playerListChanged", client.players);
|
||||
});
|
||||
client.on("player-joined", () => commit("playerListChanged", client.players));
|
||||
client.on("player-left", () => commit("playerListChanged", client.players));
|
||||
client.on("rename", () => commit("playerListChanged", client.players));
|
||||
}
|
||||
|
||||
const actions: ActionTree<NetworkState, AppState> = {
|
||||
startServer({ commit }, options: StartServerOptions) {
|
||||
const local = new LocalClient(options.playerInfo);
|
||||
const server = new PeerServer(options.roomInfo, local, options._customPeer);
|
||||
server.once("open", id => {
|
||||
commit("serverAssignedID", id);
|
||||
});
|
||||
bindClientEvents(commit, local);
|
||||
commit("becomeServer", { local, server });
|
||||
},
|
||||
|
||||
|
@ -42,7 +29,6 @@ const actions: ActionTree<NetworkState, AppState> = {
|
|||
client.on("error", err => {
|
||||
commit("connectionError", err);
|
||||
});
|
||||
bindClientEvents(commit, client);
|
||||
client.connect(options.serverID);
|
||||
},
|
||||
|
||||
|
|
|
@ -15,7 +15,13 @@ const getters: GetterTree<NetworkState, AppState> = {
|
|||
},
|
||||
|
||||
sessionID(state): string | null {
|
||||
return state.serverID;
|
||||
switch (state.peerType) {
|
||||
case "server":
|
||||
return state.server.id;
|
||||
case "client":
|
||||
return state.serverID;
|
||||
}
|
||||
return null;
|
||||
},
|
||||
|
||||
client(state): Client | null {
|
||||
|
@ -40,10 +46,6 @@ const getters: GetterTree<NetworkState, AppState> = {
|
|||
return true;
|
||||
}
|
||||
return false;
|
||||
},
|
||||
|
||||
players(state): string[] {
|
||||
return state.players;
|
||||
}
|
||||
};
|
||||
|
||||
|
|
|
@ -15,7 +15,6 @@ export const state: NetworkState = {
|
|||
server: null,
|
||||
local: null,
|
||||
serverID: null,
|
||||
players: [],
|
||||
chatLog: []
|
||||
};
|
||||
|
||||
|
|
|
@ -32,14 +32,6 @@ const mutations: MutationTree<NetworkState> = {
|
|||
|
||||
receivedChatMessage(state, message: ChatMessage) {
|
||||
state.chatLog.push(message);
|
||||
},
|
||||
|
||||
serverAssignedID(state, id: string) {
|
||||
state.serverID = id;
|
||||
},
|
||||
|
||||
playerListChanged(state, players: string[]) {
|
||||
state.players = players;
|
||||
}
|
||||
};
|
||||
|
||||
|
|
|
@ -16,8 +16,6 @@ export type ConnectionStatus =
|
|||
|
||||
export interface SharedNetworkState {
|
||||
chatLog: ChatMessage[];
|
||||
serverID: string | null;
|
||||
players: string[];
|
||||
}
|
||||
|
||||
export interface NoNetworkState extends SharedNetworkState {
|
||||
|
@ -27,6 +25,7 @@ export interface NoNetworkState extends SharedNetworkState {
|
|||
peer: null;
|
||||
server: null;
|
||||
local: null;
|
||||
serverID: null;
|
||||
}
|
||||
|
||||
export interface ClientNetworkState extends SharedNetworkState {
|
||||
|
@ -34,6 +33,7 @@ export interface ClientNetworkState extends SharedNetworkState {
|
|||
connectionStatus: ConnectionStatus;
|
||||
connectionError?: Error;
|
||||
peer: PeerClient;
|
||||
serverID: string;
|
||||
}
|
||||
|
||||
export interface ServerNetworkState extends SharedNetworkState {
|
||||
|
|
|
@ -80,15 +80,7 @@
|
|||
</section>
|
||||
<section class="room" v-else>
|
||||
<section class="info">
|
||||
Session ID: <span class="selectable">{{ sessionID }}</span>
|
||||
</section>
|
||||
<section class="players">
|
||||
Players:
|
||||
<ul>
|
||||
<li class="selectable" v-for="player in players" :key="player">
|
||||
{{ player }}
|
||||
</li>
|
||||
</ul>
|
||||
Session ID: {{ sessionID }}
|
||||
</section>
|
||||
</section>
|
||||
</section>
|
||||
|
@ -168,21 +160,10 @@
|
|||
}
|
||||
}
|
||||
|
||||
.room {
|
||||
padding: 10px 20px;
|
||||
margin: 10px;
|
||||
border: 1px solid rgba($white, 20%);
|
||||
border-radius: 10px;
|
||||
}
|
||||
|
||||
.only-mobile {
|
||||
display: none;
|
||||
}
|
||||
|
||||
.selectable {
|
||||
user-select: all;
|
||||
}
|
||||
|
||||
@media (max-width: 500px) {
|
||||
.only-full {
|
||||
display: none;
|
||||
|
@ -208,7 +189,6 @@ import { Component, Vue } from "vue-property-decorator";
|
|||
import TopNav from "@/components/Navigation/TopNav.vue";
|
||||
import { StartServerOptions, ConnectOptions } from "@/store/network/types";
|
||||
import { Action, Getter } from "vuex-class";
|
||||
import { Client } from "@/network";
|
||||
|
||||
@Component({
|
||||
components: {
|
||||
|
@ -231,12 +211,9 @@ export default class Lobby extends Vue {
|
|||
@Getter("inRoom", { namespace: "network" })
|
||||
private inRoom!: boolean;
|
||||
|
||||
@Getter("sessionID", { namespace: "network" })
|
||||
@Getter("sessionID", { namespace: "network"} )
|
||||
private sessionID!: string | null;
|
||||
|
||||
@Getter("players", { namespace: "network" })
|
||||
private players!: string[];
|
||||
|
||||
private data() {
|
||||
return {
|
||||
playerName:
|
||||
|
|
Loading…
Reference in a new issue