[gd_scene load_steps=4 format=2] [ext_resource path="res://UIAssets/GameBar/phase-icons.png" type="Texture" id=1] [ext_resource path="res://Scenes/UI/PhaseIcon.gd" type="Script" id=2] [sub_resource type="AtlasTexture" id=1] flags = 4 atlas = ExtResource( 1 ) region = Rect2( 0, 0, 80, 80 ) [node name="PhaseIcon" type="TextureRect"] margin_left = -40.0 margin_top = -40.0 margin_right = 40.0 margin_bottom = 40.0 rect_scale = Vector2( 0.65, 0.65 ) rect_pivot_offset = Vector2( 40, 40 ) texture = SubResource( 1 ) stretch_mode = 5 script = ExtResource( 2 )