[gd_scene load_steps=7 format=2] [ext_resource path="res://Scenes/DeckBuilder/CardZoom.gd" type="Script" id=1] [ext_resource path="res://UIAssets/Effects/FadeBorder.shader" type="Shader" id=2] [ext_resource path="res://MLPAssets/Placeholders/unknowncard.jpg" type="Texture" id=3] [sub_resource type="ShaderMaterial" id=1] resource_local_to_scene = true shader = ExtResource( 2 ) shader_param/effect_color = Color( 0.262745, 0.72549, 0.976471, 0.537255 ) shader_param/effect_width = 0.05 shader_param/effect_offset = 0.01 [sub_resource type="Animation" id=2] resource_name = "zoom-fadein" length = 0.2 step = 0.05 tracks/0/type = "value" tracks/0/path = NodePath(".:modulate") tracks/0/interp = 2 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0.05, 0.15 ), "transitions": PoolRealArray( 1, 1 ), "update": 0, "values": [ Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 1 ) ] } tracks/1/type = "value" tracks/1/path = NodePath(".:visible") tracks/1/interp = 2 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "times": PoolRealArray( 0, 0.05 ), "transitions": PoolRealArray( 1, 1 ), "update": 1, "values": [ false, true ] } tracks/2/type = "value" tracks/2/path = NodePath("TextureRect:rect_position") tracks/2/interp = 2 tracks/2/loop_wrap = true tracks/2/imported = false tracks/2/enabled = true tracks/2/keys = { "times": PoolRealArray( 0.05, 0.15 ), "transitions": PoolRealArray( 1, 1 ), "update": 0, "values": [ Vector2( 38.9606, 101.817 ), Vector2( 0, 0 ) ] } tracks/3/type = "value" tracks/3/path = NodePath("TextureRect:rect_scale") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/imported = false tracks/3/enabled = true tracks/3/keys = { "times": PoolRealArray( 0.05, 0.15 ), "transitions": PoolRealArray( 1, 1 ), "update": 0, "values": [ Vector2( 0.9, 0.9 ), Vector2( 1, 1 ) ] } [sub_resource type="Animation" id=3] resource_name = "zoom-fadeout" length = 0.2 step = 0.05 tracks/0/type = "value" tracks/0/path = NodePath(".:modulate") tracks/0/interp = 2 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 0.1 ), "transitions": PoolRealArray( 1, 1 ), "update": 0, "values": [ Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 0 ) ] } tracks/1/type = "value" tracks/1/path = NodePath(".:visible") tracks/1/interp = 2 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "times": PoolRealArray( 0.1, 0.15 ), "transitions": PoolRealArray( 1, 1 ), "update": 1, "values": [ true, false ] } tracks/2/type = "value" tracks/2/path = NodePath("TextureRect:rect_position") tracks/2/interp = 2 tracks/2/loop_wrap = true tracks/2/imported = false tracks/2/enabled = true tracks/2/keys = { "times": PoolRealArray( 0, 0.1 ), "transitions": PoolRealArray( 1, 1 ), "update": 0, "values": [ Vector2( 0, 0 ), Vector2( 30, 0 ) ] } tracks/3/type = "value" tracks/3/path = NodePath("TextureRect:rect_scale") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/imported = false tracks/3/enabled = true tracks/3/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 0, "values": [ Vector2( 1, 1 ) ] } [node name="CardZoom" type="Control"] visible = false modulate = Color( 1, 1, 1, 0 ) anchor_right = 1.0 anchor_bottom = 1.0 margin_right = -936.0 margin_bottom = -320.0 rect_min_size = Vector2( 344, 480 ) mouse_filter = 2 script = ExtResource( 1 ) [node name="ColorRect" type="ColorRect" parent="."] material = SubResource( 1 ) anchor_right = 1.0 anchor_bottom = 1.0 margin_left = -20.0 margin_top = -20.0 margin_right = 20.0 margin_bottom = 20.0 grow_horizontal = 2 grow_vertical = 2 mouse_filter = 2 [node name="TextureRect" type="TextureRect" parent="."] anchor_right = 1.0 anchor_bottom = 1.0 margin_left = 30.0 margin_right = 30.0 margin_bottom = -0.00012207 mouse_filter = 2 texture = ExtResource( 3 ) expand = true stretch_mode = 6 [node name="AnimationPlayer" type="AnimationPlayer" parent="."] anims/zoom-fadein = SubResource( 2 ) anims/zoom-fadeout = SubResource( 3 )