[gd_resource type="SpatialMaterial" load_steps=2 format=2] [ext_resource path="res://MLPAssets/Placeholders/unknowncard.jpg" type="Texture" id=1] [resource] flags_unshaded = true albedo_texture = ExtResource( 1 ) uv1_scale = Vector3( 0.9, 0.92, 1 ) uv1_offset = Vector3( 0.05, 0.04, 0 )