[gd_scene load_steps=8 format=2] [ext_resource path="res://Scenes/Scripts/Board.gd" type="Script" id=1] [ext_resource path="res://Scenes/Scripts/Camera.gd" type="Script" id=2] [ext_resource path="res://MLPAssets/Background/boardbg.jpg" type="Texture" id=3] [ext_resource path="res://Scenes/BoardUI.tscn" type="PackedScene" id=4] [ext_resource path="res://Scenes/Components/Stack.tscn" type="PackedScene" id=5] [sub_resource type="SpatialMaterial" id=1] flags_unshaded = true albedo_texture = ExtResource( 3 ) [sub_resource type="PlaneMesh" id=2] material = SubResource( 1 ) size = Vector2( 16, 9 ) [node name="Spatial" type="Spatial"] script = ExtResource( 1 ) [node name="Camera" type="Camera" parent="."] transform = Transform( 1, 0, 0, 0, 0.224381, 0.974502, 0, -0.974502, 0.224381, 0, 8.4261, 2.52658 ) fov = 50.0 script = ExtResource( 2 ) [node name="Hand" type="Spatial" parent="Camera"] transform = Transform( 0.4, 0, 0, 0, 2.98023e-008, -0.4, 0, 0.4, 2.98023e-008, 0, -0.6, -1.3 ) [node name="MeshInstance" type="MeshInstance" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.001, 0 ) mesh = SubResource( 2 ) material/0 = null [node name="BoardUI" parent="." instance=ExtResource( 4 )] [node name="Cards" type="Spatial" parent="."] [node name="Deck" parent="Cards" instance=ExtResource( 5 )] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -4.30889, 0, 3.52858 ) title = "Deck" zoneName = "player1.deck" faceDown = true [node name="Graveyard" parent="Cards" instance=ExtResource( 5 )] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -5.23371, 0, 3.52858 ) title = "Graveyard" zoneName = "player1.graveyard" [node name="Banished" parent="Cards" instance=ExtResource( 5 )] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -5.23371, 0, 2.40401 ) title = "Banished" zoneName = "player1.banished" [connection signal="card_picked" from="Cards/Deck" to="." method="_card_picked_zone" binds= [ "player1.deck" ]] [connection signal="card_picked" from="Cards/Graveyard" to="." method="_card_picked_zone" binds= [ "player1.graveyard" ]] [connection signal="card_picked" from="Cards/Banished" to="." method="_card_picked_zone" binds= [ "player1.banished" ]]