[gd_scene load_steps=14 format=2] [ext_resource path="res://Scenes/Components/Card.gd" type="Script" id=1] [ext_resource path="res://MLPAssets/Models/cardborder.obj" type="ArrayMesh" id=2] [ext_resource path="res://MLPAssets/Models/cardborder.material" type="Material" id=3] [ext_resource path="res://MLPAssets/ExampleCard/ff6.jpg" type="Texture" id=4] [sub_resource type="BoxShape" id=1] extents = Vector3( 0.367502, 0.0309108, 0.49861 ) [sub_resource type="Animation" id=8] resource_name = "blur" length = 0.1 step = 0.01 tracks/0/type = "bezier" tracks/0/path = NodePath(".:translation:z") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "points": PoolRealArray( -0.2, -0.0265325, 0.00965191, 0.0265325, -0.00965191, 0, -0.0730773, 0.0262065, 0.0730773, -0.0262065 ), "times": PoolRealArray( 0, 0.1 ) } [sub_resource type="Animation" id=9] resource_name = "drop" length = 0.1 step = 0.05 tracks/0/type = "value" tracks/0/path = NodePath(".:translation") tracks/0/interp = 2 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 0.1 ), "transitions": PoolRealArray( 0.297302, 0.965936 ), "update": 0, "values": [ Vector3( 0, 0.15, 0 ), Vector3( 0, 0, 0 ) ] } [sub_resource type="Animation" id=2] length = 0.3 tracks/0/type = "value" tracks/0/path = NodePath(".:rotation_degrees") tracks/0/interp = 2 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 0.3 ), "transitions": PoolRealArray( 0.466516, 2.37841 ), "update": 0, "values": [ Vector3( 0, 0, 0 ), Vector3( 0, -90, 0 ) ] } [sub_resource type="Animation" id=3] resource_name = "focus" length = 0.1 step = 0.01 tracks/0/type = "bezier" tracks/0/path = NodePath(".:translation:z") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "points": PoolRealArray( 0, -0.0120957, 0.235858, 0.0120957, -0.235858, -0.2, -0.0266453, -0.000916421, 0.0266453, 0.000916421 ), "times": PoolRealArray( 0, 0.1 ) } [sub_resource type="Animation" id=4] resource_name = "lift" length = 0.3 step = 0.05 tracks/0/type = "value" tracks/0/path = NodePath(".:translation") tracks/0/interp = 2 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 0.3 ), "transitions": PoolRealArray( 0.965936, 0.870551 ), "update": 0, "values": [ Vector3( 0, 0, 0 ), Vector3( 0, 0.15, 0 ) ] } tracks/1/type = "value" tracks/1/path = NodePath(".:rotation_degrees") tracks/1/interp = 2 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "times": PoolRealArray( 0, 0.05, 0.15, 0.3 ), "transitions": PoolRealArray( 0.392292, 0.392292, 1, 0.329877 ), "update": 0, "values": [ Vector3( 0, 0, 0 ), Vector3( 0, 0, 0 ), Vector3( 0, 0, 9.73853 ), Vector3( 0, 0, 0 ) ] } [sub_resource type="Animation" id=5] length = 0.5 step = 0.05 tracks/0/type = "value" tracks/0/path = NodePath(".:translation") tracks/0/interp = 2 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 0.25, 0.5 ), "transitions": PoolRealArray( 1, 1, 1 ), "update": 0, "values": [ Vector3( 0, 0, 0 ), Vector3( 0, 0.5, 0 ), Vector3( 0, 0, 0 ) ] } tracks/1/type = "value" tracks/1/path = NodePath(".:rotation_degrees") tracks/1/interp = 2 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "times": PoolRealArray( 0, 0.5 ), "transitions": PoolRealArray( 1, 1 ), "update": 0, "values": [ Vector3( 0, 0, 0 ), Vector3( 0, 0, 180 ) ] } [sub_resource type="PlaneMesh" id=6] [sub_resource type="SpatialMaterial" id=7] flags_unshaded = true albedo_texture = ExtResource( 4 ) uv1_scale = Vector3( 0.9, 0.9, 1 ) uv1_offset = Vector3( 0.05, 0.05, 0 ) [node name="Card" type="Area"] input_capture_on_drag = true script = ExtResource( 1 ) [node name="CollisionShape" type="CollisionShape" parent="."] transform = Transform( 1, 0, 0, 0, 1.17955, 0, 0, 0, 1, 0, 0, 0 ) shape = SubResource( 1 ) [node name="Border" type="MeshInstance" parent="."] mesh = ExtResource( 2 ) material/0 = ExtResource( 3 ) [node name="AnimationPlayer" type="AnimationPlayer" parent="Border"] anims/blur = SubResource( 8 ) anims/drop = SubResource( 9 ) anims/flip = SubResource( 2 ) anims/focus = SubResource( 3 ) anims/lift = SubResource( 4 ) anims/tap = SubResource( 5 ) [node name="CardImage" type="MeshInstance" parent="Border"] transform = Transform( 0.318962, 0, 0, 0, 1, 0, 0, 0, 0.450381, 0, 0.007, 0 ) mesh = SubResource( 6 ) material/0 = SubResource( 7 ) [connection signal="input_event" from="." to="." method="_input_event"] [connection signal="mouse_entered" from="." to="." method="_mouse_hover"] [connection signal="mouse_exited" from="." to="." method="_mouse_blur"]