[gd_scene load_steps=7 format=2] [ext_resource path="res://Scenes/Loading/LoadingScreen.gd" type="Script" id=1] [ext_resource path="res://Scenes/Loading/ScatterSource.gd" type="Script" id=2] [ext_resource path="res://UIAssets/Effects/radialfade.png" type="Texture" id=3] [ext_resource path="res://UIAssets/Fonts/Catamaran.tres" type="DynamicFont" id=4] [sub_resource type="Animation" id=1] resource_name = "fade_in" length = 2.0 tracks/0/type = "value" tracks/0/path = NodePath("TextureRect:modulate") tracks/0/interp = 2 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 0.5, 0.8 ), "transitions": PoolRealArray( 1, 1, 1 ), "update": 0, "values": [ Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 1 ) ] } tracks/1/type = "method" tracks/1/path = NodePath("Cards") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "values": [ { "args": [ ], "method": "scatter_in" } ] } tracks/2/type = "value" tracks/2/path = NodePath("TextureRect:visible") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/imported = false tracks/2/enabled = true tracks/2/keys = { "times": PoolRealArray( 0, 0.5 ), "transitions": PoolRealArray( 1, 1 ), "update": 1, "values": [ false, true ] } tracks/3/type = "value" tracks/3/path = NodePath(".:mouse_filter") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/imported = false tracks/3/enabled = true tracks/3/keys = { "times": PoolRealArray( 0, 0.2 ), "transitions": PoolRealArray( 1, 1 ), "update": 1, "values": [ 2, 0 ] } tracks/4/type = "value" tracks/4/path = NodePath("Label:rect_position") tracks/4/interp = 2 tracks/4/loop_wrap = true tracks/4/imported = false tracks/4/enabled = true tracks/4/keys = { "times": PoolRealArray( 0.8, 1.2 ), "transitions": PoolRealArray( 0.353554, 0.840896 ), "update": 0, "values": [ Vector2( 363, 360 ), Vector2( 363, 328 ) ] } tracks/5/type = "value" tracks/5/path = NodePath("Label:modulate") tracks/5/interp = 2 tracks/5/loop_wrap = true tracks/5/imported = false tracks/5/enabled = true tracks/5/keys = { "times": PoolRealArray( 0, 0.7, 1.2 ), "transitions": PoolRealArray( 1, 1, 1 ), "update": 0, "values": [ Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 1 ) ] } [sub_resource type="Animation" id=2] resource_name = "fade_out" length = 2.0 tracks/0/type = "value" tracks/0/path = NodePath("TextureRect:modulate") tracks/0/interp = 2 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0.4, 0.7, 1.9 ), "transitions": PoolRealArray( 1, 1, 1 ), "update": 0, "values": [ Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 0 ) ] } tracks/1/type = "method" tracks/1/path = NodePath("Cards") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "times": PoolRealArray( 0.2 ), "transitions": PoolRealArray( 1 ), "values": [ { "args": [ ], "method": "scatter_out" } ] } tracks/2/type = "value" tracks/2/path = NodePath("TextureRect:visible") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/imported = false tracks/2/enabled = true tracks/2/keys = { "times": PoolRealArray( 0, 0.8 ), "transitions": PoolRealArray( 1, 1 ), "update": 1, "values": [ true, false ] } tracks/3/type = "value" tracks/3/path = NodePath(".:mouse_filter") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/imported = false tracks/3/enabled = true tracks/3/keys = { "times": PoolRealArray( 0, 0.8 ), "transitions": PoolRealArray( 1, 1 ), "update": 1, "values": [ 0, 2 ] } tracks/4/type = "value" tracks/4/path = NodePath("Label:modulate") tracks/4/interp = 1 tracks/4/loop_wrap = true tracks/4/imported = false tracks/4/enabled = true tracks/4/keys = { "times": PoolRealArray( 0.4, 0.7 ), "transitions": PoolRealArray( 1, 1 ), "update": 0, "values": [ Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 0 ) ] } [node name="LoadingScreen" type="Control"] anchor_right = 1.0 anchor_bottom = 1.0 mouse_filter = 2 script = ExtResource( 1 ) [node name="Cards" type="Node2D" parent="."] position = Vector2( 1280, 800 ) scale = Vector2( 0.5, 0.5 ) script = ExtResource( 2 ) [node name="TextureRect" type="TextureRect" parent="."] visible = false modulate = Color( 1, 1, 1, 0 ) anchor_right = 1.0 anchor_bottom = 1.0 mouse_filter = 2 texture = ExtResource( 3 ) expand = true [node name="AnimationPlayer" type="AnimationPlayer" parent="."] anims/fade_in = SubResource( 1 ) anims/fade_out = SubResource( 2 ) [node name="Label" type="Label" parent="."] modulate = Color( 1, 1, 1, 0 ) anchor_right = 1.0 anchor_bottom = 1.0 margin_left = 363.0 margin_top = 360.0 margin_right = -338.0 margin_bottom = -260.0 custom_fonts/font = ExtResource( 4 ) text = "Loading" align = 1 valign = 1 [connection signal="animation_finished" from="AnimationPlayer" to="." method="_on_animation_finished"]