[gd_scene load_steps=6 format=2] [ext_resource path="res://Scenes/DeckBuilder/UICard.gd" type="Script" id=1] [ext_resource path="res://UIAssets/Effects/FadeBorder.shader" type="Shader" id=2] [ext_resource path="res://MLPAssets/Placeholders/unknowncard.jpg" type="Texture" id=3] [sub_resource type="ShaderMaterial" id=4] resource_local_to_scene = true shader = ExtResource( 2 ) shader_param/effect_color = Color( 0.0117647, 0.768627, 1, 0 ) shader_param/effect_width = 0.1 shader_param/effect_offset = 0.0 [sub_resource type="Animation" id=3] resource_name = "glow" length = 0.1 step = 0.05 tracks/0/type = "value" tracks/0/path = NodePath("ColorRect:material:shader_param/effect_color") tracks/0/interp = 2 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 0.1 ), "transitions": PoolRealArray( 1, 1 ), "update": 0, "values": [ Color( 0.0117647, 0.768627, 1, 0 ), Color( 0.0117647, 0.768627, 1, 1 ) ] } tracks/1/type = "value" tracks/1/path = NodePath("ColorRect:material:shader_param/effect_width") tracks/1/interp = 2 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "times": PoolRealArray( 0, 0.1 ), "transitions": PoolRealArray( 1, 1 ), "update": 0, "values": [ 0.1, 0.05 ] } [node name="UICard" type="Control"] margin_right = 344.0 margin_bottom = 480.0 rect_min_size = Vector2( 344, 480 ) rect_pivot_offset = Vector2( 172, 240 ) script = ExtResource( 1 ) [node name="ColorRect" type="ColorRect" parent="."] material = SubResource( 4 ) anchor_right = 1.0 anchor_bottom = 1.0 margin_left = -20.0 margin_top = -20.0 margin_right = 20.0 margin_bottom = 20.0 [node name="TextureRect" type="TextureRect" parent="."] anchor_right = 1.0 anchor_bottom = 1.0 texture = ExtResource( 3 ) expand = true stretch_mode = 6 [node name="AnimationPlayer" type="AnimationPlayer" parent="."] anims/glow = SubResource( 3 ) [connection signal="gui_input" from="." to="." method="_gui_input"] [connection signal="mouse_entered" from="." to="." method="_mouse_entered"] [connection signal="mouse_exited" from="." to="." method="_mouse_exited"]