; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=4 _global_script_classes=[ { "base": "Spatial", "class": "Board", "language": "GDScript", "path": "res://Scenes/Scripts/Board.gd" }, { "base": "Area", "class": "Card", "language": "GDScript", "path": "res://Scenes/Board/Card.gd" }, { "base": "Reference", "class": "Resources", "language": "GDScript", "path": "res://Classes/Utils/Resources.gd" }, { "base": "Sprite", "class": "ScatterCard", "language": "GDScript", "path": "res://Scenes/Loading/ScatterCard.gd" }, { "base": "Area", "class": "Stack", "language": "GDScript", "path": "res://Scenes/Board/Stack.gd" } ] _global_script_class_icons={ "Board": "", "Card": "", "Resources": "", "ScatterCard": "", "Stack": "" } [application] config/name="MLP CARD GAME" run/main_scene="res://Scenes/SplashScreen.tscn" run/low_processor_mode=true boot_splash/bg_color=Color( 0.156863, 0.156863, 0.156863, 1 ) config/icon="res://icon.png" [autoload] Remote="*res://Scenes/Global/Remote.tscn" Mods="*res://Scenes/Global/Mods.tscn" Loader="*res://Scenes/Global/Loader.tscn" BGM="*res://Scenes/BGMusic.tscn" [debug] gdscript/completion/autocomplete_setters_and_getters=true gdscript/warnings/unsafe_property_access=true gdscript/warnings/unsafe_method_access=true gdscript/warnings/unsafe_cast=true gdscript/warnings/unsafe_call_argument=true [display] window/size/width=1280 window/size/height=800 window/stretch/mode="2d" window/stretch/aspect="expand" [input] zoom_in={ "deadzone": 0.5, "events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":4,"pressed":false,"doubleclick":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":61,"unicode":0,"echo":false,"script":null) ] } zoom_out={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":45,"unicode":0,"echo":false,"script":null) , Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":5,"pressed":false,"doubleclick":false,"script":null) ] } pan={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null) , Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":2,"pressed":false,"doubleclick":false,"script":null) ] } [rendering] quality/driver/driver_name="GLES2" quality/intended_usage/framebuffer_allocation=3 vram_compression/import_bptc=true vram_compression/import_etc=true quality/shadows/filter_mode=0 quality/reflections/texture_array_reflections=false quality/reflections/high_quality_ggx=false environment/default_clear_color=Color( 0.156863, 0.156863, 0.156863, 1 ) quality/depth/hdr=false environment/default_environment="res://default_env.tres"