mlpcardgame/Scenes/UI/PhaseIcon.tscn

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[gd_scene load_steps=4 format=2]
[ext_resource path="res://UIAssets/GameBar/phase-icons.png" type="Texture" id=1]
[ext_resource path="res://Scenes/UI/PhaseIcon.gd" type="Script" id=2]
[sub_resource type="AtlasTexture" id=1]
flags = 4
atlas = ExtResource( 1 )
region = Rect2( 0, 0, 80, 80 )
[node name="PhaseIcon" type="TextureRect"]
margin_left = -40.0
margin_top = -40.0
margin_right = 40.0
margin_bottom = 40.0
rect_scale = Vector2( 0.65, 0.65 )
rect_pivot_offset = Vector2( 40, 40 )
texture = SubResource( 1 )
stretch_mode = 5
script = ExtResource( 2 )