[Working title] Client for a MLP:CCG simulator
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Hamcha 6f6b00fd05
Basic networking (#9)
Added PeerJS-powered client/server architecture.

Clients can join, leave, chat rooms, Server can take parts as players too via a local client shim.

Closes #4

Signed-off-by: Hamcha <hamcha@crunchy.rocks>
2019-09-06 14:36:45 +02:00
public Add assets 2019-09-02 18:02:40 +02:00
src Basic networking (#9) 2019-09-06 14:36:45 +02:00
.browserslistrc Check in 2019-09-02 09:29:49 +02:00
.eslintrc.js Add jest 2019-09-05 09:38:06 +02:00
.gitignore Basic networking (#9) 2019-09-06 14:36:45 +02:00
babel.config.js Check in 2019-09-02 09:29:49 +02:00
jest.config.js Basic networking (#9) 2019-09-06 14:36:45 +02:00
package.json Basic networking (#9) 2019-09-06 14:36:45 +02:00
postcss.config.js Check in 2019-09-02 09:29:49 +02:00
README.md Basic networking (#9) 2019-09-06 14:36:45 +02:00
tsconfig.json Add jest 2019-09-05 09:38:06 +02:00
yarn.lock Basic networking (#9) 2019-09-06 14:36:45 +02:00

MLPCARDGAME

Work in progress name, work in progress game

License

Code is ISC, Assets "depends", some stuff is taken from FreeSound and DeviantArt so your best bet is to just praise the copyright gods.

PeerJS mocking is based on works by Rolf Erik Lekang, which is licensed under MIT. Check peerjs-mock for more details.