[Working title] Client for a MLP:CCG simulator
Find a file
Hamcha a6ecace783
All checks were successful
continuous-integration/drone/push Build is passing
continuous-integration/drone/pr Build is passing
Update build to allow custom path (or use relative paths)
2019-09-10 12:19:37 +02:00
public Add assets 2019-09-02 18:02:40 +02:00
src Basic networking (#9) 2019-09-06 14:36:45 +02:00
.browserslistrc Check in 2019-09-02 09:29:49 +02:00
.drone.yml Update build to allow custom path (or use relative paths) 2019-09-10 12:19:37 +02:00
.eslintrc.js Add jest 2019-09-05 09:38:06 +02:00
.gitignore Basic networking (#9) 2019-09-06 14:36:45 +02:00
babel.config.js Check in 2019-09-02 09:29:49 +02:00
jest.config.js Basic networking (#9) 2019-09-06 14:36:45 +02:00
package.json Basic networking (#9) 2019-09-06 14:36:45 +02:00
postcss.config.js Check in 2019-09-02 09:29:49 +02:00
README.md Add drone.io 2019-09-06 16:32:05 +02:00
tsconfig.json Add jest 2019-09-05 09:38:06 +02:00
vue.config.js Update build to allow custom path (or use relative paths) 2019-09-10 12:19:37 +02:00
yarn.lock Basic networking (#9) 2019-09-06 14:36:45 +02:00

MLPCARDGAME

Build Status

Work in progress name, work in progress game

License

Code is ISC, Assets "depends", some stuff is taken from FreeSound and DeviantArt so your best bet is to just praise the copyright gods.

PeerJS mocking is based on works by Rolf Erik Lekang, which is licensed under MIT. Check peerjs-mock for more details.