remove useless variable
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@ -125,7 +125,6 @@ String8 render_range_to_string(Arena *arena, App_State &app, u64 len, u64 n_cols
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buf_size += 2; // two newlines before legend
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buf_size += legend.size;
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buf_size += 1; // trailing zero
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u64 arena_start_pos = arena_pos(arena);
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char *buf = arena_push_array_nozero<char>(arena, buf_size);
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buf[len] = 0;
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