remove TODO
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@ -79,7 +79,6 @@ void run_main_loop(GLFWwindow *window, Arena *arena, App_State &app)
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b32 focused = glfwGetWindowAttrib(window, GLFW_FOCUSED);
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b32 focused = glfwGetWindowAttrib(window, GLFW_FOCUSED);
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if (focused) {
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if (focused) {
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// TODO Update keyboard / mouse
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// Update keyboard
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// Update keyboard
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u16 *key_state = app.user_input.key_state;
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u16 *key_state = app.user_input.key_state;
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monitor_key(window, key_state, GLFW_KEY_Q, KEY_Q);
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monitor_key(window, key_state, GLFW_KEY_Q, KEY_Q);
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