33 lines
450 B
C
33 lines
450 B
C
enum Input_Key {
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KEY_UP,
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KEY_DOWN,
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KEY_LEFT,
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KEY_RIGHT,
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KEY_Q,
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KEY_ALT,
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KEY_TAB,
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KEY_COUNT
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};
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enum Key_State : u8 {
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KEY_STATE_IS_DOWN = 0x1,
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KEY_STATE_JUST_PRESSED = 0x2,
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KEY_STATE_JUST_RELEASED = 0x4,
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};
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struct User_Input {
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u8 key_state[KEY_COUNT];
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struct { i32 x; i32 y; } mouse_pos;
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};
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struct Window_Data {
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// Real width and height of the window
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i32 width;
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i32 height;
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bool size_just_changed;
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f32 desired_aspect_ratio;
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};
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