Add constants for WebGL
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parent
08a4fb1b60
commit
c85d69abe2
1 changed files with 25 additions and 24 deletions
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@ -60,14 +60,14 @@ make.webgl = {
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return names
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return names
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},
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},
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randomBitmask: () => {
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randomBitmask: () => {
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return parseInt((random.subset([1,0], 8).join('')))
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return parseInt((random.subset([1, 0], 8).join('')))
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},
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},
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randomBufferTarget: (isWebGL2) => {
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randomBufferTarget: (isWebGL2) => {
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let target = [
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let target = [
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'ARRAY_BUFFER',
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'ARRAY_BUFFER',
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'ELEMENT_ARRAY_BUFFER'
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'ELEMENT_ARRAY_BUFFER'
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]
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]
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if (domino.modules.webgl.isWebGL2) {
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if (isWebGL2) {
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target.extends([
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target.extends([
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'COPY_READ_BUFFER',
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'COPY_READ_BUFFER',
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'COPY_WRITE_BUFFER',
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'COPY_WRITE_BUFFER',
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@ -100,7 +100,7 @@ make.webgl = {
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return random.item(pname)
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return random.item(pname)
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},
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},
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randomTexParameterValue: (isWebGL2) => {
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randomTexParameterValue: (isWebGL2) => {
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let pname_param = {
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let pnameparam = {
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'TEXTURE_MAG_FILTER': [
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'TEXTURE_MAG_FILTER': [
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'LINEAR',
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'LINEAR',
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'NEAREST'
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'NEAREST'
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@ -122,11 +122,11 @@ make.webgl = {
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'REPEAT',
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'REPEAT',
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'CLAMP_TO_EDGE',
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'CLAMP_TO_EDGE',
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'MIRRORED_REPEAT'
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'MIRRORED_REPEAT'
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],
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]
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}
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}
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if (isWebGL2) {
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if (isWebGL2) {
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pname_param = Object.assign(
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pnameparam = Object.assign(
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pname_param,
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pnameparam,
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{
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{
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'TEXTURE_BASE_LEVEL': [
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'TEXTURE_BASE_LEVEL': [
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make.number.any()
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make.number.any()
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@ -162,15 +162,15 @@ make.webgl = {
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}
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}
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)
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)
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}
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}
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pname = random.item(Object.keys(pname_param))
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let pname = random.item(Object.keys(pnameparam))
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param = random.item(pname_param[pname])
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let param = random.item(pnameparam[pname])
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return [pname, param]
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return [pname, param]
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},
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},
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randomBlendMode: (isWebGL2) => {
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randomBlendMode: (isWebGL2) => {
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let mode = [
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let mode = [
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'FUNC_ADD',
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'FUNC_ADD',
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'FUNC_SUBTRACT',
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'FUNC_SUBTRACT',
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'FUNC_REVERSE_SUBTRACT',
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'FUNC_REVERSE_SUBTRACT'
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]
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]
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if (isWebGL2) {
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if (isWebGL2) {
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mode.extends([
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mode.extends([
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@ -198,7 +198,7 @@ make.webgl = {
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'ONE_MINUS_CONSTANT_ALPHA',
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'ONE_MINUS_CONSTANT_ALPHA',
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'SRC_ALPHA_SATURATE'
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'SRC_ALPHA_SATURATE'
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]
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]
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return ranodm.item(factor)
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return random.item(factor)
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},
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},
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randomFace: (isWebGL2) => {
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randomFace: (isWebGL2) => {
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let mode = [
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let mode = [
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@ -282,7 +282,7 @@ make.webgl = {
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'COLOR_ATTACHMENT0',
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'COLOR_ATTACHMENT0',
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'DEPTH_ATTACHMENT',
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'DEPTH_ATTACHMENT',
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'STENCIL_ATTACHMENT',
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'STENCIL_ATTACHMENT',
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'DEPTH_STENCIL_ATTACHMENT',
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'DEPTH_STENCIL_ATTACHMENT'
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]
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]
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if (isWebGL2) {
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if (isWebGL2) {
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attachment.extends([
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attachment.extends([
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@ -384,8 +384,8 @@ make.webgl = {
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},
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},
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randomPixelStorage: (isWebGL2) => {
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randomPixelStorage: (isWebGL2) => {
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let pname = {
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let pname = {
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'PACK_ALIGNMENT': random.range([1,2,4,8]),
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'PACK_ALIGNMENT': random.range([1, 2, 4, 8]),
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'UNPACK_ALIGNMENT': random.range([1,2,4,8]),
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'UNPACK_ALIGNMENT': random.range([1, 2, 4, 8]),
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'UNPACK_FLIP_Y_WEBGL': random.bool(),
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'UNPACK_FLIP_Y_WEBGL': random.bool(),
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'UNPACK_PREMULTIPLY_ALPHA_WEBGL': random.bool(),
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'UNPACK_PREMULTIPLY_ALPHA_WEBGL': random.bool(),
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'UNPACK_COLORSPACE_CONVERSION_WEBGL': random.item([0, 0x9244])
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'UNPACK_COLORSPACE_CONVERSION_WEBGL': random.item([0, 0x9244])
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@ -405,7 +405,7 @@ make.webgl = {
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}
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}
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)
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)
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}
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}
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name = random.item(Object.keys(pname))
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let name = random.item(Object.keys(pname))
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return [name, pname[name]]
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return [name, pname[name]]
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},
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},
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randomStencilAction: (isWebGL2) => {
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randomStencilAction: (isWebGL2) => {
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@ -419,6 +419,7 @@ make.webgl = {
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'DECR_WRAP',
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'DECR_WRAP',
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'INVERT'
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'INVERT'
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]
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]
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return random.item(action)
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},
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},
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randomQueryTarget: (isWebGL2) => {
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randomQueryTarget: (isWebGL2) => {
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let target = [
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let target = [
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@ -497,7 +498,7 @@ make.webgl = {
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'UNIFORM_OFFSET',
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'UNIFORM_OFFSET',
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'UNIFORM_ARRAY_STRIDE',
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'UNIFORM_ARRAY_STRIDE',
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'UNIFORM_MATRIX_STRIDE',
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'UNIFORM_MATRIX_STRIDE',
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'UNIFORM_IS_ROW_MAJOR',
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'UNIFORM_IS_ROW_MAJOR'
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]
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]
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return random.item(pname)
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return random.item(pname)
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},
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},
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@ -530,14 +531,14 @@ make.webgl = {
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'DYNAMIC_DRAW',
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'DYNAMIC_DRAW',
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'STREAM_DRAW'
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'STREAM_DRAW'
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]
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]
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if (domino.modules.webgl.isWebGL2) {
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if (isWebGL2) {
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usage.extends([
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usage.extends([
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'STATIC_READ',
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'STATIC_READ',
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'DYNAMIC_READ',
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'DYNAMIC_READ',
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'STREAM_READ',
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'STREAM_READ',
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'STATIC_COPY',
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'STATIC_COPY',
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'DYNAMIC_COPY',
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'DYNAMIC_COPY',
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'STREAM_COPY',
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'STREAM_COPY'
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])
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])
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}
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}
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return random.item(usage)
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return random.item(usage)
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