octo-deno/lib/make/webgl.ts

792 lines
21 KiB
TypeScript

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
import random from "../random/random.ts";
import numbers from "./numbers.ts";
export default class webgl {
static get internalFormat() {
return {
RGB: { format: "RGB", type: ["UNSIGNED_BYTE", "UNSIGNED_SHORT_5_6_5"] },
RGBA: {
format: "RGBA",
type: [
"UNSIGNED_BYTE",
"UNSIGNED_SHORT_4_4_4_4",
"UNSIGNED_SHORT_5_5_5_1"
]
},
LUMINANCE_ALPHA: { format: "LUMINANCE_ALPHA", type: ["UNSIGNED_BYTE"] },
LUMINANCE: { format: "LUMINANCE", type: ["UNSIGNED_BYTE"] },
ALPHA: { format: "ALPHA", type: ["UNSIGNED_BYTE"] },
R8: { format: "RED", type: ["UNSIGNED_BYTE"] },
R16F: { format: "RED", type: ["HALF_FLOAT", "FLOAT"] },
R32F: { format: "RED", type: ["FLOAT"] },
R8UI: { format: "RED_INTEGER", type: ["UNSIGNED_BYTE"] },
RG8: { format: "RG", type: ["UNSIGNED_BYTE"] },
RG16F: { format: "RG", type: ["HALF_FLOAT", "FLOAT"] },
RG32F: { format: "RG", type: ["FLOAT"] },
RG8UI: { format: "RG_INTEGER", type: ["UNSIGNED_BYTE"] },
RGB8: { format: "RGB", type: ["UNSIGNED_BYTE"] },
SRGB8: { format: "RGB", type: ["UNSIGNED_BYTE"] },
RGB565: {
format: "RGB",
type: ["RGB", "UNSIGNED_BYTE", "UNSIGNED_SHORT_5_6_5"]
},
R11F_G11F_B10F: {
format: "RGB",
type: ["UNSIGNED_INT_10F_11F_11F_REV", "HALF_FLOAT", "FLOAT"]
},
RGB9_E5: { format: "RGB", type: ["HALF_FLOAT", "FLOAT"] },
RGB16F: { format: "RGB", type: ["HALF_FLOAT", "FLOAT"] },
RGB32F: { format: "RGB", type: ["FLOAT"] },
RGB8UI: { format: "RGB_INTEGER", type: ["UNSIGNED_BYTE"] },
RGBA8: { format: "RGBA", type: ["UNSIGNED_BYTE"] },
SRGB8_ALPHA8: { format: "RGBA", type: ["UNSIGNED_BYTE"] },
RGB5_A1: {
format: "RGBA",
type: ["UNSIGNED_BYTE", "UNSIGNED_SHORT_5_5_5_1"]
},
RGB10_A2: { format: "RGBA", type: ["UNSIGNED_INT_2_10_10_10_REV"] },
RGBA4: {
format: "RGBA",
type: ["UNSIGNED_BYTE", "UNSIGNED_SHORT_4_4_4_4"]
},
RGBA16F: { format: "RGBA", type: ["HALF_FLOAT", "FLOAT"] },
RGBA32F: { format: "RGBA", type: ["FLOAT"] },
RGBA8UI: { format: "RGBA_INTEGER", type: ["UNSIGNED_BYTE"] }
};
}
static WebGLFormat() {
let internalformat = random.item(Object.keys(webgl.internalFormat));
let format = webgl.internalFormat[internalformat].format;
let type = random.item(webgl.internalFormat[internalformat].type);
return [internalformat, format, type];
}
static textureSources() {
let sources = [
"HTMLCanvasElement",
"HTMLImageElement",
"HTMLVideoElement",
"ImageData"
];
return random.item(sources);
}
static match(shader, regex, group = 1) {
let matches = [];
while (true) {
let match = regex.exec(shader);
if (match) {
matches.push(match[group]);
} else {
break;
}
}
return matches;
}
static parseUniforms(shader, group = 1) {
/* Todo: Parse their individual data types into categories. */
return webgl.match(shader, /uniform .+? (\w+)(?=[\[;])/gm, group); // eslint-disable-line no-useless-escape
}
static parseAttributes(shader, group = 1) {
return webgl.match(shader, /attribute .+? (\w+)(?=;)/gm, group);
}
static parseVaryings(shader, group = 1) {
return webgl.match(shader, /varying .+? (\w+)(?=;)/gm, group);
}
static parseFragDatav2(shader, group = 1) {
// #version 200
return webgl.match(shader, /(gl_Frag[^[ =]+)/gm, group);
}
static parseFragDatav3(shader, group = 1) {
// #version 300
return webgl.match(shader, /out .+? (\w+)(?=[\[;])/gm, group); // eslint-disable-line no-useless-escape
}
static parseFrag(shader, group = 1) {
let matches = webgl.parseFragDatav2(shader);
if (matches.length) {
return matches;
}
return webgl.parseFragDatav3(shader);
}
static randomBitmask() {
const values = [];
for (let i = 0; i < 8; i++) {
values.push(random.item([1, 0]));
}
return parseInt(values.join(""));
}
static randomBufferTarget(isWebGL2) {
let target = ["ARRAY_BUFFER", "ELEMENT_ARRAY_BUFFER"];
if (isWebGL2) {
target = [
...target,
"COPY_READ_BUFFER",
"COPY_WRITE_BUFFER",
"TRANSFORM_FEEDBACK_BUFFER",
"UNIFORM_BUFFER",
"PIXEL_PACK_BUFFER",
"PIXEL_UNPACK_BUFFER"
];
}
return random.item(target);
}
static randomTexParameter(isWebGL2) {
let pname = [
"TEXTURE_MAG_FILTER",
"TEXTURE_MIN_FILTER",
"TEXTURE_WRAP_S",
"TEXTURE_WRAP_T"
];
if (isWebGL2) {
pname = [
...pname,
"TEXTURE_BASE_LEVEL",
"TEXTURE_COMPARE_FUNC",
"TEXTURE_COMPARE_MODE",
"TEXTURE_MAX_LEVEL",
"TEXTURE_MAX_LOD",
"TEXTURE_MIN_LOD",
"TEXTURE_WRAP_R"
];
}
return random.item(pname);
}
static randomTexParameterValue(isWebGL2) {
let pnameparam = {
TEXTURE_MAG_FILTER: ["LINEAR", "NEAREST"],
TEXTURE_MIN_FILTER: [
"LINEAR",
"NEAREST",
"NEAREST_MIPMAP_NEAREST",
"LINEAR_MIPMAP_NEAREST",
"NEAREST_MIPMAP_LINEA",
"LINEAR_MIPMAP_LINEAR"
],
TEXTURE_WRAP_S: ["REPEAT", "CLAMP_TO_EDGE", "MIRRORED_REPEAT"],
TEXTURE_WRAP_T: ["REPEAT", "CLAMP_TO_EDGE", "MIRRORED_REPEAT"]
};
if (isWebGL2) {
pnameparam = Object.assign(pnameparam, {
TEXTURE_BASE_LEVEL: [numbers.any()],
TEXTURE_COMPARE_FUNC: [
"LEQUAL",
"GEQUAL",
"LESS",
"GREATER",
"EQUAL",
"NOTEQUAL",
"ALWAYS",
"NEVER"
],
TEXTURE_COMPARE_MODE: ["NONE", "COMPARE_REF_TO_TEXTURE"],
TEXTURE_MAX_LEVEL: [numbers.any()],
TEXTURE_MAX_LOD: [numbers.float()],
TEXTURE_MIN_LOD: [numbers.float()],
TEXTURE_WRAP_R: ["REPEAT", "CLAMP_TO_EDGE", "MIRRORED_REPEAT"]
});
}
let pname = random.item(Object.keys(pnameparam));
let param = random.item(pnameparam[pname]);
return [pname, param];
}
static randomBlendMode(isWebGL2) {
let mode = ["FUNC_ADD", "FUNC_SUBTRACT", "FUNC_REVERSE_SUBTRACT"];
if (isWebGL2) {
mode = [...mode, "MIN", "MAX"];
}
return random.item(mode);
}
static randomBlendFactor(isWebGL2) {
let factor = [
"ZERO",
"ONE",
"SRC_COLOR",
"ONE_MINUS_SRC_COLOR",
"DST_COLOR",
"ONE_MINUS_DST_COLOR",
"SRC_ALPHA",
"ONE_MINUS_SRC_ALPHA",
"DST_ALPHA",
"ONE_MINUS_DST_ALPHA",
"CONSTANT_COLOR",
"ONE_MINUS_CONSTANT_COLOR",
"CONSTANT_ALPHA",
"ONE_MINUS_CONSTANT_ALPHA",
"SRC_ALPHA_SATURATE"
];
return random.item(factor);
}
static randomFace(isWebGL2) {
let mode = ["FRONT", "BACK", "FRONT_AND_BACK"];
return random.item(mode);
}
static randomTexImage2DTarget(isWebGL2) {
let target = [
"TEXTURE_2D",
"TEXTURE_CUBE_MAP_POSITIVE_X",
"TEXTURE_CUBE_MAP_NEGATIVE_X",
"TEXTURE_CUBE_MAP_POSITIVE_Y",
"TEXTURE_CUBE_MAP_NEGATIVE_Y",
"TEXTURE_CUBE_MAP_POSITIVE_Z",
"TEXTURE_CUBE_MAP_NEGATIVE_Z"
];
return random.item(target);
}
static randomTextureTarget(isWebGL2) {
let target = ["TEXTURE_2D", "TEXTURE_CUBE_MAP"];
if (isWebGL2) {
target = [...target, "TEXTURE_3D", "TEXTURE_2D_ARRAY"];
}
return random.item(target);
}
static randomFunc(isWebGL2) {
let func = [
"NEVER",
"LESS",
"EQUAL",
"LEQUAL",
"GREATER",
"NOTEQUAL",
"GEQUAL",
"ALWAYS"
];
return random.item(func);
}
static randomCap(isWebGL2) {
let cap = [
"BLEND",
"CULL_FACE",
"DEPTH_TEST",
"DITHER",
"POLYGON_OFFSET_FILL",
"SAMPLE_ALPHA_TO_COVERAGE",
"SAMPLE_COVERAGE",
"SCISSOR_TEST",
"STENCIL_TEST"
];
if (isWebGL2) {
cap = [...cap, "RASTERIZER_DISCARD"];
}
return random.item(cap);
}
static randomPrimitive(isWebGL2) {
let mode = [
"POINTS",
"LINE_STRIP",
"LINE_LOOP",
"LINES",
"TRIANGLE_STRIP",
"TRIANGLE_FAN",
"TRIANGLES"
];
return random.item(mode);
}
static randomTextureAttachment(isWebGL2) {
let attachment = [
"COLOR_ATTACHMENT0",
"DEPTH_ATTACHMENT",
"STENCIL_ATTACHMENT",
"DEPTH_STENCIL_ATTACHMENT"
];
if (isWebGL2) {
attachment = [...attachment, `COLOR_ATTACHMENT${random.range(0, 15)}`];
}
return random.item(attachment);
}
static randomAttachmentQuery(isWebGL2) {
let pname = [
"FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE",
"FRAMEBUFFER_ATTACHMENT_OBJECT_NAME",
"FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL",
"FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE"
];
if (isWebGL2) {
pname = [
...pname,
"FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE",
"FRAMEBUFFER_ATTACHMENT_BLUE_SIZE",
"FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING",
"FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE",
"FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE",
"FRAMEBUFFER_ATTACHMENT_GREEN_SIZE",
"FRAMEBUFFER_ATTACHMENT_RED_SIZE",
"FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE",
"FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER"
];
}
return random.item(pname);
}
static randomShaderPrecision(isWebGL2) {
let precisiontype = [
"LOW_FLOAT",
"MEDIUM_FLOAT",
"HIGH_FLOAT",
"LOW_INT",
"MEDIUM_INT",
"HIGH_INT"
];
return random.item(precisiontype);
}
static randomStencilRefParameter(isWebGL2) {
let param = [
"STENCIL_FUNC",
"STENCIL_VALUE_MASK",
"STENCIL_REF",
"STENCIL_BACK_FUNC",
"STENCIL_BACK_VALUE_MASK",
"STENCIL_BACK_REF",
"STENCIL_BITS"
];
return random.item(param);
}
static randomStencilMaskParameter(isWebGL2) {
let param = ["STENCIL_WRITEMASK", "STENCIL_BACK_WRITEMASK", "STENCIL_BITS"];
return random.item(param);
}
static randomVertexAttribParameter(isWebGL2) {
let pname = [
"VERTEX_ATTRIB_ARRAY_BUFFER_BINDING",
"VERTEX_ATTRIB_ARRAY_ENABLED",
"VERTEX_ATTRIB_ARRAY_SIZE",
"VERTEX_ATTRIB_ARRAY_STRIDE",
"VERTEX_ATTRIB_ARRAY_TYPE",
"VERTEX_ATTRIB_ARRAY_NORMALIZED",
"CURRENT_VERTEX_ATTRIB"
];
if (isWebGL2) {
pname = [
...pname,
"VERTEX_ATTRIB_ARRAY_INTEGER",
"VERTEX_ATTRIB_ARRAY_DIVISOR",
"VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE"
];
}
return random.item(pname);
}
static randomHint(isWebGL2) {
let target = ["GENERATE_MIPMAP_HINT"];
if (isWebGL2) {
target = [...target, "FRAGMENT_SHADER_DERIVATIVE_HINT"];
}
return random.item(target);
}
static randomHintMode(isWebGL2) {
let mode = ["FASTEST", "NICEST", "DONT_CARE"];
return random.item(mode);
}
static randomPixelStorage(isWebGL2) {
let pname = {
PACK_ALIGNMENT: random.item([1, 2, 4, 8]),
UNPACK_ALIGNMENT: random.item([1, 2, 4, 8]),
UNPACK_FLIP_Y_WEBGL: random.bool(),
UNPACK_PREMULTIPLY_ALPHA_WEBGL: random.bool(),
UNPACK_COLORSPACE_CONVERSION_WEBGL: random.item([0, 0x9244])
};
if (isWebGL2) {
Object.assign(pname, {
PACK_ROW_LENGTH: numbers.any(),
PACK_SKIP_PIXELS: numbers.any(),
PACK_SKIP_ROWS: numbers.any(),
UNPACK_ROW_LENGTH: numbers.any(),
UNPACK_IMAGE_HEIGHT: numbers.any(),
UNPACK_SKIP_PIXELS: numbers.any(),
UNPACK_SKIP_ROWS: numbers.any(),
UNPACK_SKIP_IMAGES: numbers.any()
});
}
let name = random.item(Object.keys(pname));
return [name, pname[name]];
}
static randomStencilAction(isWebGL2) {
let action = [
"KEEP",
"ZERO",
"REPLACE",
"INCR",
"INCR_WRAP",
"DECR",
"DECR_WRAP",
"INVERT"
];
return random.item(action);
}
static randomQueryTarget(isWebGL2) {
let target = [
"ANY_SAMPLES_PASSED",
"ANY_SAMPLES_PASSED_CONSERVATIVE",
"TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN"
];
return random.item(target);
}
static randomQueryPname(isWebGL2) {
let pname = ["CURRENT_QUERY", "QUERY_RESULT", "QUERY_RESULT_AVAILABLE"];
return random.item(pname);
}
static randomSamplerParameter(isWebGL2) {
let pname = [
"TEXTURE_MAG_FILTER",
"TEXTURE_MIN_FILTER",
"TEXTURE_WRAP_S",
"TEXTURE_WRAP_T",
"TEXTURE_BASE_LEVEL",
"TEXTURE_COMPARE_FUNC",
"TEXTURE_COMPARE_MODE",
"TEXTURE_MAX_LEVEL",
"TEXTURE_WRAP_R",
"TEXTURE_MAX_LOD",
"TEXTURE_MIN_LOD",
"TEXTURE_MAX_ANISOTROPY_EXT"
];
return random.item(pname);
}
static randomSyncParameter(isWebGL2) {
let pname = ["OBJECT_TYPE", "SYNC_STATUS", "SYNC_CONDITION", "SYNC_FLAGS"];
return random.item(pname);
}
static randomClearBuffer(isWebGL2) {
let buffer = ["COLOR", "DEPTH", "STENCIL", "DEPTH_STENCIL"];
return random.item(buffer);
}
static randomBindBufferTarget(isWebGL2) {
let target = ["TRANSFORM_FEEDBACK_BUFFER", "UNIFORM_BUFFER"];
return random.item(target);
}
static randomIndexedParameterTarget(isWebGL2) {
let target = [
"TRANSFORM_FEEDBACK_BUFFER_BINDING",
"TRANSFORM_FEEDBACK_BUFFER_SIZE",
"TRANSFORM_FEEDBACK_BUFFER_START",
"UNIFORM_BUFFER_BINDING",
"UNIFORM_BUFFER_SIZE",
"UNIFORM_BUFFER_START"
];
return random.item(target);
}
static randomUniformParameter(isWebGL2) {
let pname = [
"UNIFORM_TYPE",
"UNIFORM_SIZE",
"UNIFORM_BLOCK_INDEX",
"UNIFORM_OFFSET",
"UNIFORM_ARRAY_STRIDE",
"UNIFORM_MATRIX_STRIDE",
"UNIFORM_IS_ROW_MAJOR"
];
return random.item(pname);
}
static randomUniformBlockParameter(isWebGL2) {
let pname = [
"UNIFORM_BLOCK_BINDING",
"UNIFORM_BLOCK_DATA_SIZE",
"UNIFORM_BLOCK_ACTIVE_UNIFORMS",
"UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES",
"UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER",
"UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER"
];
return random.item(pname);
}
static randomPixelDatatype(isWebGL2) {
let type = [
"UNSIGNED_BYTE",
"UNSIGNED_SHORT",
"UNSIGNED_SHORT_5_6_5",
"UNSIGNED_SHORT_4_4_4_4",
"UNSIGNED_SHORT_5_5_5_1",
"UNSIGNED_INT",
"FLOAT"
];
return random.item(type);
}
static randomBufferUsage(isWebGL2) {
let usage = ["STATIC_DRAW", "DYNAMIC_DRAW", "STREAM_DRAW"];
if (isWebGL2) {
usage = [
...usage,
"STATIC_READ",
"DYNAMIC_READ",
"STREAM_READ",
"STATIC_COPY",
"DYNAMIC_COPY",
"STREAM_COPY"
];
}
return random.item(usage);
}
static randomParameter(isWebGL2) {
let pname = [
"ACTIVE_TEXTURE",
"ALIASED_LINE_WIDTH_RANGE",
"ALIASED_POINT_SIZE_RANGE",
"ALPHA_BITS",
"ARRAY_BUFFER_BINDING",
"BLEND",
"BLEND_COLOR",
"BLEND_DST_ALPHA",
"BLEND_DST_RGB",
"BLEND_EQUATION_ALPHA",
"BLEND_EQUATION_RGB",
"BLEND_SRC_ALPHA",
"BLEND_SRC_RGB",
"BLUE_BITS",
"COLOR_CLEAR_VALUE",
"COLOR_WRITEMASK",
"COMPRESSED_TEXTURE_FORMATS",
"CULL_FACE",
"CULL_FACE_MODE",
"CURRENT_PROGRAM",
"DEPTH_BITS",
"DEPTH_CLEAR_VALUE",
"DEPTH_FUNC",
"DEPTH_RANGE",
"DEPTH_TEST",
"DEPTH_WRITEMASK",
"DITHER",
"ELEMENT_ARRAY_BUFFER_BINDING",
"FRAMEBUFFER_BINDING",
"FRONT_FACE",
"GENERATE_MIPMAP_HINT",
"GREEN_BITS",
"IMPLEMENTATION_COLOR_READ_FORMAT",
"IMPLEMENTATION_COLOR_READ_TYPE",
"LINE_WIDTH",
"MAX_COMBINED_TEXTURE_IMAGE_UNITS",
"MAX_CUBE_MAP_TEXTURE_SIZE",
"MAX_FRAGMENT_UNIFORM_VECTORS",
"MAX_RENDERBUFFER_SIZE",
"MAX_TEXTURE_IMAGE_UNITS",
"MAX_TEXTURE_SIZE",
"MAX_VARYING_VECTORS",
"MAX_VERTEX_ATTRIBS",
"MAX_VERTEX_TEXTURE_IMAGE_UNITS",
"MAX_VERTEX_UNIFORM_VECTORS",
"MAX_VIEWPORT_DIMS",
"PACK_ALIGNMENT",
"POLYGON_OFFSET_FACTOR",
"POLYGON_OFFSET_FILL",
"POLYGON_OFFSET_UNITS",
"RED_BITS",
"RENDERBUFFER_BINDING",
"RENDERER",
"SAMPLE_ALPHA_TO_COVERAGE",
"SAMPLE_BUFFERS",
"SAMPLE_COVERAGE",
"SAMPLE_COVERAGE_INVERT",
"SAMPLE_COVERAGE_VALUE",
"SAMPLES",
"SCISSOR_BOX",
"SCISSOR_TEST",
"SHADING_LANGUAGE_VERSION",
"STENCIL_BACK_FAIL",
"STENCIL_BACK_FUNC",
"STENCIL_BACK_PASS_DEPTH_FAIL",
"STENCIL_BACK_PASS_DEPTH_PASS",
"STENCIL_BACK_REF",
"STENCIL_BACK_VALUE_MASK",
"STENCIL_BACK_WRITEMASK",
"STENCIL_BITS",
"STENCIL_CLEAR_VALUE",
"STENCIL_FAIL",
"STENCIL_FUNC",
"STENCIL_PASS_DEPTH_FAIL",
"STENCIL_PASS_DEPTH_PASS",
"STENCIL_REF",
"STENCIL_TEST",
"STENCIL_VALUE_MASK",
"STENCIL_WRITEMASK",
"SUBPIXEL_BITS",
"TEXTURE_BINDING_2D",
"TEXTURE_BINDING_CUBE_MAP",
"UNPACK_ALIGNMENT",
"UNPACK_COLORSPACE_CONVERSION_WEBGL",
"UNPACK_FLIP_Y_WEBGL",
"UNPACK_PREMULTIPLY_ALPHA_WEBGL",
"VENDOR",
"VERSION",
"VIEWPORT",
"VERSION",
"SHADING_LANGUAGE_VERSION",
"VENDOR",
"RENDERER"
];
if (isWebGL2) {
pname = [
...pname,
"COPY_READ_BUFFER_BINDING",
"COPY_WRITE_BUFFER_BINDING",
"DRAW_BUFFERi",
"DRAW_FRAMEBUFFER_BINDING",
"FRAGMENT_SHADER_DERIVATIVE_HINT",
"MAX_3D_TEXTURE_SIZE",
"MAX_ARRAY_TEXTURE_LAYERS",
"MAX_CLIENT_WAIT_TIMEOUT_WEBGL",
"MAX_COLOR_ATTACHMENTS",
"MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS",
"MAX_COMBINED_UNIFORM_BLOCKS",
"MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS",
"MAX_DRAW_BUFFERS",
"MAX_ELEMENT_INDEX",
"MAX_ELEMENTS_INDICE",
"MAX_ELEMENTS_VERTICES",
"MAX_FRAGMENT_INPUT_COMPONENTS",
"MAX_FRAGMENT_UNIFORM_BLOCKS",
"MAX_FRAGMENT_UNIFORM_COMPONENTS",
"MAX_PROGRAM_TEXEL_OFFSET",
"MAX_SAMPLES",
"MAX_SERVER_WAIT_TIMEOUT",
"MAX_TEXTURE_LOD_BIAS",
"MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS",
"MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS",
"MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS",
"MAX_UNIFORM_BLOCK_SIZE",
"MAX_UNIFORM_BUFFER_BINDINGS",
"MAX_VARYING_COMPONENTS",
"MAX_VERTEX_OUTPUT_COMPONENTS",
"MAX_VERTEX_UNIFORM_BLOCKS",
"MAX_VERTEX_UNIFORM_COMPONENTS",
"MIN_PROGRAM_TEXEL_OFFSET",
"PACK_ROW_LENGTH",
"PACK_SKIP_PIXELS",
"PACK_SKIP_ROWS",
"PIXEL_PACK_BUFFER_BINDING",
"PIXEL_UNPACK_BUFFER_BINDING",
"RASTERIZER_DISCARD",
"READ_BUFFER",
"READ_FRAMEBUFFER_BINDING",
"SAMPLER_BINDING",
"TEXTURE_BINDING_2D_ARRAY",
"TEXTURE_BINDING_3D",
"TRANSFORM_FEEDBACK_ACTIVE",
"TRANSFORM_FEEDBACK_BINDING",
"TRANSFORM_FEEDBACK_BUFFER_BINDING",
"TRANSFORM_FEEDBACK_PAUSED",
"UNIFORM_BUFFER_BINDING",
"UNIFORM_BUFFER_OFFSET_ALIGNMENT",
"UNPACK_IMAGE_HEIGHT",
"UNPACK_ROW_LENGTH",
"UNPACK_SKIP_IMAGES",
"UNPACK_SKIP_PIXELS",
"UNPACK_SKIP_ROWS",
"VERTEX_ARRAY_BINDING"
];
}
return random.item(pname);
}
static randomProgramParameter() {
let pname = [
"DELETE_STATUS",
"LINK_STATUS",
"VALIDATE_STATUS",
"ATTACHED_SHADERS",
"ACTIVE_ATTRIBUTES",
"ACTIVE_UNIFORMS",
"TRANSFORM_FEEDBACK_BUFFER_MODE",
"TRANSFORM_FEEDBACK_VARYINGS",
"ACTIVE_UNIFORM_BLOCKS"
];
return random.item(pname);
}
static randomRenderBufferParameter() {
let pname = [
"RENDERBUFFER_WIDTH",
"RENDERBUFFER_HEIGHT",
"RENDERBUFFER_INTERNAL_FORMAT",
"RENDERBUFFER_RED_SIZE",
"RENDERBUFFER_GREEN_SIZE",
"RENDERBUFFER_BLUE_SIZE",
"RENDERBUFFER_ALPHA_SIZE",
"RENDERBUFFER_DEPTH_SIZE",
"RENDERBUFFER_STENCIL_SIZE"
];
return random.item(pname);
}
static randomExtension(pattern) {
let extensions = [
"ANGLE_instanced_arrays",
"EXT_blend_minmax",
"EXT_color_buffer_half_float",
"EXT_frag_depth",
"EXT_sRGB",
"EXT_shader_texture_lod",
"EXT_texture_filter_anisotropic",
"EXT_disjoint_timer_query",
"OES_element_index_uint",
"OES_standard_derivatives",
"OES_texture_float",
"OES_texture_float_linear",
"OES_texture_half_float",
"OES_texture_half_float_linear",
"OES_vertex_array_object",
"WEBGL_color_buffer_float",
"WEBGL_compressed_texture_s3tc",
"WEBGL_compressed_texture_s3tc_srgb",
"WEBGL_debug_renderer_info",
"WEBGL_debug_shaders",
"WEBGL_depth_texture",
"WEBGL_draw_buffers",
"WEBGL_lose_context"
];
if (pattern) {
let candidates = [];
extensions.forEach(ext =>
ext.includes(pattern) ? candidates.push(ext) : ""
);
if (candidates.length >= 0) {
return random.item(candidates);
}
}
return random.item(extensions);
}
}