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odyssey-old/Scenes/Maps/empty.tscn

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[gd_scene load_steps=10 format=2]
[ext_resource path="res://Graphics/tgstation/walls.tres" type="TileSet" id=1]
[ext_resource path="res://Graphics/tgstation/1x1.tres" type="TileSet" id=2]
[ext_resource path="res://Scenes/Rendering/MapTiles.gd" type="Script" id=3]
[ext_resource path="res://Scenes/Map.gd" type="Script" id=4]
[ext_resource path="res://Graphics/space.png" type="Texture" id=7]
[ext_resource path="res://Graphics/tgstation/floor.tres" type="TileSet" id=9]
[ext_resource path="res://Graphics/tgstation/base.tres" type="TileSet" id=11]
[ext_resource path="res://Graphics/tgstation/cables.tres" type="TileSet" id=13]
[sub_resource type="CanvasItemMaterial" id=1]
light_mode = 1
[node name="map" type="Node2D"]
script = ExtResource( 4 )
[node name="darkness" type="CanvasModulate" parent="."]
visible = false
color = Color( 0, 0, 0, 1 )
[node name="editor" type="Node2D" parent="."]
[node name="deepspace" type="Sprite" parent="."]
material = SubResource( 1 )
texture = ExtResource( 7 )
region_enabled = true
region_rect = Rect2( 0, 0, 10000, 10000 )
__meta__ = {
"_edit_group_": true,
"_edit_lock_": true
}
[node name="tiles" type="Node2D" parent="."]
[node name="base" type="TileMap" parent="tiles"]
z_index = 1
z_as_relative = false
tile_set = ExtResource( 11 )
cell_size = Vector2( 32, 32 )
cell_quadrant_size = 32
occluder_light_mask = -2147483647
format = 1
[node name="cables" type="TileMap" parent="tiles"]
z_index = 2
z_as_relative = false
tile_set = ExtResource( 13 )
cell_size = Vector2( 32, 32 )
cell_quadrant_size = 32
occluder_light_mask = -2147483647
format = 1
[node name="floor" type="TileMap" parent="tiles"]
z_index = 3
z_as_relative = false
tile_set = ExtResource( 9 )
cell_size = Vector2( 32, 32 )
cell_quadrant_size = 32
occluder_light_mask = -2147483647
format = 1
[node name="walls" type="TileMap" parent="tiles"]
z_index = 4
z_as_relative = false
tile_set = ExtResource( 1 )
cell_size = Vector2( 32, 32 )
cell_quadrant_size = 32
occluder_light_mask = -2147483647
format = 1
script = ExtResource( 3 )
extended_tilemap_node = NodePath("../1x1")
[node name="1x1" type="TileMap" parent="tiles"]
z_index = 5
z_as_relative = false
tile_set = ExtResource( 2 )
cell_size = Vector2( 16, 16 )
format = 1
[node name="engines" type="Node2D" parent="."]
modulate = Color( 0.980392, 0.980392, 0.980392, 1 )
__meta__ = {
"_edit_group_": true,
"_edit_lock_": true
}
[node name="objects" type="Node2D" parent="."]
z_index = 10
__meta__ = {
"_editor_description_": ""
}
[node name="sockets" type="Node2D" parent="."]
z_index = 2
z_as_relative = false
[node name="lights" type="Node2D" parent="."]
modulate = Color( 0.980392, 0.980392, 0.980392, 1 )
z_index = 11
__meta__ = {
"_edit_group_": true,
"_edit_lock_": true
}
[node name="pois" type="Node2D" parent="."]
z_index = 999
2020-07-22 15:34:04 +00:00
[node name="areas" type="Node2D" parent="."]