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odyssey-old/Scenes/Maps/odyssey.tscn

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[gd_scene load_steps=17 format=2]
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[ext_resource path="res://Graphics/tgstation/walls.tres" type="TileSet" id=1]
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[ext_resource path="res://Graphics/tgstation/1x1.tres" type="TileSet" id=2]
[ext_resource path="res://Scenes/Rendering/MapTiles.gd" type="Script" id=3]
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[ext_resource path="res://Actors/Objects/Door/Door.tscn" type="PackedScene" id=4]
[ext_resource path="res://Scenes/Map.gd" type="Script" id=5]
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[ext_resource path="res://Actors/Objects/Computer/Computer.tscn" type="PackedScene" id=6]
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[ext_resource path="res://Graphics/space.png" type="Texture" id=7]
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[ext_resource path="res://Actors/Systems/Area/AreaProbe.tscn" type="PackedScene" id=8]
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[ext_resource path="res://Graphics/tgstation/floor.tres" type="TileSet" id=9]
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[ext_resource path="res://Actors/Objects/Engine/Engine.tscn" type="PackedScene" id=10]
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[ext_resource path="res://Graphics/tgstation/base.tres" type="TileSet" id=11]
[ext_resource path="res://Actors/Objects/PowerStorage/PowerStorage.tscn" type="PackedScene" id=12]
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[ext_resource path="res://Graphics/tgstation/cables.tres" type="TileSet" id=13]
[ext_resource path="res://Actors/Objects/ElectricSocket/ElectricSocket.tscn" type="PackedScene" id=14]
[ext_resource path="res://Actors/Meta/POI/POI.tscn" type="PackedScene" id=15]
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[sub_resource type="CanvasItemMaterial" id=1]
light_mode = 1
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[node name="map" type="Node2D"]
script = ExtResource( 5 )
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[node name="darkness" type="CanvasModulate" parent="."]
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visible = false
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color = Color( 0, 0, 0, 1 )
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[node name="editor" type="Node2D" parent="."]
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[node name="deepspace" type="Sprite" parent="."]
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material = SubResource( 1 )
position = Vector2( 208, 256 )
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texture = ExtResource( 7 )
region_enabled = true
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region_rect = Rect2( 0, 0, 100000, 100000 )
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__meta__ = {
"_edit_group_": true,
"_edit_lock_": true
}
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[node name="base" type="TileMap" parent="."]
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z_index = 1
z_as_relative = false
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tile_set = ExtResource( 11 )
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[node name="cables" type="TileMap" parent="."]
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z_index = 2
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tile_set = ExtResource( 13 )
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cell_size = Vector2( 32, 32 )
cell_quadrant_size = 32
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format = 1
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[node name="floor" type="TileMap" parent="."]
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z_index = 3
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tile_set = ExtResource( 9 )
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[node name="walls" type="TileMap" parent="."]
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position = Vector2( 0, -1 )
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z_index = 4
z_as_relative = false
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tile_set = ExtResource( 1 )
cell_size = Vector2( 32, 32 )
cell_quadrant_size = 32
occluder_light_mask = -2147483647
format = 1
2020-07-21 17:47:33 +00:00
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2020-07-06 12:38:05 +00:00
script = ExtResource( 3 )
extended_tilemap_node = NodePath("../1x1")
[node name="1x1" type="TileMap" parent="."]
2020-07-10 00:09:54 +00:00
z_index = 5
z_as_relative = false
2020-07-06 12:38:05 +00:00
tile_set = ExtResource( 2 )
cell_size = Vector2( 16, 16 )
format = 1
2020-07-06 19:58:42 +00:00
2020-07-07 11:01:12 +00:00
[node name="engines" type="Node2D" parent="."]
modulate = Color( 0.980392, 0.980392, 0.980392, 1 )
2020-07-16 12:38:06 +00:00
z_index = 10
2020-07-07 11:01:12 +00:00
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2020-07-16 12:38:06 +00:00
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direction = 0
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strength = 1.0
max_force = 0.05
2020-07-16 12:38:06 +00:00
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position = Vector2( -1024, -32 )
direction = 0
2020-07-23 12:21:27 +00:00
strength = 1.0
max_force = 0.05
2020-07-16 12:38:06 +00:00
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2020-07-07 11:01:12 +00:00
direction = 0
2020-07-23 12:21:27 +00:00
strength = 1.0
max_force = 0.05
2020-07-07 11:01:12 +00:00
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position = Vector2( -928, 160 )
2020-07-07 11:01:12 +00:00
direction = 0
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strength = 1.0
max_force = 0.05
2020-07-07 11:01:12 +00:00
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2020-07-16 12:38:06 +00:00
position = Vector2( -1024, 64 )
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strength = 1.0
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2020-07-07 11:01:12 +00:00
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[node name="objects" type="Node2D" parent="."]
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z_index = 10
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__meta__ = {
"_editor_description_": ""
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2020-07-16 12:38:06 +00:00
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direction = 0
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2020-07-16 12:38:06 +00:00
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object_name = "Bridge entrance"
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position = Vector2( 160, -128 )
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object_name = "Docking entrance B"
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position = Vector2( 96, -128 )
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object_name = "Docking entrance A"
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2020-07-16 12:38:06 +00:00
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position = Vector2( 64, -320 )
2020-07-16 12:38:06 +00:00
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2020-07-16 12:38:06 +00:00
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position = Vector2( 192, -320 )
2020-07-16 12:38:06 +00:00
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2020-07-16 12:38:06 +00:00
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position = Vector2( 64, -256 )
2020-07-16 12:38:06 +00:00
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2020-07-16 12:38:06 +00:00
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position = Vector2( 192, -256 )
2020-07-16 12:38:06 +00:00
interlockTargetPath = NodePath("../Door6")
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position = Vector2( 800, -32 )
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position = Vector2( -352, 128 )
2020-07-17 00:26:08 +00:00
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2020-07-23 12:21:27 +00:00
object_name = "Medical entrance A"
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position = Vector2( 416, 64 )
2020-07-23 12:21:27 +00:00
object_name = "Medical entrance B"
2020-07-17 00:26:08 +00:00
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position = Vector2( 256, 128 )
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object_name = "Medical Doubledoors A"
2020-07-17 00:26:08 +00:00
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2020-07-23 12:21:27 +00:00
object_name = "Medical Doubledoors B"
2020-07-21 17:47:33 +00:00
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position = Vector2( 416, -64 )
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object_name = "Armory entrance (Halls)"
2020-07-21 17:47:33 +00:00
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object_name = "Armory entrance (Docking)"
2020-07-21 17:47:33 +00:00
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2020-07-10 00:09:54 +00:00
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2020-07-16 12:38:06 +00:00
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2020-07-10 00:09:54 +00:00
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2020-07-16 12:38:06 +00:00
position = Vector2( -768, 64 )
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2020-07-10 00:09:54 +00:00
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connectionPaths = [ NodePath("../../engines/Engine3") ]
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2020-07-10 00:09:54 +00:00
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2020-07-16 12:38:06 +00:00
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2020-07-10 00:09:54 +00:00
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2020-07-16 12:38:06 +00:00
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2020-07-10 00:09:54 +00:00
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2020-07-16 12:38:06 +00:00
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2020-07-10 00:09:54 +00:00
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2020-07-10 00:09:54 +00:00
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2020-07-10 00:09:54 +00:00
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2020-07-10 00:09:54 +00:00
2020-07-16 12:38:06 +00:00
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2020-07-10 00:09:54 +00:00
[node name="ElectricSocket23" parent="sockets" instance=ExtResource( 14 )]
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position = Vector2( 704, 64 )
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direction = 3
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connectionPaths = [ NodePath("../../objects/Computer9") ]
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flow = 1
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[node name="ElectricSocket24" parent="sockets" instance=ExtResource( 14 )]
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position = Vector2( 736, 64 )
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direction = 3
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connectionPaths = [ NodePath("../../objects/Computer8") ]
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flow = 1
[node name="ElectricSocket25" parent="sockets" instance=ExtResource( 14 )]
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position = Vector2( 768, -32 )
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direction = 1
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connectionPaths = [ NodePath("../../objects/Computer7") ]
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flow = 1
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[node name="ElectricSocket26" parent="sockets" instance=ExtResource( 14 )]
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position = Vector2( 768, 32 )
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direction = 1
connectionPaths = [ NodePath("../../objects/Computer6") ]
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flow = 1
[node name="ElectricSocket27" parent="sockets" instance=ExtResource( 14 )]
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position = Vector2( -512, 224 )
direction = 0
connectionPaths = [ NodePath("../../objects/Door9") ]
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flow = 1
[node name="ElectricSocket28" parent="sockets" instance=ExtResource( 14 )]
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position = Vector2( -448, 32 )
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direction = 3
connectionPaths = [ NodePath("../../objects/Door10") ]
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flow = 1
[node name="ElectricSocket29" parent="sockets" instance=ExtResource( 14 )]
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position = Vector2( -320, 128 )
direction = 0
connectionPaths = [ NodePath("../../objects/Door12") ]
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flow = 1
[node name="ElectricSocket30" parent="sockets" instance=ExtResource( 14 )]
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position = Vector2( -224, 32 )
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direction = 3
connectionPaths = [ NodePath("../../objects/Door11") ]
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flow = 1
[node name="ElectricSocket31" parent="sockets" instance=ExtResource( 14 )]
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position = Vector2( -128, 192 )
direction = 1
connectionPaths = [ NodePath("../../objects/Door13") ]
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flow = 1
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[node name="ElectricSocket32" parent="sockets" instance=ExtResource( 14 )]
position = Vector2( 224, 128 )
direction = 1
connectionPaths = [ NodePath("../../objects/Door16") ]
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flow = 1
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[node name="ElectricSocket33" parent="sockets" instance=ExtResource( 14 )]
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position = Vector2( 224, 160 )
direction = 1
connectionPaths = [ NodePath("../../objects/Door17") ]
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flow = 1
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[node name="ElectricSocket34" parent="sockets" instance=ExtResource( 14 )]
position = Vector2( 352, 32 )
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direction = 3
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connectionPaths = [ NodePath("../../objects/Door14") ]
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flow = 1
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[node name="ElectricSocket35" parent="sockets" instance=ExtResource( 14 )]
position = Vector2( 416, 32 )
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direction = 3
connectionPaths = [ NodePath("../../objects/Door15") ]
2020-07-23 12:21:27 +00:00
flow = 1
2020-07-21 17:47:33 +00:00
[node name="ElectricSocket36" parent="sockets" instance=ExtResource( 14 )]
position = Vector2( 192, -160 )
direction = 1
connectionPaths = [ NodePath("../../objects/Door19") ]
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flow = 1
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[node name="ElectricSocket37" parent="sockets" instance=ExtResource( 14 )]
position = Vector2( 416, -32 )
direction = 2
connectionPaths = [ NodePath("../../objects/Door18") ]
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flow = 1
2020-07-21 17:47:33 +00:00
2020-07-07 00:47:29 +00:00
[node name="lights" type="Node2D" parent="."]
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modulate = Color( 0.980392, 0.980392, 0.980392, 1 )
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z_index = 11
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__meta__ = {
"_edit_group_": true,
"_edit_lock_": true
}
[node name="pois" type="Node2D" parent="."]
z_index = 999
[node name="SpawnpointPlayer" parent="pois" instance=ExtResource( 15 )]
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position = Vector2( 720, 16 )
[node name="areas" type="Node2D" parent="."]
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visible = false
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[node name="Bridge" parent="areas" instance=ExtResource( 8 )]
position = Vector2( 752, 16 )
z_index = 100
area_name = "Bridge"
wall_tilemap = NodePath("../../walls")
base_tilemap = NodePath("../../base")
[node name="Docking" parent="areas" instance=ExtResource( 8 )]
position = Vector2( 128, -176 )
z_index = 100
area_name = "Docking"
wall_tilemap = NodePath("../../walls")
base_tilemap = NodePath("../../base")
[node name="Port1" type="Node2D" parent="areas/Docking"]
position = Vector2( -48, -96 )
[node name="Port2" type="Node2D" parent="areas/Docking"]
position = Vector2( 80, -96 )
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[node name="Medical" parent="areas" instance=ExtResource( 8 )]
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position = Vector2( 464, 144 )
z_index = 100
area_name = "Medical"
wall_tilemap = NodePath("../../walls")
base_tilemap = NodePath("../../base")
2020-07-21 17:47:33 +00:00
[node name="Security" parent="areas" instance=ExtResource( 8 )]
position = Vector2( 464, -144 )
z_index = 100
area_name = "Security"
wall_tilemap = NodePath("../../walls")
base_tilemap = NodePath("../../base")
2020-07-20 09:15:39 +00:00
[node name="Bar" parent="areas" instance=ExtResource( 8 )]
position = Vector2( -208, 176 )
z_index = 100
area_name = "Bar"
wall_tilemap = NodePath("../../walls")
base_tilemap = NodePath("../../base")
[node name="Kitchen" type="Node2D" parent="areas/Bar"]
position = Vector2( 192, 0 )
[node name="Engine" parent="areas" instance=ExtResource( 8 )]
position = Vector2( -784, 16 )
z_index = 100
area_name = "Engine room"
wall_tilemap = NodePath("../../walls")
base_tilemap = NodePath("../../base")
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[node name="CrewStorage" parent="areas" instance=ExtResource( 8 )]
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position = Vector2( -432, 176 )
z_index = 100
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area_name = "Crew Storage"
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wall_tilemap = NodePath("../../walls")
base_tilemap = NodePath("../../base")
[node name="Cryostorage" parent="areas" instance=ExtResource( 8 )]
position = Vector2( -592, 176 )
z_index = 100
area_name = "Cryo-storage"
wall_tilemap = NodePath("../../walls")
base_tilemap = NodePath("../../base")