Commit graph

29 commits

Author SHA1 Message Date
0fa89de972
More work on map editor 2020-09-18 01:47:16 +02:00
780b743d8b
GOOD BYE 1x1 2020-09-16 01:24:08 +02:00
91b29162aa
Start work on map editor 2020-09-11 11:29:06 +02:00
a01a0215cd
Add item boxes, add asking 2020-07-28 09:54:04 +02:00
187a46eabd
Add area management 2020-07-20 11:15:39 +02:00
ac4bb87567
oh so this is why they were blurred 2020-07-17 02:25:55 +02:00
4e29c440ff
New tiles 2020-07-16 18:11:58 +02:00
e0797412c6
Import splash/icon as images and not textures 2020-07-16 14:36:38 +02:00
d021b3ab3b
WebGL friendly shader 2020-07-14 14:18:35 +02:00
b95246209a
Sync systems and go back to GLES2 for now 2020-07-13 22:18:02 +02:00
209bafa5f1
Better icon and menu 2020-07-12 17:26:40 +02:00
89a4f8ea32
Add bootsplash 2020-07-10 18:21:33 +02:00
63b0ad545b
Neat shader and logo for titlescreen 2020-07-10 15:20:56 +02:00
f06526825d
Start work on menus and add music (?) 2020-07-10 15:37:13 +02:00
9c3468e94d
More UI, fix occlusion 2020-07-10 13:31:16 +02:00
e592aa435c
Add draggable/resizable panels 2020-07-10 12:37:17 +02:00
7793ae2598
Odyssey is powered up! 2020-07-10 02:09:54 +02:00
75b760086d
Add basic power network setup 2020-07-09 00:12:14 +02:00
04eb4846e8 WIP electrical work 2020-07-08 14:30:46 +02:00
6b25359a38
Add Scanner and powerstorage ui 2020-07-07 20:42:22 +02:00
6e8d2e972c
Add wires 2020-07-07 19:52:44 +02:00
c5b48c1a8a Add runtime map, Add current speed/dir to controlcomp 2020-07-07 18:08:56 +02:00
dee8e3d29d Add plating and separate layers 2020-07-07 14:51:30 +02:00
166bf997ef Switch to gles3, add engines 2020-07-07 13:01:12 +02:00
996af50648
Lighting, also fonts and stuff 2020-07-07 02:47:29 +02:00
23b0112b45
Add computers and sprinting 2020-07-06 21:58:42 +02:00
3c813d98e4
Add windows and outer space 2020-07-06 19:23:42 +02:00
f65ef4b8f9
Add doors! 2020-07-06 18:41:30 +02:00
ba89ea8b49 First commit 2020-07-06 14:38:05 +02:00