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7dc9c90390
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Add (slightly broken) mapping helper tool
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2020-07-16 14:37:37 +02:00 |
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5316affe0e
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Engines now suck energy juice. Also you can go places. Also readme and stuff
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2020-07-14 23:28:13 +02:00 |
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5ca3c191cd
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Add WebGL and GOTM support
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2020-07-14 16:20:06 +02:00 |
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6ea963f1f6
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Minor things
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2020-07-14 02:00:43 +02:00 |
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b95246209a
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Sync systems and go back to GLES2 for now
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2020-07-13 22:18:02 +02:00 |
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e1221af9ec
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Add map serialization/deserialization (incomplete)
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2020-07-13 21:01:36 +02:00 |
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a13eb426ef
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Add async loading and start work on joining servers
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2020-07-13 11:20:51 +02:00 |
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1c328e3e2e
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Start adding async loading
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2020-07-13 02:20:09 +02:00 |
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209bafa5f1
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Better icon and menu
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2020-07-12 17:26:40 +02:00 |
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89a4f8ea32
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Add bootsplash
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2020-07-10 18:21:33 +02:00 |
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63b0ad545b
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Neat shader and logo for titlescreen
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2020-07-10 15:20:56 +02:00 |
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f06526825d
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Start work on menus and add music (?)
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2020-07-10 15:37:13 +02:00 |
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95bdff8c37
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Add dynamic map loading and spawnpoints
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2020-07-10 10:45:57 +02:00 |
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7793ae2598
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Odyssey is powered up!
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2020-07-10 02:09:54 +02:00 |
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db74d4135d
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Calculate source/usage
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2020-07-09 09:19:17 +02:00 |
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75b760086d
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Add basic power network setup
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2020-07-09 00:12:14 +02:00 |
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04eb4846e8
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WIP electrical work
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2020-07-08 14:30:46 +02:00 |
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6b25359a38
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Add Scanner and powerstorage ui
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2020-07-07 20:42:22 +02:00 |
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c5b48c1a8a
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Add runtime map, Add current speed/dir to controlcomp
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2020-07-07 18:08:56 +02:00 |
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dee8e3d29d
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Add plating and separate layers
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2020-07-07 14:51:30 +02:00 |
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166bf997ef
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Switch to gles3, add engines
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2020-07-07 13:01:12 +02:00 |
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485de5791b
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Add activation range and leave events
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2020-07-07 09:40:20 +02:00 |
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97784eb24e
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Change UI style for computers
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2020-07-07 00:00:39 +02:00 |
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23b0112b45
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Add computers and sprinting
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2020-07-06 21:58:42 +02:00 |
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ba89ea8b49
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First commit
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2020-07-06 14:38:05 +02:00 |
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