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odyssey-old/Scenes/Maps/odyssey.tscn
2020-07-16 14:38:06 +02:00

361 lines
32 KiB
Text

[gd_scene load_steps=16 format=2]
[ext_resource path="res://Graphics/tgstation/walls.tres" type="TileSet" id=1]
[ext_resource path="res://Graphics/tgstation/1x1.tres" type="TileSet" id=2]
[ext_resource path="res://Scenes/Rendering/MapTiles.gd" type="Script" id=3]
[ext_resource path="res://Actors/Objects/Door/Door.tscn" type="PackedScene" id=4]
[ext_resource path="res://Scenes/Map.gd" type="Script" id=5]
[ext_resource path="res://Actors/Objects/Computer/Computer.tscn" type="PackedScene" id=6]
[ext_resource path="res://Graphics/space.png" type="Texture" id=7]
[ext_resource path="res://Graphics/tgstation/floor.tres" type="TileSet" id=9]
[ext_resource path="res://Actors/Objects/Engine/Engine.tscn" type="PackedScene" id=10]
[ext_resource path="res://Graphics/tgstation/base.tres" type="TileSet" id=11]
[ext_resource path="res://Actors/Objects/PowerStorage/PowerStorage.tscn" type="PackedScene" id=12]
[ext_resource path="res://Graphics/tgstation/cables.tres" type="TileSet" id=13]
[ext_resource path="res://Actors/Objects/ElectricSocket/ElectricSocket.tscn" type="PackedScene" id=14]
[ext_resource path="res://Actors/Meta/POI/POI.tscn" type="PackedScene" id=15]
[sub_resource type="CanvasItemMaterial" id=1]
light_mode = 1
[node name="map" type="Node2D"]
script = ExtResource( 5 )
[node name="darkness" type="CanvasModulate" parent="."]
visible = false
color = Color( 0, 0, 0, 1 )
[node name="editor" type="Node2D" parent="."]
[node name="deepspace" type="Sprite" parent="."]
material = SubResource( 1 )
position = Vector2( 208, 256 )
texture = ExtResource( 7 )
region_enabled = true
region_rect = Rect2( 0, 0, 10000, 10000 )
__meta__ = {
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"_edit_lock_": true
}
[node name="base" type="TileMap" parent="."]
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z_as_relative = false
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[node name="cables" type="TileMap" parent="."]
z_index = 2
z_as_relative = false
tile_set = ExtResource( 13 )
cell_size = Vector2( 32, 32 )
cell_quadrant_size = 32
occluder_light_mask = -2147483647
format = 1
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[node name="floor" type="TileMap" parent="."]
z_index = 3
z_as_relative = false
tile_set = ExtResource( 9 )
cell_size = Vector2( 32, 32 )
cell_quadrant_size = 32
occluder_light_mask = -2147483647
format = 1
[node name="walls" type="TileMap" parent="."]
z_index = 4
z_as_relative = false
tile_set = ExtResource( 1 )
cell_size = Vector2( 32, 32 )
cell_quadrant_size = 32
occluder_light_mask = -2147483647
format = 1
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script = ExtResource( 3 )
extended_tilemap_node = NodePath("../1x1")
[node name="1x1" type="TileMap" parent="."]
z_index = 5
z_as_relative = false
tile_set = ExtResource( 2 )
cell_size = Vector2( 16, 16 )
format = 1
[node name="engines" type="Node2D" parent="."]
modulate = Color( 0.980392, 0.980392, 0.980392, 1 )
z_index = 10
[node name="Engine" parent="engines" instance=ExtResource( 10 )]
position = Vector2( -1024, -128 )
direction = 0
[node name="Engine5" parent="engines" instance=ExtResource( 10 )]
position = Vector2( -1024, -32 )
direction = 0
[node name="Engine4" parent="engines" instance=ExtResource( 10 )]
position = Vector2( -928, -224 )
direction = 0
[node name="Engine2" parent="engines" instance=ExtResource( 10 )]
position = Vector2( -928, 160 )
direction = 0
[node name="Engine3" parent="engines" instance=ExtResource( 10 )]
position = Vector2( -1024, 64 )
direction = 0
[node name="objects" type="Node2D" parent="."]
z_index = 10
__meta__ = {
"_editor_description_": ""
}
[node name="SMES1" parent="objects" instance=ExtResource( 12 )]
position = Vector2( -736, 96 )
[node name="SMES2" parent="objects" instance=ExtResource( 12 )]
position = Vector2( -736, 64 )
[node name="SMES3" parent="objects" instance=ExtResource( 12 )]
position = Vector2( -736, -64 )
[node name="SMES4" parent="objects" instance=ExtResource( 12 )]
position = Vector2( -736, -96 )
[node name="Computer" parent="objects" instance=ExtResource( 6 )]
position = Vector2( 736, 0 )
direction = 0
[node name="Door" parent="objects" instance=ExtResource( 4 )]
position = Vector2( -704, 0 )
[node name="Door2" parent="objects" instance=ExtResource( 4 )]
position = Vector2( 608, 0 )
[node name="Door4" parent="objects" instance=ExtResource( 4 )]
position = Vector2( 160, -224 )
[node name="Door3" parent="objects" instance=ExtResource( 4 )]
position = Vector2( 96, -224 )
[node name="Door5" parent="objects" instance=ExtResource( 4 )]
position = Vector2( 64, -512 )
interlockTargetPath = NodePath("../Door7")
[node name="Door6" parent="objects" instance=ExtResource( 4 )]
position = Vector2( 192, -512 )
interlockTargetPath = NodePath("../Door8")
[node name="Door7" parent="objects" instance=ExtResource( 4 )]
position = Vector2( 64, -448 )
interlockTargetPath = NodePath("../Door5")
[node name="Door8" parent="objects" instance=ExtResource( 4 )]
position = Vector2( 192, -448 )
interlockTargetPath = NodePath("../Door6")
[node name="Computer2" parent="objects" instance=ExtResource( 6 )]
position = Vector2( -864, -32 )
direction = 1
computer_type = 4
[node name="Computer3" parent="objects" instance=ExtResource( 6 )]
position = Vector2( -864, 0 )
direction = 1
computer_type = 5
[node name="Computer4" parent="objects" instance=ExtResource( 6 )]
position = Vector2( 736, -96 )
computer_type = 4
[node name="Computer5" parent="objects" instance=ExtResource( 6 )]
position = Vector2( 704, -96 )
computer_type = 5
[node name="Computer6" parent="objects" instance=ExtResource( 6 )]
position = Vector2( 736, 32 )
direction = 0
computer_type = 7
[node name="Computer8" parent="objects" instance=ExtResource( 6 )]
position = Vector2( 736, 96 )
direction = 2
computer_type = 6
[node name="Computer9" parent="objects" instance=ExtResource( 6 )]
position = Vector2( 704, 96 )
direction = 2
computer_type = 3
[node name="Computer7" parent="objects" instance=ExtResource( 6 )]
position = Vector2( 736, -32 )
direction = 0
computer_type = 1
[node name="sockets" type="Node2D" parent="."]
z_index = 2
z_as_relative = false
[node name="ElectricSocket" parent="sockets" instance=ExtResource( 14 )]
position = Vector2( -768, -96 )
direction = 1
connectionPaths = [ NodePath("../../objects/SMES4") ]
[node name="ElectricSocket2" parent="sockets" instance=ExtResource( 14 )]
position = Vector2( -768, -64 )
direction = 1
connectionPaths = [ NodePath("../../objects/SMES3") ]
[node name="ElectricSocket3" parent="sockets" instance=ExtResource( 14 )]
position = Vector2( -768, 64 )
direction = 1
connectionPaths = [ NodePath("../../objects/SMES2") ]
[node name="ElectricSocket4" parent="sockets" instance=ExtResource( 14 )]
position = Vector2( -768, 96 )
direction = 1
connectionPaths = [ NodePath("../../objects/SMES1") ]
[node name="ElectricSocket5" parent="sockets" instance=ExtResource( 14 )]
position = Vector2( -928, 96 )
direction = 0
connectionPaths = [ NodePath("../../engines/Engine3") ]
flow = 1
[node name="ElectricSocket6" parent="sockets" instance=ExtResource( 14 )]
position = Vector2( -832, -192 )
direction = 0
connectionPaths = [ NodePath("../../engines/Engine4") ]
flow = 1
[node name="ElectricSocket7" parent="sockets" instance=ExtResource( 14 )]
position = Vector2( -928, 0 )
direction = 0
connectionPaths = [ NodePath("../../engines/Engine5") ]
flow = 1
[node name="ElectricSocket8" parent="sockets" instance=ExtResource( 14 )]
position = Vector2( -832, 192 )
direction = 0
connectionPaths = [ NodePath("../../engines/Engine2") ]
flow = 1
[node name="ElectricSocket9" parent="sockets" instance=ExtResource( 14 )]
position = Vector2( -928, -96 )
direction = 0
connectionPaths = [ NodePath("../../engines/Engine") ]
flow = 1
[node name="ElectricSocket10" parent="sockets" instance=ExtResource( 14 )]
position = Vector2( 704, 0 )
direction = 1
connectionPaths = [ NodePath("../../objects/Computer") ]
flow = 1
[node name="ElectricSocket12" parent="sockets" instance=ExtResource( 14 )]
position = Vector2( 576, 0 )
direction = 1
connectionPaths = [ NodePath("../../objects/Door2") ]
flow = 1
[node name="ElectricSocket11" parent="sockets" instance=ExtResource( 14 )]
position = Vector2( -736, 0 )
direction = 1
connectionPaths = [ NodePath("../../objects/Door") ]
flow = 1
[node name="ElectricSocket13" parent="sockets" instance=ExtResource( 14 )]
position = Vector2( 96, -192 )
connectionPaths = [ NodePath("../../objects/Door3") ]
flow = 1
[node name="ElectricSocket14" parent="sockets" instance=ExtResource( 14 )]
position = Vector2( 160, -192 )
connectionPaths = [ NodePath("../../objects/Door4") ]
flow = 1
[node name="ElectricSocket15" parent="sockets" instance=ExtResource( 14 )]
position = Vector2( 64, -416 )
connectionPaths = [ NodePath("../../objects/Door7") ]
flow = 1
[node name="ElectricSocket16" parent="sockets" instance=ExtResource( 14 )]
position = Vector2( 64, -480 )
connectionPaths = [ NodePath("../../objects/Door5") ]
flow = 1
[node name="ElectricSocket17" parent="sockets" instance=ExtResource( 14 )]
position = Vector2( 192, -480 )
connectionPaths = [ NodePath("../../objects/Door6") ]
flow = 1
[node name="ElectricSocket18" parent="sockets" instance=ExtResource( 14 )]
position = Vector2( 192, -416 )
connectionPaths = [ NodePath("../../objects/Door8") ]
flow = 1
[node name="ElectricSocket19" parent="sockets" instance=ExtResource( 14 )]
position = Vector2( -832, 0 )
direction = 0
connectionPaths = [ NodePath("../../objects/Computer3") ]
flow = 1
[node name="ElectricSocket20" parent="sockets" instance=ExtResource( 14 )]
position = Vector2( -832, -32 )
direction = 0
connectionPaths = [ NodePath("../../objects/Computer2") ]
flow = 1
[node name="ElectricSocket22" parent="sockets" instance=ExtResource( 14 )]
position = Vector2( 736, -64 )
connectionPaths = [ NodePath("../../objects/Computer4") ]
flow = 1
[node name="ElectricSocket21" parent="sockets" instance=ExtResource( 14 )]
position = Vector2( 704, -64 )
connectionPaths = [ NodePath("../../objects/Computer5") ]
flow = 1
[node name="ElectricSocket23" parent="sockets" instance=ExtResource( 14 )]
position = Vector2( 704, 64 )
direction = 3
connectionPaths = [ NodePath("../../objects/Computer9") ]
flow = 1
[node name="ElectricSocket24" parent="sockets" instance=ExtResource( 14 )]
position = Vector2( 736, 64 )
direction = 3
connectionPaths = [ NodePath("../../objects/Computer8") ]
flow = 1
[node name="ElectricSocket25" parent="sockets" instance=ExtResource( 14 )]
position = Vector2( 704, -32 )
direction = 1
connectionPaths = [ NodePath("../../objects/Computer7") ]
flow = 1
[node name="ElectricSocket26" parent="sockets" instance=ExtResource( 14 )]
position = Vector2( 704, 32 )
direction = 1
connectionPaths = [ NodePath("../../objects/Computer6") ]
flow = 1
[node name="lights" type="Node2D" parent="."]
modulate = Color( 0.980392, 0.980392, 0.980392, 1 )
z_index = 11
__meta__ = {
"_edit_group_": true,
"_edit_lock_": true
}
[node name="pois" type="Node2D" parent="."]
z_index = 999
[node name="SpawnpointPlayer" parent="pois" instance=ExtResource( 15 )]
position = Vector2( 816, 16 )