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db8a9ab1e4
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Start rework on odyssey
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2020-07-16 14:38:06 +02:00 |
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5316affe0e
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Engines now suck energy juice. Also you can go places. Also readme and stuff
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2020-07-14 23:28:13 +02:00 |
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b95246209a
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Sync systems and go back to GLES2 for now
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2020-07-13 22:18:02 +02:00 |
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e1221af9ec
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Add map serialization/deserialization (incomplete)
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2020-07-13 21:01:36 +02:00 |
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209bafa5f1
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Better icon and menu
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2020-07-12 17:26:40 +02:00 |
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95bdff8c37
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Add dynamic map loading and spawnpoints
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2020-07-10 10:45:57 +02:00 |
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a65bc28958
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Doors are powered, odyssey's grid is much better
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2020-07-10 10:20:15 +02:00 |
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7793ae2598
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Odyssey is powered up!
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2020-07-10 02:09:54 +02:00 |
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04eb4846e8
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WIP electrical work
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2020-07-08 14:30:46 +02:00 |
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c5b48c1a8a
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Add runtime map, Add current speed/dir to controlcomp
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2020-07-07 18:08:56 +02:00 |
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dee8e3d29d
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Add plating and separate layers
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2020-07-07 14:51:30 +02:00 |
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2e8ed847c9
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Interlocking doors
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2020-07-07 14:20:04 +02:00 |
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ff4767f473
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more light shenanigans
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2020-07-07 13:17:30 +02:00 |
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166bf997ef
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Switch to gles3, add engines
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2020-07-07 13:01:12 +02:00 |
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833fc90b71
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zoned darkness (with workaround)
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2020-07-07 10:38:32 +02:00 |
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485de5791b
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Add activation range and leave events
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2020-07-07 09:40:20 +02:00 |
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996af50648
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Lighting, also fonts and stuff
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2020-07-07 02:47:29 +02:00 |
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97784eb24e
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Change UI style for computers
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2020-07-07 00:00:39 +02:00 |
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23b0112b45
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Add computers and sprinting
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2020-07-06 21:58:42 +02:00 |
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3c813d98e4
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Add windows and outer space
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2020-07-06 19:23:42 +02:00 |
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f65ef4b8f9
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Add doors!
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2020-07-06 18:41:30 +02:00 |
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a0a9752d04
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REMOVE CLOWNE
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2020-07-06 16:29:36 +02:00 |
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ba89ea8b49
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First commit
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2020-07-06 14:38:05 +02:00 |
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