Use tokio and async fns

This commit is contained in:
Hamcha 2020-09-30 17:32:55 +02:00
parent 385542e1cb
commit 53215ba83c
Signed by: hamcha
GPG key ID: 41467804B19A3315
3 changed files with 335 additions and 22 deletions

297
Cargo.lock generated
View file

@ -15,6 +15,12 @@ dependencies = [
"memchr",
]
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@ -210,6 +216,57 @@ version = "0.1.1"
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@ -297,12 +354,31 @@ dependencies = [
"bytes",
]
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@ -380,6 +456,70 @@ dependencies = [
"autocfg",
]
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@ -404,6 +544,17 @@ dependencies = [
"tempfile",
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@ -448,12 +599,22 @@ name = "odyssey-server"
version = "0.1.0"
dependencies = [
"config",
"futures-util",
"log",
"serde 1.0.116",
"serde_derive",
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@ -499,6 +660,38 @@ version = "2.1.0"
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@ -625,7 +818,7 @@ version = "0.5.3"
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@ -821,7 +1042,7 @@ dependencies = [
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@ -948,6 +1217,12 @@ version = "0.9.0+wasi-snapshot-preview1"
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View file

@ -9,4 +9,8 @@ tungstenite = "0.11"
specs = "0.16"
config = "0.10"
serde = { version = "1", features = ["derive"] }
serde_derive = "1"
serde_derive = "1"
tokio = { version = "0.2", features = ["full"] }
tokio-tungstenite = "0.11"
futures-util = { version = "0.3", default-features = false, features = ["async-await", "sink", "std"] }
log = "0.4"

View file

@ -2,27 +2,45 @@ mod config;
mod game;
use crate::config::Settings;
use game::world::GameWorld;
use std::net::TcpListener;
use std::thread::spawn;
use tungstenite::server::accept;
use crate::game::world::GameWorld;
use futures_util::StreamExt;
use log::info;
use std::io::Error;
use tokio::net::{TcpListener, TcpStream};
fn main() {
let settings = Settings::new().unwrap();
#[tokio::main]
async fn main() -> Result<(), Error> {
let world = GameWorld::new();
let mut dispatcher = world.dispatcher();
dispatcher.dispatch();
let server = TcpListener::bind(settings.bind).unwrap();
for stream in server.incoming() {
spawn(move || {
let mut websocket = accept(stream.unwrap()).unwrap();
loop {
let msg = websocket.read_message().unwrap();
if msg.is_binary() || msg.is_text() {
websocket.write_message(msg).unwrap();
}
}
});
let settings = Settings::new().unwrap();
// Create the event loop and TCP listener we'll accept connections on.
let try_socket = TcpListener::bind(&settings.bind).await;
let mut listener = try_socket.expect("Failed to bind");
info!("Listening on: {}", settings.bind);
while let Ok((stream, _)) = listener.accept().await {
tokio::spawn(accept_connection(stream));
}
dispatcher.wait()
dispatcher.wait();
Ok(())
}
async fn accept_connection(stream: TcpStream) {
let addr = stream
.peer_addr()
.expect("connected streams should have a peer address");
info!("Peer address: {}", addr);
let ws_stream = tokio_tungstenite::accept_async(stream)
.await
.expect("Error during the websocket handshake occurred");
info!("New WebSocket connection: {}", addr);
let (write, read) = ws_stream.split();
read.forward(write)
.await
.expect("Failed to forward message")
}