2019-06-11 23:13:24 +00:00
|
|
|
extends Control
|
|
|
|
|
2019-06-29 09:46:33 +00:00
|
|
|
onready var CardList = $PickedCardListScroll/PickedCardList
|
2019-06-29 13:02:11 +00:00
|
|
|
onready var PlayerList = $PlayerList
|
|
|
|
|
|
|
|
var players = {}
|
2019-06-12 22:36:35 +00:00
|
|
|
|
|
|
|
var CardUI := preload("res://Scenes/DeckBuilder/UICard.tscn")
|
2019-06-29 13:02:11 +00:00
|
|
|
var PlayerItem := preload("res://Scenes/Draft/PlayerItem.tscn")
|
2019-06-12 22:36:35 +00:00
|
|
|
|
|
|
|
func _ready():
|
|
|
|
add_card("pr1")
|
|
|
|
add_card("pr10")
|
|
|
|
add_card("pr20")
|
|
|
|
add_card("pr30")
|
|
|
|
add_card("pr166")
|
|
|
|
add_card("pr171")
|
|
|
|
add_card("pr16")
|
|
|
|
add_card("pr171")
|
|
|
|
add_card("pr1")
|
|
|
|
add_card("pr10")
|
|
|
|
add_card("pr20")
|
|
|
|
add_card("pr30")
|
2019-06-29 13:02:11 +00:00
|
|
|
add_player("Player 1", false)
|
|
|
|
add_player("Bot 1", true)
|
2019-06-12 22:36:35 +00:00
|
|
|
|
|
|
|
func add_card(cardID: String):
|
|
|
|
var card := CardUI.instance()
|
|
|
|
card.cardID = cardID
|
|
|
|
card.connect("card_selected", self, "_card_selected", [cardID])
|
|
|
|
card.connect("card_unselected", self, "_card_unselected")
|
|
|
|
card.connect("card_hover", self, "_mouse_on_card", [card])
|
2019-06-29 09:46:33 +00:00
|
|
|
card.connect("card_clicked", self, "_card_picked", [cardID])
|
2019-06-12 22:36:35 +00:00
|
|
|
$Cards.add_child(card)
|
|
|
|
|
2019-06-29 09:46:33 +00:00
|
|
|
func clear_cards():
|
|
|
|
for card in $Cards.get_children():
|
|
|
|
card.queue_free()
|
|
|
|
|
2019-06-12 22:36:35 +00:00
|
|
|
func _card_selected(cardID: String):
|
|
|
|
$CardZoom.cardID = cardID
|
|
|
|
$CardZoom.fadein()
|
|
|
|
|
|
|
|
func _card_unselected():
|
|
|
|
$CardZoom.fadeout()
|
|
|
|
|
2019-06-29 09:46:33 +00:00
|
|
|
func _card_picked(cardID: String):
|
|
|
|
CardList.add_card(cardID)
|
2019-06-29 13:02:11 +00:00
|
|
|
players["Player 1"].set_picked(true)
|
2019-06-29 09:46:33 +00:00
|
|
|
$CardZoom.fadeout()
|
2019-06-29 13:25:13 +00:00
|
|
|
clear_cards()
|
2019-06-29 09:46:33 +00:00
|
|
|
|
2019-06-29 13:02:11 +00:00
|
|
|
func add_player(playerName: String, isBot: bool):
|
|
|
|
var item := PlayerItem.instance()
|
|
|
|
item.playerName = playerName
|
|
|
|
item.isBot = isBot
|
|
|
|
players[playerName] = item
|
|
|
|
$PlayerList.add_child(item)
|
|
|
|
item.set_picked(false)
|
|
|
|
|
2019-06-12 22:36:35 +00:00
|
|
|
const yMargin = 5
|
|
|
|
const xEdge = 200
|
|
|
|
const yEdge = 10
|
|
|
|
|
|
|
|
func _mouse_on_card(position: Vector2, card: Control):
|
|
|
|
# THIS IS A MESS
|
|
|
|
# Should be cleaned but there are way too many scaling things to keep track of
|
|
|
|
# and it's midnight right now
|
|
|
|
var pos: Vector2 = card.rect_position * $Cards.rect_scale
|
|
|
|
var cardpos: Vector2 = $Cards.rect_position + card.rect_position * $Cards.rect_scale
|
|
|
|
if $CardZoom.rect_size.x > rect_size.x - cardpos.x - xEdge:
|
|
|
|
pos.x -= $CardZoom.rect_size.x * $CardZoom.rect_scale.x
|
|
|
|
else:
|
|
|
|
pos.x += card.rect_size.x * $Cards.rect_scale.x
|
|
|
|
pos.y -= ($CardZoom.rect_size.y * $CardZoom.rect_scale.y)/4
|
|
|
|
if pos.y < yMargin:
|
|
|
|
pos.y = yMargin
|
|
|
|
elif $CardZoom.rect_size.y > rect_size.y - cardpos.y - yEdge:
|
|
|
|
pos.y = rect_size.y - $CardZoom.rect_size.y - yMargin
|
|
|
|
$CardZoom.rect_position = $Cards.rect_position + pos
|