Switch to 3D
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commit
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17 changed files with 333 additions and 43 deletions
BIN
MLPAssets/Background/boardbg.jpg
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MLPAssets/Background/boardbg.jpg
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36
MLPAssets/Background/boardbg.jpg.import
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MLPAssets/Background/boardbg.jpg.import
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[remap]
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importer="texture"
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type="StreamTexture"
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path.s3tc="res://.import/boardbg.jpg-892d674dbade1effb8d6d07916c18ae8.s3tc.stex"
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path.etc="res://.import/boardbg.jpg-892d674dbade1effb8d6d07916c18ae8.etc.stex"
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metadata={
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"imported_formats": [ "s3tc", "etc" ],
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"vram_texture": true
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}
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[deps]
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source_file="res://MLPAssets/Background/boardbg.jpg"
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dest_files=[ "res://.import/boardbg.jpg-892d674dbade1effb8d6d07916c18ae8.s3tc.stex", "res://.import/boardbg.jpg-892d674dbade1effb8d6d07916c18ae8.etc.stex" ]
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[params]
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compress/mode=2
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compress/lossy_quality=0.8
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=true
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flags/filter=true
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flags/mipmaps=true
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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stream=false
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size_limit=0
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detect_3d=false
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svg/scale=1.0
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BIN
MLPAssets/Models/#cardborder.wings#
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MLPAssets/Models/#cardborder.wings#
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MLPAssets/Models/cardborder.material
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MLPAssets/Models/cardborder.material
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MLPAssets/Models/cardborder.mtl
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MLPAssets/Models/cardborder.mtl
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# Exported from Wings 3D 2.2.1
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newmtl Cube2_auv
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Ns 19.999999999999996
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d 1.0
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illum 2
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Kd 1.0 1.0 1.0
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Ka 0.0 0.0 0.0
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Ks 0.19 0.19 0.19
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Ke 0.0 0.0 0.0
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map_Kd CardBack.png
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99
MLPAssets/Models/cardborder.obj
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MLPAssets/Models/cardborder.obj
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# Exported from Wings 3D 2.2.1
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mtllib cardborder.mtl
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o Cube2
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#16 vertices, 28 faces
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v -1.72000000 3.2818681e-2 -2.18667858
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v -1.67165352 3.2818681e-2 -2.30339731
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v -1.62339731 3.2818681e-2 -2.35165352
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v -1.50667858 3.2818681e-2 -2.40000000
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v -1.72000000 3.2818681e-2 2.18667858
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v -1.67165352 3.2818681e-2 2.30339731
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v -1.50667858 3.2818681e-2 2.40000000
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v -1.62339731 3.2818681e-2 2.35165352
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||||||
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v 1.50667858 3.2818681e-2 -2.40000000
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v 1.62339731 3.2818681e-2 -2.35165352
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v 1.67165352 3.2818681e-2 -2.30339731
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||||||
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v 1.72000000 3.2818681e-2 -2.18667858
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v 1.72000000 3.2818681e-2 2.18667858
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v 1.67165352 3.2818681e-2 2.30339731
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v 1.62339731 3.2818681e-2 2.35165352
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||||||
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v 1.50667858 3.2818681e-2 2.40000000
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vt 4.1666667e-2 4.4441963e-2
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vt 4.1666667e-2 0.95555804
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vt 5.1738851e-2 2.0125561e-2
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vt 5.1738851e-2 0.97987444
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vt 6.1792227e-2 1.0072184e-2
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vt 6.1792227e-2 0.98992782
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vt 8.6108630e-2 1.6151895e-14
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vt 8.6108630e-2 1.00000000
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||||||
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vt 0.71389137 0.0000000e+0
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||||||
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vt 0.71389137 1.00000000
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||||||
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vt 0.73820777 1.0072184e-2
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vt 0.73820777 0.98992782
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||||||
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vt 0.74826115 2.0125561e-2
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||||||
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vt 0.74826115 0.97987444
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||||||
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vt 0.75833333 4.4441963e-2
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||||||
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vt 0.75833333 0.95555804
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||||||
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vt 0.78431656 0.34479267
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vt 0.78431656 0.58110397
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vt 0.78692892 0.33848585
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vt 0.78692892 0.58741079
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vt 0.78953641 0.33587836
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vt 0.78953641 0.59001828
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vt 0.79584323 0.33326599
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vt 0.79584323 0.59263065
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||||||
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vt 0.95866788 0.33326599
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vt 0.95866788 0.59263065
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||||||
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vt 0.96497470 0.33587836
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vt 0.96497470 0.59001828
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vt 0.96758219 0.33848585
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vt 0.96758219 0.58741079
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vt 0.97019456 0.34479267
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vt 0.97019456 0.58110397
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vn 0.0000000e+0 1.00000000 5.9098621e-18
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vn 0.0000000e+0 -1.00000000 -5.9468352e-17
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vn 0.0000000e+0 1.00000000 5.9468352e-17
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vn 0.0000000e+0 -1.00000000 -1.8694771e-28
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vn 0.0000000e+0 -1.00000000 -9.3473854e-29
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vn 0.0000000e+0 1.00000000 -5.9468352e-17
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vn 0.0000000e+0 1.00000000 -1.8694771e-28
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vn 0.0000000e+0 -1.00000000 5.9468352e-17
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vn 0.0000000e+0 1.00000000 1.1819724e-17
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vn 0.0000000e+0 -1.00000000 -5.9468352e-17
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||||||
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vn 0.0000000e+0 1.00000000 5.9468352e-17
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||||||
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vn 0.0000000e+0 -1.00000000 5.9098621e-18
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||||||
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vn 0.0000000e+0 1.00000000 9.3473854e-29
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||||||
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vn 0.0000000e+0 -1.00000000 5.9468352e-17
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||||||
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vn 0.0000000e+0 1.00000000 -5.9468352e-17
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||||||
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vn 0.0000000e+0 -1.00000000 1.8694771e-28
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g Cube2_Cube2_auv
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usemtl Cube2_auv
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s 1
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f 1/16/1 12/2/12 5/15/5
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f 2/20/2 1/18/1 3/22/3
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f 2/14/2 4/10/4 1/16/1
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f 3/22/3 1/18/1 4/24/4
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f 3/12/3 4/10/4 2/14/2
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f 4/24/4 1/18/1 9/26/9
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f 5/17/5 13/31/13 1/18/1
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f 6/13/6 5/15/5 8/11/8
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f 6/19/6 7/23/7 5/17/5
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f 7/9/7 5/15/5 16/7/16
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f 8/11/8 5/15/5 7/9/7
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f 8/21/8 7/23/7 6/19/6
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f 9/8/9 1/16/1 4/10/4
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f 9/26/9 1/18/1 12/32/12
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f 9/8/9 12/2/12 1/16/1
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f 10/28/10 9/26/9 11/30/11
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f 10/6/10 12/2/12 9/8/9
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f 11/30/11 9/26/9 12/32/12
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f 11/4/11 12/2/12 10/6/10
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f 12/32/12 1/18/1 13/31/13
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f 13/1/13 5/15/5 12/2/12
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f 13/1/13 16/7/16 5/15/5
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f 14/29/14 13/31/13 15/27/15
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f 14/3/14 16/7/16 13/1/13
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f 15/27/15 13/31/13 16/25/16
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f 15/5/15 16/7/16 14/3/14
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f 16/25/16 5/17/5 7/23/7
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f 16/25/16 13/31/13 5/17/5
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18
MLPAssets/Models/cardborder.obj.import
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MLPAssets/Models/cardborder.obj.import
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[remap]
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||||||
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||||||
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importer="wavefront_obj"
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type="Mesh"
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path="res://.import/cardborder.obj-a6a8929c16d8d520e99a408fe4e7f808.mesh"
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[deps]
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||||||
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||||||
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files=[ "res://.import/cardborder.obj-a6a8929c16d8d520e99a408fe4e7f808.mesh" ]
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||||||
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source_file="res://MLPAssets/Models/cardborder.obj"
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dest_files=[ "res://.import/cardborder.obj-a6a8929c16d8d520e99a408fe4e7f808.mesh", "res://.import/cardborder.obj-a6a8929c16d8d520e99a408fe4e7f808.mesh" ]
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[params]
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||||||
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||||||
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generate_tangents=true
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scale_mesh=Vector3( 0.2, 0.2, 0.2 )
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optimize_mesh=true
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BIN
MLPAssets/Models/cardborder.wings
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BIN
MLPAssets/Models/cardborder.wings
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BIN
MLPAssets/Textures/CardBack.png
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MLPAssets/Textures/CardBack.png
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34
MLPAssets/Textures/CardBack.png.import
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MLPAssets/Textures/CardBack.png.import
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||||||
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[remap]
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||||||
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||||||
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importer="texture"
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type="StreamTexture"
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path="res://.import/CardBack.png-c3e28c09100eabc5562ed76709826ce0.stex"
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metadata={
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||||||
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"vram_texture": false
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}
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[deps]
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||||||
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source_file="res://MLPAssets/Textures/CardBack.png"
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dest_files=[ "res://.import/CardBack.png-c3e28c09100eabc5562ed76709826ce0.stex" ]
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[params]
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||||||
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compress/mode=2
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=true
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flags/filter=true
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flags/mipmaps=true
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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stream=false
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size_limit=0
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detect_3d=false
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svg/scale=1.0
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29
Scenes/Board.tscn
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Scenes/Board.tscn
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[gd_scene load_steps=7 format=2]
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[ext_resource path="res://Scenes/Scripts/Board.gd" type="Script" id=1]
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[ext_resource path="res://Scenes/Scripts/Camera.gd" type="Script" id=2]
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[ext_resource path="res://MLPAssets/Background/boardbg.jpg" type="Texture" id=3]
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[ext_resource path="res://Scenes/Components/Card.tscn" type="PackedScene" id=4]
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[sub_resource type="SpatialMaterial" id=2]
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flags_unshaded = true
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albedo_texture = ExtResource( 3 )
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[sub_resource type="PlaneMesh" id=3]
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material = SubResource( 2 )
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size = Vector2( 16, 9 )
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[node name="Spatial" type="Spatial"]
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script = ExtResource( 1 )
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[node name="Camera" type="Camera" parent="."]
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transform = Transform( 1, 0, 0, 0, 0.367808, 0.929902, 0, -0.929902, 0.367808, -0.232958, 4.94606, 3.11883 )
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script = ExtResource( 2 )
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[node name="MeshInstance" type="MeshInstance" parent="."]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.001, 0 )
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mesh = SubResource( 3 )
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material/0 = null
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[node name="Card" parent="." instance=ExtResource( 4 )]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.433312, -0.001, 1.49195 )
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@ -1,17 +1,58 @@
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[gd_scene load_steps=2 format=2]
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[gd_scene load_steps=5 format=2]
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[sub_resource type="ImageTexture" id=1]
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[ext_resource path="res://MLPAssets/Models/cardborder.obj" type="ArrayMesh" id=1]
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[ext_resource path="res://MLPAssets/Models/cardborder.material" type="Material" id=2]
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[node name="Node2D" type="Node2D"]
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[sub_resource type="Animation" id=2]
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resource_name = "flip"
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length = 0.5
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step = 0.05
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tracks/0/type = "value"
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tracks/0/path = NodePath(".:translation")
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tracks/0/interp = 2
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0.00886994, 0.25, 0.5 ),
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"transitions": PoolRealArray( 1, 1, 1 ),
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||||||
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"update": 0,
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||||||
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"values": [ Vector3( 0, 0, 0 ), Vector3( 0, 0.5, 0 ), Vector3( 0, 0, 0 ) ]
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}
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tracks/1/type = "value"
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tracks/1/path = NodePath(".:rotation_degrees")
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tracks/1/interp = 2
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tracks/1/loop_wrap = true
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/keys = {
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"times": PoolRealArray( 0.00886994, 0.5 ),
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"transitions": PoolRealArray( 1, 1 ),
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"update": 0,
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"values": [ Vector3( 0, 0, 0 ), Vector3( 0, 0, 180 ) ]
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}
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[node name="Border" type="Polygon2D" parent="."]
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[sub_resource type="Animation" id=1]
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color = Color( 0, 0, 0, 1 )
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resource_name = "tap"
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offset = Vector2( -180, -240 )
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length = 0.3
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antialiased = true
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tracks/0/type = "value"
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polygon = PoolVector2Array( 4, 4, 9, 1, 16, 0, 324, 0, 331, 1, 336, 4, 339, 9, 340, 16, 340, 464, 339, 471, 336, 476, 331, 479, 324, 480, 16, 480, 9, 479, 4, 476, 1, 471, 0, 464, 0, 16, 1, 9 )
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tracks/0/path = NodePath(".:rotation_degrees")
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tracks/0/interp = 2
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0, 0.3 ),
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"transitions": PoolRealArray( 0.466516, 2.37841 ),
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"update": 0,
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"values": [ Vector3( 0, 0, 0 ), Vector3( 0, -90, 0 ) ]
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}
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[node name="InsideBG" type="Polygon2D" parent="Border"]
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[node name="Card" type="MeshInstance"]
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offset = Vector2( -180, -240 )
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )
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antialiased = true
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mesh = ExtResource( 1 )
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texture = SubResource( 1 )
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material/0 = ExtResource( 2 )
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polygon = PoolVector2Array( 18, 18, 322, 18, 322, 462, 18, 462 )
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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anims/flip = SubResource( 2 )
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anims/tap = SubResource( 1 )
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@ -1,15 +0,0 @@
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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://Scenes/Scripts/Game.gd" type="Script" id=1]
|
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[ext_resource path="res://Scenes/Components/Card.tscn" type="PackedScene" id=2]
|
|
||||||
|
|
||||||
[node name="Node2D" type="Control"]
|
|
||||||
anchor_right = 1.0
|
|
||||||
anchor_bottom = 1.0
|
|
||||||
script = ExtResource( 1 )
|
|
||||||
|
|
||||||
[node name="Board" type="Node2D" parent="."]
|
|
||||||
|
|
||||||
[node name="Node2D3" parent="Board" instance=ExtResource( 2 )]
|
|
||||||
position = Vector2( 736.851, 566.497 )
|
|
||||||
scale = Vector2( 0.3, 0.3 )
|
|
24
Scenes/Scripts/Board.gd
Normal file
24
Scenes/Scripts/Board.gd
Normal file
|
@ -0,0 +1,24 @@
|
||||||
|
extends Spatial
|
||||||
|
|
||||||
|
onready var camera := $Camera
|
||||||
|
|
||||||
|
var mouseOrigin: Vector2
|
||||||
|
var lastCameraTransform: Transform
|
||||||
|
|
||||||
|
func _input(event: InputEvent):
|
||||||
|
# Camera zoom
|
||||||
|
if event.is_action("zoom_in"):
|
||||||
|
camera.zoom(true)
|
||||||
|
elif event.is_action("zoom_out"):
|
||||||
|
camera.zoom(false)
|
||||||
|
# Save original camera and mouse position before panning
|
||||||
|
if event.is_action_pressed("pan"):
|
||||||
|
mouseOrigin = get_viewport().get_mouse_position()
|
||||||
|
lastCameraTransform = camera.transform
|
||||||
|
|
||||||
|
func _process(delta):
|
||||||
|
# If panning, translate mouse delta to camera delta
|
||||||
|
if Input.is_action_pressed("pan"):
|
||||||
|
var mouseDelta := get_viewport().get_mouse_position() - mouseOrigin
|
||||||
|
var mousePos: Vector2 = mouseDelta * 0.0096 * (1-camera.getZoomLevel()/5) # Magic numbers everywhere
|
||||||
|
camera.transform.origin = lastCameraTransform.origin - Vector3(mousePos.x, 0, mousePos.y)
|
22
Scenes/Scripts/Camera.gd
Normal file
22
Scenes/Scripts/Camera.gd
Normal file
|
@ -0,0 +1,22 @@
|
||||||
|
extends Camera
|
||||||
|
|
||||||
|
export var scaleFactor := 0.2
|
||||||
|
export var animSpeed := 20
|
||||||
|
|
||||||
|
var targetZoom := 0.0
|
||||||
|
var currentZoom := 0.0
|
||||||
|
|
||||||
|
func zoom(inward: bool):
|
||||||
|
var direction := 1
|
||||||
|
if !inward:
|
||||||
|
direction *= -1
|
||||||
|
targetZoom += scaleFactor * direction
|
||||||
|
|
||||||
|
func _process(delta: float):
|
||||||
|
if abs(targetZoom - currentZoom) > 0:
|
||||||
|
var deltaZoom := (targetZoom - currentZoom) * (delta * animSpeed)
|
||||||
|
transform = transform.translated(Vector3.FORWARD * deltaZoom)
|
||||||
|
currentZoom += deltaZoom
|
||||||
|
|
||||||
|
func getZoomLevel() -> float:
|
||||||
|
return currentZoom
|
|
@ -1,15 +0,0 @@
|
||||||
extends Control
|
|
||||||
|
|
||||||
func _input(event: InputEvent):
|
|
||||||
if event.is_action_pressed("zoom_in"):
|
|
||||||
zoom(true)
|
|
||||||
elif event.is_action_pressed("zoom_out"):
|
|
||||||
zoom(false)
|
|
||||||
|
|
||||||
const SCALE_FACTOR := 0.1
|
|
||||||
|
|
||||||
func zoom(direction: bool):
|
|
||||||
var scaleFactor := 1 + SCALE_FACTOR
|
|
||||||
if not direction:
|
|
||||||
scaleFactor = 1 - SCALE_FACTOR
|
|
||||||
$Board.scale *= scaleFactor
|
|
|
@ -37,6 +37,12 @@ zoom_out={
|
||||||
, Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":5,"pressed":false,"doubleclick":false,"script":null)
|
, Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":5,"pressed":false,"doubleclick":false,"script":null)
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
|
pan={
|
||||||
|
"deadzone": 0.5,
|
||||||
|
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
|
||||||
|
, Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":2,"pressed":false,"doubleclick":false,"script":null)
|
||||||
|
]
|
||||||
|
}
|
||||||
|
|
||||||
[rendering]
|
[rendering]
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue