mlpcardgame/Scenes/Components/Card.tscn
2019-05-04 21:34:03 +02:00

59 lines
1.6 KiB
Text

[gd_scene load_steps=5 format=2]
[ext_resource path="res://MLPAssets/Models/cardborder.obj" type="ArrayMesh" id=1]
[ext_resource path="res://MLPAssets/Models/cardborder.material" type="Material" id=2]
[sub_resource type="Animation" id=2]
resource_name = "flip"
length = 0.5
step = 0.05
tracks/0/type = "value"
tracks/0/path = NodePath(".:translation")
tracks/0/interp = 2
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0.00886994, 0.25, 0.5 ),
"transitions": PoolRealArray( 1, 1, 1 ),
"update": 0,
"values": [ Vector3( 0, 0, 0 ), Vector3( 0, 0.5, 0 ), Vector3( 0, 0, 0 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:rotation_degrees")
tracks/1/interp = 2
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0.00886994, 0.5 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Vector3( 0, 0, 0 ), Vector3( 0, 0, 180 ) ]
}
[sub_resource type="Animation" id=1]
resource_name = "tap"
length = 0.3
tracks/0/type = "value"
tracks/0/path = NodePath(".:rotation_degrees")
tracks/0/interp = 2
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.3 ),
"transitions": PoolRealArray( 0.466516, 2.37841 ),
"update": 0,
"values": [ Vector3( 0, 0, 0 ), Vector3( 0, -90, 0 ) ]
}
[node name="Card" type="MeshInstance"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )
mesh = ExtResource( 1 )
material/0 = ExtResource( 2 )
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
anims/flip = SubResource( 2 )
anims/tap = SubResource( 1 )