2019-05-04 19:33:47 +00:00
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[gd_scene load_steps=5 format=2]
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2019-05-03 14:24:54 +00:00
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2019-05-04 19:33:47 +00:00
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[ext_resource path="res://MLPAssets/Models/cardborder.obj" type="ArrayMesh" id=1]
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[ext_resource path="res://MLPAssets/Models/cardborder.material" type="Material" id=2]
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2019-05-03 14:24:54 +00:00
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2019-05-04 19:33:47 +00:00
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[sub_resource type="Animation" id=2]
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resource_name = "flip"
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length = 0.5
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step = 0.05
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tracks/0/type = "value"
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tracks/0/path = NodePath(".:translation")
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tracks/0/interp = 2
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0.00886994, 0.25, 0.5 ),
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"transitions": PoolRealArray( 1, 1, 1 ),
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"update": 0,
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"values": [ Vector3( 0, 0, 0 ), Vector3( 0, 0.5, 0 ), Vector3( 0, 0, 0 ) ]
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}
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tracks/1/type = "value"
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tracks/1/path = NodePath(".:rotation_degrees")
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tracks/1/interp = 2
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tracks/1/loop_wrap = true
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/keys = {
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"times": PoolRealArray( 0.00886994, 0.5 ),
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"transitions": PoolRealArray( 1, 1 ),
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"update": 0,
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"values": [ Vector3( 0, 0, 0 ), Vector3( 0, 0, 180 ) ]
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}
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2019-05-03 14:24:54 +00:00
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2019-05-04 19:33:47 +00:00
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[sub_resource type="Animation" id=1]
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resource_name = "tap"
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length = 0.3
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tracks/0/type = "value"
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tracks/0/path = NodePath(".:rotation_degrees")
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tracks/0/interp = 2
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0, 0.3 ),
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"transitions": PoolRealArray( 0.466516, 2.37841 ),
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"update": 0,
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"values": [ Vector3( 0, 0, 0 ), Vector3( 0, -90, 0 ) ]
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}
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2019-05-03 14:24:54 +00:00
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2019-05-04 19:33:47 +00:00
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[node name="Card" type="MeshInstance"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )
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mesh = ExtResource( 1 )
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material/0 = ExtResource( 2 )
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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anims/flip = SubResource( 2 )
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anims/tap = SubResource( 1 )
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