Card hover works..ish!
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parent
ceb53bb4a2
commit
a162d12aba
9 changed files with 47 additions and 39 deletions
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@ -25,7 +25,7 @@ flags/repeat=true
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flags/filter=true
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flags/filter=true
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flags/mipmaps=true
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flags/mipmaps=true
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flags/anisotropic=false
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flags/anisotropic=false
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flags/srgb=2
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flags/srgb=1
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process/fix_alpha_border=true
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/HDR_as_SRGB=false
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@ -25,7 +25,7 @@ flags/repeat=true
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flags/filter=true
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flags/filter=true
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flags/mipmaps=true
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flags/mipmaps=true
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flags/anisotropic=false
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flags/anisotropic=false
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flags/srgb=2
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flags/srgb=1
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process/fix_alpha_border=true
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/HDR_as_SRGB=false
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@ -23,7 +23,7 @@ flags/repeat=true
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flags/filter=true
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flags/filter=true
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flags/mipmaps=true
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flags/mipmaps=true
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flags/anisotropic=false
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flags/anisotropic=false
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flags/srgb=2
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flags/srgb=1
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process/fix_alpha_border=true
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/HDR_as_SRGB=false
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@ -30,3 +30,7 @@ material/0 = null
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[node name="Card" parent="." instance=ExtResource( 5 )]
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[node name="Card" parent="." instance=ExtResource( 5 )]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 1.55435, -0.001, 1.13711 )
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 1.55435, -0.001, 1.13711 )
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input_capture_on_drag = false
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[connection signal="card_selected" from="Card" to="BoardUI" method="_card_selected" binds= [ "ff6" ]]
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[connection signal="card_unselected" from="Card" to="BoardUI" method="_card_unselected"]
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[connection signal="mouse_exited" from="Card" to="." method="_mouse_blur"]
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@ -1,6 +1,7 @@
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[gd_scene load_steps=3 format=2]
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[gd_scene load_steps=4 format=2]
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[ext_resource path="res://MLPAssets/ExampleCard/ff6.jpg" type="Texture" id=1]
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[ext_resource path="res://Scenes/Scripts/BoardUI.gd" type="Script" id=1]
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[ext_resource path="res://MLPAssets/ExampleCard/ff6.jpg" type="Texture" id=2]
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[sub_resource type="Animation" id=1]
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[sub_resource type="Animation" id=1]
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resource_name = "fade ui card"
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resource_name = "fade ui card"
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@ -46,14 +47,17 @@ tracks/2/keys = {
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[node name="BoardUI" type="Control"]
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[node name="BoardUI" type="Control"]
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anchor_right = 1.0
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anchor_right = 1.0
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anchor_bottom = 1.0
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anchor_bottom = 1.0
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mouse_filter = 2
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script = ExtResource( 1 )
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[node name="TextureRect" type="TextureRect" parent="."]
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[node name="TextureRect" type="TextureRect" parent="."]
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visible = false
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modulate = Color( 1, 1, 1, 0 )
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margin_left = 40.0
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margin_left = 40.0
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margin_top = 40.0
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margin_right = 384.0
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margin_right = 384.0
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margin_bottom = 520.0
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margin_bottom = 520.0
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rect_scale = Vector2( 0.8, 0.8 )
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rect_scale = Vector2( 0.8, 0.8 )
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texture = ExtResource( 1 )
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texture = ExtResource( 2 )
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stretch_mode = 5
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stretch_mode = 5
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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@ -1,8 +1,10 @@
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extends Spatial
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extends Spatial
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signal card_selected()
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signal card_unselected()
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func _mouse_hover():
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func _mouse_hover():
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print("MOUSE HOVER")
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emit_signal("card_selected")
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func _area_input(camera, event, click_position, click_normal, shape_idx):
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func _mouse_blur():
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breakpoint
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emit_signal("card_unselected")
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@ -5,7 +5,10 @@
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[ext_resource path="res://MLPAssets/Models/cardborder.material" type="Material" id=3]
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[ext_resource path="res://MLPAssets/Models/cardborder.material" type="Material" id=3]
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[ext_resource path="res://MLPAssets/ExampleCard/ff6.jpg" type="Texture" id=4]
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[ext_resource path="res://MLPAssets/ExampleCard/ff6.jpg" type="Texture" id=4]
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[sub_resource type="Animation" id=7]
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[sub_resource type="BoxShape" id=1]
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extents = Vector3( 0.367502, 0.0309108, 0.49861 )
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[sub_resource type="Animation" id=2]
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length = 0.3
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length = 0.3
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tracks/0/type = "value"
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tracks/0/type = "value"
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tracks/0/path = NodePath(".:rotation_degrees")
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tracks/0/path = NodePath(".:rotation_degrees")
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@ -20,7 +23,7 @@ tracks/0/keys = {
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"values": [ Vector3( 0, 0, 0 ), Vector3( 0, -90, 0 ) ]
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"values": [ Vector3( 0, 0, 0 ), Vector3( 0, -90, 0 ) ]
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}
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}
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[sub_resource type="Animation" id=2]
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[sub_resource type="Animation" id=3]
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length = 0.5
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length = 0.5
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step = 0.05
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step = 0.05
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tracks/0/type = "value"
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tracks/0/type = "value"
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@ -48,7 +51,7 @@ tracks/1/keys = {
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"values": [ Vector3( 0, 0, 0 ), Vector3( 0, 0, 180 ) ]
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"values": [ Vector3( 0, 0, 0 ), Vector3( 0, 0, 180 ) ]
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}
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}
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[sub_resource type="PlaneMesh" id=8]
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[sub_resource type="PlaneMesh" id=4]
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[sub_resource type="SpatialMaterial" id=5]
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[sub_resource type="SpatialMaterial" id=5]
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flags_unshaded = true
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flags_unshaded = true
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@ -56,29 +59,25 @@ albedo_texture = ExtResource( 4 )
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uv1_scale = Vector3( 0.9, 0.9, 1 )
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uv1_scale = Vector3( 0.9, 0.9, 1 )
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uv1_offset = Vector3( 0.05, 0.05, 0 )
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uv1_offset = Vector3( 0.05, 0.05, 0 )
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[sub_resource type="BoxShape" id=6]
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[node name="Card" type="Area"]
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extents = Vector3( 0.367502, 0.0283921, 0.49861 )
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input_capture_on_drag = true
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[node name="Card" type="Spatial"]
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script = ExtResource( 1 )
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script = ExtResource( 1 )
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[node name="CollisionShape" type="CollisionShape" parent="."]
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transform = Transform( 1, 0, 0, 0, 1.17955, 0, 0, 0, 1, 0, 0, 0 )
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shape = SubResource( 1 )
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[node name="Border" type="MeshInstance" parent="."]
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[node name="Border" type="MeshInstance" parent="."]
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mesh = ExtResource( 2 )
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mesh = ExtResource( 2 )
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material/0 = ExtResource( 3 )
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material/0 = ExtResource( 3 )
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[node name="AnimationPlayer" type="AnimationPlayer" parent="Border"]
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[node name="AnimationPlayer" type="AnimationPlayer" parent="Border"]
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anims/flip = SubResource( 7 )
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anims/flip = SubResource( 2 )
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anims/tap = SubResource( 2 )
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anims/tap = SubResource( 3 )
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[node name="CardImage" type="MeshInstance" parent="Border"]
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[node name="CardImage" type="MeshInstance" parent="Border"]
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transform = Transform( 0.318962, 0, 0, 0, 1, 0, 0, 0, 0.450381, 0, 0.007, 0 )
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transform = Transform( 0.318962, 0, 0, 0, 1, 0, 0, 0, 0.450381, 0, 0.007, 0 )
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mesh = SubResource( 8 )
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mesh = SubResource( 4 )
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material/0 = SubResource( 5 )
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material/0 = SubResource( 5 )
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[connection signal="mouse_entered" from="." to="." method="_mouse_hover"]
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[node name="Area" type="Area" parent="."]
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[connection signal="mouse_exited" from="." to="." method="_mouse_blur"]
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input_capture_on_drag = true
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[node name="CollisionShape" type="CollisionShape" parent="Area"]
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shape = SubResource( 6 )
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[connection signal="input_event" from="Area" to="." method="_area_input"]
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[connection signal="mouse_entered" from="Area" to="." method="_mouse_hover"]
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@ -22,13 +22,3 @@ func _process(delta: float):
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var mouseDelta := get_viewport().get_mouse_position() - mouseOrigin
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var mouseDelta := get_viewport().get_mouse_position() - mouseOrigin
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var mousePos: Vector2 = mouseDelta * 0.0096 * (1-camera.getZoomLevel()/5) # Magic numbers everywhere
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var mousePos: Vector2 = mouseDelta * 0.0096 * (1-camera.getZoomLevel()/5) # Magic numbers everywhere
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camera.transform.origin = lastCameraTransform.origin - Vector3(mousePos.x, 0, mousePos.y)
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camera.transform.origin = lastCameraTransform.origin - Vector3(mousePos.x, 0, mousePos.y)
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func _physics_process(delta: float):
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# Raycast mouse to check for hover
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var mousePos := get_viewport().get_mouse_position()
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var from: Vector3 = camera.project_ray_origin(mousePos)
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var to: Vector3 = from + camera.project_ray_normal(mousePos) * 1000
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var space_state := get_world().direct_space_state
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var result := space_state.intersect_ray(from, to)
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if result.size() > 0:
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print(result)
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9
Scenes/Scripts/BoardUI.gd
Normal file
9
Scenes/Scripts/BoardUI.gd
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@ -0,0 +1,9 @@
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extends Control
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onready var animation = $AnimationPlayer
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func _card_selected(cardID):
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animation.play("fade ui card")
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func _card_unselected():
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animation.play_backwards("fade ui card")
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