Fix titlescreen name
This commit is contained in:
parent
19d27b7515
commit
f7c14e668d
2 changed files with 30 additions and 24 deletions
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@ -10,5 +10,5 @@ func _ready():
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func _process(delta):
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timeout -= delta
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if timeout <= 0:
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Loader.load_scene("res://Scenes/TitleIntro.tscn")
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Loader.load_scene("res://Scenes/TitleScreen.tscn")
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set_process(false)
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@ -8,7 +8,7 @@
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[sub_resource type="Animation" id=1]
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resource_name = "FadeIn"
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length = 3.5
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length = 4.0
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step = 0.05
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tracks/0/type = "value"
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tracks/0/path = NodePath("Intro/TS:position")
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@ -17,7 +17,7 @@ tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0, 1.5, 2.9 ),
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"times": PoolRealArray( 0, 2.2, 3.6 ),
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"transitions": PoolRealArray( 0.450625, 0.450625, 0.999999 ),
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"update": 0,
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"values": [ Vector2( 655.393, 702.101 ), Vector2( 655.393, 702.101 ), Vector2( 656.979, 500 ) ]
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@ -29,7 +29,7 @@ tracks/1/loop_wrap = true
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/keys = {
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"times": PoolRealArray( 0, 1.5, 2.3 ),
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"times": PoolRealArray( 0, 2.2, 3 ),
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"transitions": PoolRealArray( 1, 0.392292, 1 ),
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"update": 0,
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"values": [ Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 1 ) ]
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@ -41,7 +41,7 @@ tracks/2/loop_wrap = true
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/keys = {
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"times": PoolRealArray( 0, 0.85, 1.15 ),
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"times": PoolRealArray( 0, 1.55, 1.85 ),
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"transitions": PoolRealArray( 1, 0.5, 1 ),
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"update": 0,
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"values": [ Vector2( 599.236, 504.842 ), Vector2( 599.236, 504.842 ), Vector2( 319.982, 603.216 ) ]
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@ -53,7 +53,7 @@ tracks/3/loop_wrap = true
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tracks/3/imported = false
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tracks/3/enabled = true
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tracks/3/keys = {
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"times": PoolRealArray( 0, 0.85, 1.15 ),
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"times": PoolRealArray( 0, 1.55, 1.85 ),
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"transitions": PoolRealArray( 1, 1, 1 ),
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"update": 0,
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"values": [ Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 1 ) ]
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@ -65,7 +65,7 @@ tracks/4/loop_wrap = true
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tracks/4/imported = false
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tracks/4/enabled = true
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tracks/4/keys = {
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"times": PoolRealArray( 0, 0.3, 0.6 ),
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"times": PoolRealArray( 0, 1, 1.3 ),
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"transitions": PoolRealArray( 1, 0.5, 1 ),
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"update": 0,
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"values": [ Vector2( 559.227, 368.769 ), Vector2( 559.227, 368.769 ), Vector2( 299.012, 292.608 ) ]
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@ -77,7 +77,7 @@ tracks/5/loop_wrap = true
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tracks/5/imported = false
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tracks/5/enabled = true
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tracks/5/keys = {
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"times": PoolRealArray( 0, 0.3, 0.6 ),
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"times": PoolRealArray( 0, 1, 1.3 ),
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"transitions": PoolRealArray( 1, 1, 1 ),
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"update": 0,
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"values": [ Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 1 ) ]
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@ -89,7 +89,7 @@ tracks/6/loop_wrap = true
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tracks/6/imported = false
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tracks/6/enabled = true
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tracks/6/keys = {
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"times": PoolRealArray( 0, 0.65, 0.95 ),
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"times": PoolRealArray( 0, 1.35, 1.65 ),
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"transitions": PoolRealArray( 1, 0.5, 1 ),
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"update": 0,
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"values": [ Vector2( 630.323, 392.166 ), Vector2( 630.323, 392.166 ), Vector2( 630.323, 247.779 ) ]
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@ -101,7 +101,7 @@ tracks/7/loop_wrap = true
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tracks/7/imported = false
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tracks/7/enabled = true
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tracks/7/keys = {
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"times": PoolRealArray( 0, 0.65, 0.95 ),
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"times": PoolRealArray( 0, 1.35, 1.65 ),
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"transitions": PoolRealArray( 1, 1, 1 ),
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"update": 0,
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"values": [ Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 1 ) ]
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@ -113,7 +113,7 @@ tracks/8/loop_wrap = true
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tracks/8/imported = false
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tracks/8/enabled = true
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tracks/8/keys = {
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"times": PoolRealArray( 0, 1.1, 1.4 ),
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"times": PoolRealArray( 0, 1.8, 2.1 ),
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"transitions": PoolRealArray( 1, 0.5, 1 ),
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"update": 0,
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"values": [ Vector2( 767.327, 325.855 ), Vector2( 767.327, 325.855 ), Vector2( 1008.5, 278.254 ) ]
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@ -125,7 +125,7 @@ tracks/9/loop_wrap = true
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tracks/9/imported = false
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tracks/9/enabled = true
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tracks/9/keys = {
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"times": PoolRealArray( 0, 1.1, 1.4 ),
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"times": PoolRealArray( 0, 1.8, 2.1 ),
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"transitions": PoolRealArray( 1, 1, 1 ),
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"update": 0,
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"values": [ Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 1 ) ]
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@ -137,7 +137,7 @@ tracks/10/loop_wrap = true
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tracks/10/imported = false
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tracks/10/enabled = true
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tracks/10/keys = {
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"times": PoolRealArray( 0, 0.45, 0.75 ),
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"times": PoolRealArray( 0, 1.15, 1.45 ),
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"transitions": PoolRealArray( 1, 0.5, 1 ),
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"update": 0,
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"values": [ Vector2( 744.717, 476.045 ), Vector2( 744.717, 476.045 ), Vector2( 1008.5, 598.14 ) ]
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@ -149,7 +149,7 @@ tracks/11/loop_wrap = true
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tracks/11/imported = false
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tracks/11/enabled = true
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tracks/11/keys = {
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"times": PoolRealArray( 0, 0.45, 0.75 ),
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"times": PoolRealArray( 0, 1.15, 1.45 ),
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"transitions": PoolRealArray( 1, 1, 1 ),
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"update": 0,
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"values": [ Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 1 ) ]
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@ -174,7 +174,7 @@ tracks/12/keys = {
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"start_offset": 0.0,
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"stream": ExtResource( 3 )
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} ],
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"times": PoolRealArray( 0.35, 0.7, 1.15 )
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"times": PoolRealArray( 1.05, 1.4, 1.85 )
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}
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tracks/13/type = "audio"
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tracks/13/path = NodePath("Intro/Channel2")
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@ -196,7 +196,7 @@ tracks/13/keys = {
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"start_offset": 0.0,
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"stream": ExtResource( 4 )
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} ],
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"times": PoolRealArray( 0.5, 0.9, 1.3 )
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"times": PoolRealArray( 1.2, 1.6, 2 )
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}
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tracks/14/type = "value"
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tracks/14/path = NodePath("Intro/ColorRect:material:shader_param/effect_strength")
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@ -205,7 +205,7 @@ tracks/14/loop_wrap = true
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tracks/14/imported = false
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tracks/14/enabled = true
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tracks/14/keys = {
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"times": PoolRealArray( 0, 2.55, 3.2 ),
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"times": PoolRealArray( 0, 3.25, 3.9 ),
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"transitions": PoolRealArray( 1, 1, 1 ),
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"update": 0,
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"values": [ 0.0, 0.0, 1.0 ]
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@ -213,7 +213,7 @@ tracks/14/keys = {
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[sub_resource type="ShaderMaterial" id=2]
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shader = ExtResource( 5 )
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shader_param/effect_strength = 1.0
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shader_param/effect_strength = 0.0
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[node name="TitleScreen" type="Control"]
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anchor_left = 0.5
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@ -229,42 +229,48 @@ script = ExtResource( 1 )
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[node name="Intro" type="Node" parent="."]
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[node name="RD" type="Sprite" parent="Intro"]
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position = Vector2( 630.323, 247.779 )
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modulate = Color( 1, 1, 1, 0 )
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position = Vector2( 630.323, 392.166 )
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scale = Vector2( 0.8, 0.8 )
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texture = ExtResource( 2 )
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region_enabled = true
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region_rect = Rect2( 3.0625, -0.241745, 357.39, 576.697 )
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[node name="FS" type="Sprite" parent="Intro"]
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position = Vector2( 299.012, 292.608 )
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modulate = Color( 1, 1, 1, 0 )
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position = Vector2( 559.227, 368.769 )
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scale = Vector2( 0.8, 0.8 )
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texture = ExtResource( 2 )
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region_enabled = true
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region_rect = Rect2( 850.711, 1.36916, 538.217, 391.606 )
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[node name="AJ" type="Sprite" parent="Intro"]
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position = Vector2( 1008.5, 278.254 )
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modulate = Color( 1, 1, 1, 0 )
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position = Vector2( 767.327, 325.855 )
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scale = Vector2( 0.8, 0.8 )
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texture = ExtResource( 2 )
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region_enabled = true
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region_rect = Rect2( -7.22717, 592.3, 422.556, 379.131 )
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[node name="RR" type="Sprite" parent="Intro"]
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position = Vector2( 1008.5, 598.14 )
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modulate = Color( 1, 1, 1, 0 )
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position = Vector2( 744.717, 476.045 )
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scale = Vector2( 0.8, 0.8 )
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texture = ExtResource( 2 )
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region_enabled = true
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region_rect = Rect2( 362.65, -8.27631, 466.841, 383.89 )
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[node name="PP" type="Sprite" parent="Intro"]
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position = Vector2( 319.982, 603.216 )
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modulate = Color( 1, 1, 1, 0 )
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position = Vector2( 599.236, 504.842 )
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scale = Vector2( 0.8, 0.8 )
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texture = ExtResource( 2 )
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region_enabled = true
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region_rect = Rect2( 846.772, 430.27, 542.718, 340.81 )
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[node name="TS" type="Sprite" parent="Intro"]
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position = Vector2( 656.979, 500 )
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modulate = Color( 1, 1, 1, 0 )
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position = Vector2( 655.393, 702.101 )
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scale = Vector2( 0.8, 0.8 )
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texture = ExtResource( 2 )
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region_enabled = true
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