WIP: Basic 2D game board #23
2 changed files with 87 additions and 19 deletions
60
src/components/GameBoard/Zone.vue
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60
src/components/GameBoard/Zone.vue
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@ -0,0 +1,60 @@
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<template>
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<section
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:class="zoneClass"
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@dragenter.prevent="dragenter"
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@dragleave.prevent="dragleave"
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></section>
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</template>
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<style lang="scss" scoped>
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.zone {
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border: 2px solid rgba(255, 255, 255, 0.2);
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margin: 2px;
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padding: 2px;
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border-radius: 5px;
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display: flex;
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flex-flow: column;
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flex: 1;
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}
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.dragging {
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background: rgba(255, 255, 255, 0.3);
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}
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</style>
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<script lang="ts">
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import { Component, Vue } from "vue-property-decorator";
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import { cardImageURL } from "@/mlpccg";
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@Component({
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components: {}
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})
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export default class Zone extends Vue {
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private dragging!: boolean;
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private data() {
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return {
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dragging: false
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};
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}
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private imageURL(id: string) {
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return cardImageURL(id);
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}
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private dragenter(e: DragEvent) {
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this.dragging = true;
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}
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private dragleave(e: DragEvent) {
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this.dragging = false;
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}
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private get zoneClass() {
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return {
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zone: true,
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dragging: this.dragging
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};
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}
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}
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</script>
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@ -2,23 +2,28 @@
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<section class="game">
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<section class="topbar"></section>
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<section class="board">
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<section class="zone own-home"></section>
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<Zone class="own-zone" id="own-home" />
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<section class="problems">
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<section class="problem own-problem">
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<section class="zone own-zone"></section>
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<Zone class="own-zone" id="pown-own-zone" />
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<section class="problem-card"></section>
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<section class="zone opp-zone"></section>
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<Zone class="opp-zone" id="pown-opp-zone" />
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</section>
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<section class="problem opp-problem">
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<section class="zone own-zone"></section>
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<Zone class="own-zone" id="popp-own-zone" />
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<section class="problem-card"></section>
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<section class="zone opp-zone"></section>
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<Zone class="opp-zone" id="popp-opp-zone" />
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</section>
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</section>
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<section class="zone opp-home"></section>
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<Zone class="opp-zone" id="opp-home" />
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</section>
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<section class="hand">
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<article v-for="(card, i) in hand" :key="i + card.ID">
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<article
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draggable="true"
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v-for="(card, i) in hand"
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:key="i + card.ID"
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@dragstart="dragStartCard.bind(this, card)"
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>
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<img :src="imageURL(card.ID)" />
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</article>
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</section>
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@ -83,7 +88,6 @@ $hand-max-height: 150px;
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grid-column: 1/4;
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}
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.problem-card {
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border: 2px solid rgba(255, 255, 255, 0.2);
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grid-row: 2/5;
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grid-column: 2;
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}
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@ -91,16 +95,6 @@ $hand-max-height: 150px;
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}
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}
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.zone {
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border: 2px solid rgba(255, 255, 255, 0.2);
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margin: 2px;
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padding: 2px;
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border-radius: 5px;
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display: flex;
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flex-flow: column;
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flex: 1;
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}
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.hand {
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grid-column: 2;
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grid-row: 3;
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@ -121,6 +115,9 @@ $hand-max-height: 150px;
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&:hover {
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margin-top: $card-gap - 30px;
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}
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&:active {
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cursor: grabbing;
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}
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}
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overflow: visible;
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}
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@ -139,9 +136,12 @@ $hand-max-height: 150px;
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<script lang="ts">
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import { Component, Vue } from "vue-property-decorator";
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import { Card, cardImageURL, getCards } from "@/mlpccg";
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import Zone from "@/components/GameBoard/Zone.vue";
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@Component({
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components: {}
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components: {
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Zone
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}
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})
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export default class GameView extends Vue {
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private hand!: Card[];
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@ -159,5 +159,13 @@ export default class GameView extends Vue {
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private imageURL(id: string) {
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return cardImageURL(id);
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}
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private dragStartCard(card: Card, e: DragEvent) {
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if (e.dataTransfer) {
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e.dataTransfer.setData("id", card.ID);
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e.dataTransfer.dropEffect = "move";
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e.dataTransfer.effectAllowed = "all";
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}
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}
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}
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</script>
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