[Working title] Client for a MLP:CCG simulator
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2019-09-20 15:24:43 +02:00
public Add basic deck builder (#12) 2019-09-12 09:11:32 +00:00
src Increase timeouts (builds on drone can be quite busy) 2019-09-20 15:17:09 +02:00
.browserslistrc Check in 2019-09-02 09:29:49 +02:00
.drone.yml Must specify a path, oh well 2019-09-20 15:24:43 +02:00
.eslintrc.js Fix linting issues 2019-09-20 15:13:15 +02:00
.gitignore Add basic deck builder (#12) 2019-09-12 09:11:32 +00:00
babel.config.js Check in 2019-09-02 09:29:49 +02:00
jest.config.js Create settings page and image cache (#27) 2019-09-20 10:49:15 +00:00
package.json Create settings page and image cache (#27) 2019-09-20 10:49:15 +00:00
postcss.config.js Check in 2019-09-02 09:29:49 +02:00
README.md Update readme 2019-09-20 15:02:59 +02:00
tsconfig.json Create settings page and image cache (#27) 2019-09-20 10:49:15 +00:00
vue.config.js Add deck builder button and version tagging (#28) 2019-09-18 14:22:23 +00:00
yarn.lock Create settings page and image cache (#27) 2019-09-20 10:49:15 +00:00

MLPCARDGAME

Build Status

Work in progress name, work in progress game

Try the latest build here: mcg-builds.zyg.ovh/latest

Development

Dependencies

Fetch dependencies with yarn:

yarn --dev

Run local server for development

Run this command:

yarn serve

then visit localhost:8080 (URL might be different if something is already listening on port 8080)

Run tests

Run unit tests with Jest:

yarn test:unit

Generate a coverage profile with:

yarn test:unit --coverage

Lint code

Before you submit a PR, make sure the code is formatted correctly with:

yarn lint

Building for release

Build

yarn build

License

Code is ISC, Assets "depends", some stuff is taken from FreeSound and DeviantArt so your best bet is to just praise the copyright gods.

PeerJS mocking is based on works by Rolf Erik Lekang, which is licensed under MIT. Check peerjs-mock for more details.