54 lines
2.1 KiB
Text
54 lines
2.1 KiB
Text
[gd_scene load_steps=8 format=2]
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[ext_resource path="res://Scenes/Scripts/Board.gd" type="Script" id=1]
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[ext_resource path="res://Scenes/Scripts/Camera.gd" type="Script" id=2]
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[ext_resource path="res://MLPAssets/Background/boardbg.jpg" type="Texture" id=3]
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[ext_resource path="res://Scenes/BoardUI.tscn" type="PackedScene" id=4]
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[ext_resource path="res://Scenes/Components/Stack.tscn" type="PackedScene" id=5]
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[sub_resource type="SpatialMaterial" id=1]
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flags_unshaded = true
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albedo_texture = ExtResource( 3 )
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[sub_resource type="PlaneMesh" id=2]
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material = SubResource( 1 )
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size = Vector2( 16, 9 )
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[node name="Spatial" type="Spatial"]
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script = ExtResource( 1 )
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[node name="Camera" type="Camera" parent="."]
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transform = Transform( 1, 0, 0, 0, 0.224381, 0.974502, 0, -0.974502, 0.224381, 0, 8.4261, 2.52658 )
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fov = 50.0
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script = ExtResource( 2 )
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[node name="Hand" type="Spatial" parent="Camera"]
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transform = Transform( 0.4, 0, 0, 0, 2.98023e-008, -0.4, 0, 0.4, 2.98023e-008, 0, -0.6, -1.3 )
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[node name="MeshInstance" type="MeshInstance" parent="."]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.001, 0 )
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mesh = SubResource( 2 )
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material/0 = null
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[node name="BoardUI" parent="." instance=ExtResource( 4 )]
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[node name="Cards" type="Spatial" parent="."]
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[node name="Deck" parent="Cards" instance=ExtResource( 5 )]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -4.30889, 0, 3.52858 )
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title = "Deck"
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zoneName = "player1.deck"
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faceDown = true
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[node name="Graveyard" parent="Cards" instance=ExtResource( 5 )]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -5.23371, 0, 3.52858 )
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title = "Graveyard"
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zoneName = "player1.graveyard"
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[node name="Banished" parent="Cards" instance=ExtResource( 5 )]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -5.23371, 0, 2.40401 )
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title = "Banished"
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zoneName = "player1.banished"
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[connection signal="card_picked" from="Cards/Deck" to="." method="_card_picked_zone" binds= [ "player1.deck" ]]
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[connection signal="card_picked" from="Cards/Graveyard" to="." method="_card_picked_zone" binds= [ "player1.graveyard" ]]
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[connection signal="card_picked" from="Cards/Banished" to="." method="_card_picked_zone" binds= [ "player1.banished" ]]
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