84 lines
2.5 KiB
Text
84 lines
2.5 KiB
Text
[gd_scene load_steps=10 format=2]
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[ext_resource path="res://Scenes/Components/Card.gd" type="Script" id=1]
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[ext_resource path="res://MLPAssets/Models/cardborder.obj" type="ArrayMesh" id=2]
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[ext_resource path="res://MLPAssets/Models/cardborder.material" type="Material" id=3]
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[ext_resource path="res://MLPAssets/ExampleCard/ff6.jpg" type="Texture" id=4]
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[sub_resource type="Animation" id=7]
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length = 0.3
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tracks/0/type = "value"
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tracks/0/path = NodePath(".:rotation_degrees")
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tracks/0/interp = 2
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0, 0.3 ),
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"transitions": PoolRealArray( 0.466516, 2.37841 ),
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"update": 0,
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"values": [ Vector3( 0, 0, 0 ), Vector3( 0, -90, 0 ) ]
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}
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[sub_resource type="Animation" id=2]
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length = 0.5
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step = 0.05
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tracks/0/type = "value"
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tracks/0/path = NodePath(".:translation")
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tracks/0/interp = 2
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0, 0.25, 0.5 ),
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"transitions": PoolRealArray( 1, 1, 1 ),
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"update": 0,
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"values": [ Vector3( 0, 0, 0 ), Vector3( 0, 0.5, 0 ), Vector3( 0, 0, 0 ) ]
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}
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tracks/1/type = "value"
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tracks/1/path = NodePath(".:rotation_degrees")
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tracks/1/interp = 2
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tracks/1/loop_wrap = true
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/keys = {
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"times": PoolRealArray( 0, 0.5 ),
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"transitions": PoolRealArray( 1, 1 ),
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"update": 0,
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"values": [ Vector3( 0, 0, 0 ), Vector3( 0, 0, 180 ) ]
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}
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[sub_resource type="PlaneMesh" id=8]
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[sub_resource type="SpatialMaterial" id=5]
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flags_unshaded = true
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albedo_texture = ExtResource( 4 )
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uv1_scale = Vector3( 0.9, 0.9, 1 )
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uv1_offset = Vector3( 0.05, 0.05, 0 )
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[sub_resource type="BoxShape" id=6]
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extents = Vector3( 0.367502, 0.0283921, 0.49861 )
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[node name="Card" type="Spatial"]
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script = ExtResource( 1 )
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[node name="Border" type="MeshInstance" parent="."]
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mesh = ExtResource( 2 )
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material/0 = ExtResource( 3 )
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[node name="AnimationPlayer" type="AnimationPlayer" parent="Border"]
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anims/flip = SubResource( 7 )
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anims/tap = SubResource( 2 )
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[node name="CardImage" type="MeshInstance" parent="Border"]
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transform = Transform( 0.318962, 0, 0, 0, 1, 0, 0, 0, 0.450381, 0, 0.007, 0 )
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mesh = SubResource( 8 )
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material/0 = SubResource( 5 )
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[node name="Area" type="Area" parent="."]
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input_capture_on_drag = true
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[node name="CollisionShape" type="CollisionShape" parent="Area"]
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shape = SubResource( 6 )
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[connection signal="input_event" from="Area" to="." method="_area_input"]
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[connection signal="mouse_entered" from="Area" to="." method="_mouse_hover"]
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