50 lines
1 KiB
Go
50 lines
1 KiB
Go
package draw2dkit
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import (
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"github.com/llgcode/draw2d"
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"math"
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)
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func Droid(gc draw2d.GraphicContext, x, y float64) {
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gc.SetLineCap(draw2d.RoundCap)
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gc.SetLineWidth(5)
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// head
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gc.ArcTo(x+80, y+70, 50, 50, 180*(math.Pi/180), 360*(math.Pi/180))
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gc.FillStroke()
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gc.MoveTo(x+60, y+25)
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gc.LineTo(x+50, y+10)
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gc.MoveTo(x+100, y+25)
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gc.LineTo(x+110, y+10)
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gc.Stroke()
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// left eye
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draw2d.Circle(gc, x+60, y+45, 5)
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gc.FillStroke()
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// right eye
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draw2d.Circle(gc, x+100, y+45, 5)
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gc.FillStroke()
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// body
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draw2d.RoundedRectangle(gc, x+30, y+75, x+30+100, y+75+90, 10, 10)
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gc.FillStroke()
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draw2d.Rectangle(gc, x+30, y+75, x+30+100, y+75+80)
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gc.FillStroke()
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// left arm
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draw2d.RoundedRectangle(gc, x+5, y+80, x+5+20, y+80+70, 10, 10)
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gc.FillStroke()
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// right arm
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draw2d.RoundedRectangle(gc, x+135, y+80, x+135+20, y+80+70, 10, 10)
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gc.FillStroke()
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// left leg
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draw2d.RoundedRectangle(gc, x+50, y+150, x+50+20, y+150+50, 10, 10)
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gc.FillStroke()
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// right leg
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draw2d.RoundedRectangle(gc, x+90, y+150, x+90+20, y+150+50, 10, 10)
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gc.FillStroke()
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}
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