Commit graph

33 commits

Author SHA1 Message Date
Bill Zorn
50c903f349 minor cleanup 2017-01-17 15:57:15 -08:00
Sabe Jones
a961baf9ed refactor(vehicles): speedup
Don't check subtypes if we already know it's a creature.
2017-01-16 19:23:04 +00:00
Sabe Jones
b5cd4df795 fix(vehicles): p/t ok on noncreature vehicles
Fixes #14.
2017-01-16 18:59:06 +00:00
reimannsum
7056035719 getters
added getters for field_types and field_cost.cmc
2016-06-14 15:10:24 -04:00
reimannsum
adf0c1a44a Gatherer formatting in HTML
moved the forum spoiler and 'back to top' in order to keep lines from
spilling over.
2016-06-14 13:57:23 -04:00
reimannsum
28c765719e updating gatherer output
fixed outdated HTML code when using Gatherer flag
2016-06-14 13:43:33 -04:00
reimannsum
353910ef48 add getter
added getter function for field_cost.get_colors()

also added code to add a "back to top" link to each card
2016-06-14 13:16:01 -04:00
reimannsum
fcba310d74 Fixed the things I broke
missing styling moved from example files back to source code
2016-06-13 19:47:13 -04:00
reimannsum
fed25c77f4 Improvements to HTML spoiler
Changed how Creativity card examples are handled as to not flood
magiccards.info and cause it to blacklist computer. Also added forum
spoiler to each card. changed the link for similar cards to the
magiccards.info page.
2016-06-12 22:19:03 -04:00
Bill Zorn
0132345ebe first version of something that torch-rnn can use with streaming 2016-05-09 02:13:17 -07:00
Bill Zorn
d4b5ef2104 code changes for encoding updates and sanity checker script that found them 2016-05-06 18:36:35 -07:00
Bill Zorn
b22dcafc89 collecting changes stranded on leveler 2015-12-01 13:36:47 -08:00
Bill Zorn
2cd8b03249 added html visual spoilers for nearest cards / names (creativity metrics) 2015-11-09 23:41:45 -08:00
Bill Zorn
2ebb15cb28 remove unused reference code 2015-11-09 19:32:32 -08:00
Bill Zorn
c9f8f251d5 tweaks and fixes, html mode has a few new features and is mostly working as desired 2015-11-09 19:24:48 -08:00
Bill Zorn
ccb112021e Merge branch 'master' of https://github.com/reimannsum/mtgencode into reimannsum-master
Conflicts:
	decode.py
	lib/cardlib.py
	lib/utils.py

Moved massive html header string into a separate file.
2015-11-09 14:10:56 -08:00
reimannsum
0d78b7ab91 updating to the newest version of mtgencode and finishing html support 2015-11-08 20:16:29 -05:00
reimannsum
45caa1c16e Update cardlib.py
Adding formatting to the format() function to allow for html output
2015-10-30 11:37:20 -04:00
Bill Zorn
18b7a69f90 added line transforms, not totally sure if they work yet 2015-09-06 21:58:56 -07:00
Bill Zorn
7dbd56a9bd updated encode and decode to use new, unified formats 2015-09-06 20:24:19 -07:00
Bill Zorn
5fbd2dca8e Improved MSE support; lots of cool stuff goes into notes, and bsides work.
Also changed the phrasing of uncast a bit to be clearer for unpasses.
2015-08-14 23:40:47 -07:00
Bill Zorn
438bc86be9 Integration and unbreaking of MSE support changes.
There are still several major issues -
      MSE cards look decent, but there is virtually no text prettification.
      Split cards (bsides) are not supported at all.
      There is no abuse of the notes field to dump additional data yet.
2015-08-11 00:13:31 -07:00
PAK90
cda98f6209 Fixed Planeswalker loyalty costs. 2015-08-08 21:36:05 -06:00
PAK90
29e604cddf Nearly finished planeswalkers, fixed lands, added titlecase for capitalization, fixed choices.
Removed snow mana from land mana cost.
Planeswalkers almost done; need to handle those with loyalty costs above
9.
titlecase.py provides much better capitalization for names and
rulestext.
Choices now have dash and bullet points.
2015-08-08 21:19:00 -06:00
PAK90
1bc3c724a1 Added MSE2 export feature. 2015-08-08 15:03:37 -06:00
Bill Zorn
f0e631e015 added rarity to the default fields 2015-08-01 02:26:34 -07:00
Bill Zorn
49e386ac4f various improvements, added cbow 2015-07-29 01:21:34 -07:00
Bill Zorn
08dc3944f8 made decoding better 2015-07-23 01:04:40 -07:00
Bill Zorn
c5231ac947 fixed a few little things 2015-07-17 01:48:12 -07:00
Bill Zorn
747614e355 Added decode script with two supported formats.
Other misc fixes as well, we get all of the choice cards right in the encoding.
2015-07-17 01:13:58 -07:00
Bill Zorn
2a0e014c41 Changed things to use the python module system better and have argparse.
Encode now supports multiple formats, still working on decoding them nicely.
2015-07-15 23:40:15 -07:00
Bill Zorn
40fc695826 Card now has flexible input from encoded formats. Data mining code updated.
Unfortunately, python does not do import in a nice way without using the
full bore module system, I'll deal with that another day.
2015-07-14 23:27:21 -07:00
Bill Zorn
1a4965fd83 EVERYTHING HAS CHANGED
Added lib and script subdirs to organize things; the biggest change is that now
we have a really powerful Card class that can handle all of the decoding and
encoding for us. encode.py has been written to take advantage of this, other
things have not yet. Coming soon! As a side note the changes to output.txt
are purely cosemtic, though the order should be stable now.
2015-07-14 00:07:25 -07:00