2019-05-03 14:24:54 +00:00
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; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=4
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2019-05-05 22:39:55 +00:00
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_global_script_classes=[ {
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"base": "Spatial",
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2019-05-05 23:35:58 +00:00
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"class": "Board",
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"language": "GDScript",
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"path": "res://Scenes/Scripts/Board.gd"
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}, {
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2019-05-07 18:56:26 +00:00
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"base": "Area",
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2019-05-05 22:39:55 +00:00
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"class": "Card",
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"language": "GDScript",
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2019-06-07 00:02:07 +00:00
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"path": "res://Scenes/Board/Card.gd"
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2019-05-07 18:56:26 +00:00
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}, {
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2019-05-31 22:43:47 +00:00
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"base": "Reference",
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"class": "Resources",
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"language": "GDScript",
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"path": "res://Classes/Utils/Resources.gd"
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}, {
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2019-06-01 15:38:26 +00:00
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"base": "Sprite",
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"class": "ScatterCard",
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"language": "GDScript",
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"path": "res://Scenes/Loading/ScatterCard.gd"
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}, {
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2019-05-07 18:56:26 +00:00
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"base": "Area",
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"class": "Stack",
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"language": "GDScript",
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2019-06-07 00:02:07 +00:00
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"path": "res://Scenes/Board/Stack.gd"
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2019-05-05 22:39:55 +00:00
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} ]
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2019-05-03 14:24:54 +00:00
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_global_script_class_icons={
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2019-05-05 23:35:58 +00:00
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"Board": "",
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2019-05-07 18:56:26 +00:00
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"Card": "",
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2019-05-31 22:43:47 +00:00
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"Resources": "",
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2019-06-01 15:38:26 +00:00
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"ScatterCard": "",
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2019-05-07 18:56:26 +00:00
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"Stack": ""
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2019-05-03 14:24:54 +00:00
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}
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[application]
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config/name="MLP CARD GAME"
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2019-06-01 21:52:16 +00:00
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run/main_scene="res://Scenes/SplashScreen.tscn"
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2019-06-02 23:35:31 +00:00
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run/low_processor_mode=true
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2019-06-07 00:02:07 +00:00
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boot_splash/bg_color=Color( 0.156863, 0.156863, 0.156863, 1 )
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2019-05-03 14:24:54 +00:00
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config/icon="res://icon.png"
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2019-05-12 20:58:33 +00:00
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[autoload]
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Remote="*res://Scenes/Global/Remote.tscn"
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2019-05-31 22:43:47 +00:00
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Mods="*res://Scenes/Global/Mods.tscn"
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2019-06-01 21:52:16 +00:00
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Loader="*res://Scenes/Global/Loader.tscn"
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2019-06-07 00:02:07 +00:00
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BGM="*res://Scenes/BGMusic.tscn"
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2019-06-02 23:35:31 +00:00
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[debug]
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gdscript/completion/autocomplete_setters_and_getters=true
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gdscript/warnings/unsafe_property_access=true
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gdscript/warnings/unsafe_method_access=true
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gdscript/warnings/unsafe_cast=true
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gdscript/warnings/unsafe_call_argument=true
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2019-05-12 20:58:33 +00:00
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2019-05-03 14:24:54 +00:00
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[display]
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window/size/width=1280
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window/size/height=800
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2019-05-27 22:58:23 +00:00
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window/stretch/mode="2d"
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window/stretch/aspect="expand"
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2019-05-03 14:24:54 +00:00
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2019-05-03 16:10:06 +00:00
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[input]
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zoom_in={
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"deadzone": 0.5,
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"events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":4,"pressed":false,"doubleclick":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":61,"unicode":0,"echo":false,"script":null)
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]
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}
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zoom_out={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":45,"unicode":0,"echo":false,"script":null)
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, Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":5,"pressed":false,"doubleclick":false,"script":null)
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]
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}
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2019-05-04 19:33:47 +00:00
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pan={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
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, Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":2,"pressed":false,"doubleclick":false,"script":null)
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]
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}
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2019-05-03 16:10:06 +00:00
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2019-05-03 14:24:54 +00:00
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[rendering]
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quality/driver/driver_name="GLES2"
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2019-06-02 23:35:31 +00:00
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quality/intended_usage/framebuffer_allocation=3
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vram_compression/import_bptc=true
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2019-05-03 14:24:54 +00:00
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vram_compression/import_etc=true
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2019-06-02 23:35:31 +00:00
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quality/shadows/filter_mode=0
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2019-05-31 23:54:42 +00:00
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quality/reflections/texture_array_reflections=false
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quality/reflections/high_quality_ggx=false
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2019-06-07 00:02:07 +00:00
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environment/default_clear_color=Color( 0.156863, 0.156863, 0.156863, 1 )
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2019-05-31 23:54:42 +00:00
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quality/depth/hdr=false
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2019-05-03 14:24:54 +00:00
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environment/default_environment="res://default_env.tres"
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