mlpcardgame/Scenes/Components/Card.tscn

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[gd_scene load_steps=14 format=2]
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[ext_resource path="res://Scenes/Components/Card.gd" type="Script" id=1]
[ext_resource path="res://MLPAssets/Models/cardborder.obj" type="ArrayMesh" id=2]
[ext_resource path="res://MLPAssets/Models/cardborder.material" type="Material" id=3]
[ext_resource path="res://MLPAssets/ExampleCard/ff6.jpg" type="Texture" id=4]
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[sub_resource type="BoxShape" id=1]
extents = Vector3( 0.367502, 0.0309108, 0.49861 )
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[sub_resource type="Animation" id=8]
resource_name = "blur"
length = 0.1
step = 0.01
tracks/0/type = "bezier"
tracks/0/path = NodePath(".:translation:z")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"points": PoolRealArray( -0.2, -0.0265325, 0.00965191, 0.0265325, -0.00965191, 0, -0.0730773, 0.0262065, 0.0730773, -0.0262065 ),
"times": PoolRealArray( 0, 0.1 )
}
[sub_resource type="Animation" id=9]
resource_name = "drop"
length = 0.1
step = 0.05
tracks/0/type = "value"
tracks/0/path = NodePath(".:translation")
tracks/0/interp = 2
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.1 ),
"transitions": PoolRealArray( 0.297302, 0.965936 ),
"update": 0,
"values": [ Vector3( 0, 0.15, 0 ), Vector3( 0, 0, 0 ) ]
}
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[sub_resource type="Animation" id=2]
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length = 0.3
tracks/0/type = "value"
tracks/0/path = NodePath(".:rotation_degrees")
tracks/0/interp = 2
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.3 ),
"transitions": PoolRealArray( 0.466516, 2.37841 ),
"update": 0,
"values": [ Vector3( 0, 0, 0 ), Vector3( 0, -90, 0 ) ]
}
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[sub_resource type="Animation" id=3]
resource_name = "focus"
length = 0.1
step = 0.01
tracks/0/type = "bezier"
tracks/0/path = NodePath(".:translation:z")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"points": PoolRealArray( 0, -0.0120957, 0.235858, 0.0120957, -0.235858, -0.2, -0.0266453, -0.000916421, 0.0266453, 0.000916421 ),
"times": PoolRealArray( 0, 0.1 )
}
[sub_resource type="Animation" id=4]
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resource_name = "lift"
length = 0.3
step = 0.05
tracks/0/type = "value"
tracks/0/path = NodePath(".:translation")
tracks/0/interp = 2
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.3 ),
"transitions": PoolRealArray( 0.965936, 0.870551 ),
"update": 0,
"values": [ Vector3( 0, 0, 0 ), Vector3( 0, 0.15, 0 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:rotation_degrees")
tracks/1/interp = 2
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0, 0.05, 0.15, 0.3 ),
"transitions": PoolRealArray( 0.392292, 0.392292, 1, 0.329877 ),
"update": 0,
"values": [ Vector3( 0, 0, 0 ), Vector3( 0, 0, 0 ), Vector3( 0, 0, 9.73853 ), Vector3( 0, 0, 0 ) ]
}
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[sub_resource type="Animation" id=5]
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length = 0.5
step = 0.05
tracks/0/type = "value"
tracks/0/path = NodePath(".:translation")
tracks/0/interp = 2
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
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"times": PoolRealArray( 0, 0.25, 0.5 ),
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"transitions": PoolRealArray( 1, 1, 1 ),
"update": 0,
"values": [ Vector3( 0, 0, 0 ), Vector3( 0, 0.5, 0 ), Vector3( 0, 0, 0 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:rotation_degrees")
tracks/1/interp = 2
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
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"times": PoolRealArray( 0, 0.5 ),
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"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Vector3( 0, 0, 0 ), Vector3( 0, 0, 180 ) ]
}
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[sub_resource type="PlaneMesh" id=6]
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[sub_resource type="SpatialMaterial" id=7]
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flags_unshaded = true
albedo_texture = ExtResource( 4 )
uv1_scale = Vector3( 0.9, 0.9, 1 )
uv1_offset = Vector3( 0.05, 0.05, 0 )
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[node name="Card" type="Area"]
input_capture_on_drag = true
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script = ExtResource( 1 )
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[node name="CollisionShape" type="CollisionShape" parent="."]
transform = Transform( 1, 0, 0, 0, 1.17955, 0, 0, 0, 1, 0, 0, 0 )
shape = SubResource( 1 )
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[node name="Border" type="MeshInstance" parent="."]
mesh = ExtResource( 2 )
material/0 = ExtResource( 3 )
[node name="AnimationPlayer" type="AnimationPlayer" parent="Border"]
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anims/blur = SubResource( 8 )
anims/drop = SubResource( 9 )
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anims/flip = SubResource( 2 )
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anims/focus = SubResource( 3 )
anims/lift = SubResource( 4 )
anims/tap = SubResource( 5 )
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[node name="CardImage" type="MeshInstance" parent="Border"]
transform = Transform( 0.318962, 0, 0, 0, 1, 0, 0, 0, 0.450381, 0, 0.007, 0 )
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mesh = SubResource( 6 )
material/0 = SubResource( 7 )
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[connection signal="input_event" from="." to="." method="_input_event"]
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[connection signal="mouse_entered" from="." to="." method="_mouse_hover"]
[connection signal="mouse_exited" from="." to="." method="_mouse_blur"]