Commit graph

25 commits

Author SHA1 Message Date
posidron
cd0d0c316a
Fix stuff failed during merge 2018-08-23 17:30:52 +02:00
posidron
40b524cd08
Merge es6 into master 2018-08-21 00:43:59 +02:00
pyoor
625adebc67 Fix uses of random.subset 2018-07-26 19:26:57 -04:00
pyoor
600bb045be Use template literals throughout 2018-05-21 11:50:44 -04:00
pyoor
cf910de0f6 Minor linter fixes 2018-05-21 11:34:53 -04:00
Christoph Diehl
3c7d14349a
Let webgl.match() be accessible 2018-05-10 09:16:18 +02:00
Christoph Diehl
60a7b65cdf
Fix regex for parsing uniforms, attributes, varyings 2018-05-10 08:56:29 +02:00
Christoph Diehl
6079e9b428
Fix regex for parsing uniforms and attributes 2018-05-09 17:48:44 +02:00
Christoph Diehl
6059659c05
[WebGL] Fix .extend 2018-04-27 15:50:51 -07:00
Christoph Diehl
15579c705c
Add WebGL extensions names 2018-04-25 14:22:20 -07:00
Christoph Diehl
e245d40e38
Add WebGL extensions names 2018-04-25 14:19:03 -07:00
Christoph Diehl
e11c0eca0a
Add WebGL extensions names 2018-04-25 13:48:31 -07:00
Christoph Diehl
f8c8f7037e
Backport WebGL additions from Node 2018-04-11 20:36:29 +02:00
Christoph Diehl
fc53bca173
Fix various modules using this 2018-04-07 00:15:55 +02:00
Christoph Diehl
f394b75f38
Add constants for WebGL getParameter functions 2018-04-06 12:13:05 +02:00
Christoph Diehl
142576ed49
Add module based architecture
* Build with Webpack
* Let Octo.js run in Node
2018-03-19 04:23:05 +01:00
Christoph Diehl
a05cb5e6ff
Add getFrag parser for WebGL fragment shader 2018-02-23 06:44:11 +01:00
Christoph Diehl
f280f25cd7
Fixes 2018-02-22 06:59:27 +01:00
Christoph Diehl
c85d69abe2
Add constants for WebGL 2018-02-21 10:21:03 +01:00
Christoph Diehl
08a4fb1b60
Add constants for WebGL 2018-02-21 10:19:32 +01:00
Christoph Diehl
15c9503e40
Add parseUniforms and parseAttributes for WebGL shaders 2018-02-20 03:06:17 +01:00
Christoph Diehl
f0befe57fc
Add parseUniforms and parseAttributes for WebGL shaders 2018-02-20 03:05:42 +01:00
Christoph Diehl
3ddc37a7e9
Add texture sources for WebGL 2018-02-20 02:45:45 +01:00
Christoph Diehl
29fd8b2d53
Add targets for WebGL 2018-02-20 02:16:37 +01:00
Christoph Diehl
e5853b01c4
Add texture formats for WebGL 2018-02-20 02:04:37 +01:00